rschissler
King
Has anyone made any determinations as what are the most powerful UU's in the game? In other words, what civ would you like to play, based on the strength of the UU's?
Classical: Companion Calvary (barely beating the Legion due to their Great General producing power)
Except for the fact that it's stronger, faster, and has no weakness... right? All Spears other than the hoplite are 7 strength... Modified to their mount bonus they only match the Companion in strength. It's also the fastest unit the ancient era... matched in speed on land by The Helicopter, Panzer, and Sipahi alone. But yes... it also increases GG gain.
The only solution would be to get pikemen as quickly as possible. Which... by the way... at 9 strength, the Hoplite is essentially a Pike obtainable about 2 techs into the game... powerful enough to at least match knights.
So I agree with both your assessments as to ancient and classical units.
Has anyone made any determinations as what are the most powerful UU's in the game?
Chu ku nu RANGED:10x2 = 20 which is 67% more than the unit it repaces. I think thats the biggest improvement in a UU.
It's also the fastest unit the ancient era
Yes, there's the panzer and other great late units, but a majority of games are made or broken in the first hundred turns. This is why the quechua and war chariot and vulture were so good in Civ4.
Just noticed that according to the manual, Ballistas don't need to set up before attacking (but Catapults do) in addition to added ranged strength. Assuming that's not an error, that certainly makes the Ballista one of the best improvements over its base unit.
Chu ku nu RANGED:10x2 = 20 which is 67% more than the unit it repaces. I think thats the biggest improvement in a UU.
Longbow Range 3 is also very good. It isn't a straight up boost to power, but it changes the dynamic of war.