Moroktonos
Philosopher
I don't think I can win this game. I submit it for general criticism. I actually do feel like I played decently (I've won immortal games not having played nearly as well), and Peter is a great leader but one look at the tech screen and you will see my plight. I did win liberalism, BTW.
I've included a 4000 BC save in case anyone would like to show me how it's done.
I would include screenshots, but, I really don't think they can tell the story sufficiently. I'd also prefer the counsel of people who've actually looked at the save over a few quick 'why so many X improvements' comments based on a superficial glance at a few screenshots.
The in-game event log (tech order/pace, war timing etc.) tells the story of this game better than a few screenshots anyway.
Immortal / Epic / Standard / Random Script map (No M&S, B&S, Archipelago; No isolation)
A few remarks
Save spoilers # 6, and 8b (not that 8b is that game changing) and some bad luck, I don't really see where I went wrong this game . Commentary appreciated.
I've included a 4000 BC save in case anyone would like to show me how it's done.
I would include screenshots, but, I really don't think they can tell the story sufficiently. I'd also prefer the counsel of people who've actually looked at the save over a few quick 'why so many X improvements' comments based on a superficial glance at a few screenshots.
The in-game event log (tech order/pace, war timing etc.) tells the story of this game better than a few screenshots anyway.
Immortal / Epic / Standard / Random Script map (No M&S, B&S, Archipelago; No isolation)
A few remarks
Spoiler :
1. Moscow didn't pop the goldmine until around the CS era. Ditto Novgrod and the Iron. Needless to say, I didn't have access to horses or ivory until it would have been too late. Yes. I went after Churchill's protective Xbows with Axemen. Pretty good for axemen vs. Xbows (catapults helped... a little ).
2a. I anticipate a few people might find the location of St. Petersburg highly questionable. I figured, "Why bother settling on the coast in this situation. Why not start with gold / floodplains in the BFC so I can postpone mysticism? Non-financial coast is garbage anyway -- this way I can ultimately work more worthwhile tiles. The only real loss is the ability to build cheap harbors, and, it's not like I'm going to build the GLh or anything!" Ah... The irony...
2b. When I captured Samaritan, I immediately checked to see when it had been founded. 2700 BC. This transaltes to "2 turns before my fogbusting warrior arrived!", and a quite few turns before I got a settler to St. Petersburg. This also forced me to settle Novgorod a lot earlier to get the copper (the only metal I had) that the barbs had cheated me out of. This was perhaps the worst RNG screwjob I got the entire game. Seriously. The barbs shouldn't be allowed to settle cities until every player has at least 2!
3. 10 turns off the 'mids (read... 2 chops coming in on the very next turn followed by a whip), 5 turns off the GLib (read, 1 more turn until whipping), 2 turns off the Taj. You Gilgamesh, Wang Kon, and Pericles. I don't know if my 'axe-apult' war would have been successful w/o the pyramids fail gold, though... Churchill was tech leader, and, as I mentioned, finished machinery shortly after I declared.
4. I hate peacevassals. I would have finished off Churchill myself, but my army was costing me 25 GPT, and no, I wasn't in pacifism. I losing 35 gold/turn at 0% research (4 turns to striking!) and desperately needed Churchill's extortion techs. Wang Kon gifted him every tech he had, and he managed to trade democracy for Rifling. Cossacks don't do too well against Chruchill's redcoats...
5. I joined the Pericles / Wang Kon war at Pericles's request. I quickly captured In'chon, expecting Wang Kon to have moved his SOD to deal with Pericles, leaving a bunch of undefended cities my Cossacks could quickly steal. He had. He promptly moved it back. Wang bribed Churchill to declare on me, causing outrageous 'motherland' unhappiness in more than half of my cities (added to +3 'we demand emancipation', and +3 drafting unhappiness, and that Wang's culture canceled most of my happiness resource trades, and London had 12 citizens refusing to work, Moscow, 7). I had been 4 turns away from steel, but then, it became 12 turns after I adjusted the culture slider. Then, I decided I needed democracy desperately, and well... I still don't have cannons. Without cannons, I couldn't clear away protective muskets/grens fortified in a 60% culture city, and so Wang and I were locked in a stalemate. With Wang's army having moved to defend against me, Pericles swooped in and caputred Pusan. Wang IMMEDIATELY capitulated. Not that I had any techs with which to bribe Pericles into peace anyway, having finally managed to trade Military Tradition + gold for Democracy to him the preceeding turn. The war didn't even last long enough to generate 'Mutual military struggle' modifiers with Perigawa. (I did get to open borders with Tokugawa, though!)
6. Failure to scout after the death of my scout/warrior was probably my most blatant mistake this game. Seriously. I didn't meet Pericles. Gilgamesh, or Toku until after Pericles circumnavigated the globe! I thought this was a continents map! I missed out on a lot of tech trading options as a result. I also could have planned out my diplomacy a little better...
7. I don't care about his traits. Not even FIN / ORG can explain Darius' tech rate in this game. I only got liberalism because Darius decided to tech astronomy after paper.
8A. Yeah, my current civic choices are a little funny, but I knee-jerk revolted into Emancipation the turn I got Democracy, which, as you can see, was recently. Besides, the game was over the second Wang capitualted.
8B. Yeah, I probably should have also planned out my great people a little better. It's probably not a good idea to have 2 GS sitting around like that.
2a. I anticipate a few people might find the location of St. Petersburg highly questionable. I figured, "Why bother settling on the coast in this situation. Why not start with gold / floodplains in the BFC so I can postpone mysticism? Non-financial coast is garbage anyway -- this way I can ultimately work more worthwhile tiles. The only real loss is the ability to build cheap harbors, and, it's not like I'm going to build the GLh or anything!" Ah... The irony...
2b. When I captured Samaritan, I immediately checked to see when it had been founded. 2700 BC. This transaltes to "2 turns before my fogbusting warrior arrived!", and a quite few turns before I got a settler to St. Petersburg. This also forced me to settle Novgorod a lot earlier to get the copper (the only metal I had) that the barbs had cheated me out of. This was perhaps the worst RNG screwjob I got the entire game. Seriously. The barbs shouldn't be allowed to settle cities until every player has at least 2!
3. 10 turns off the 'mids (read... 2 chops coming in on the very next turn followed by a whip), 5 turns off the GLib (read, 1 more turn until whipping), 2 turns off the Taj. You Gilgamesh, Wang Kon, and Pericles. I don't know if my 'axe-apult' war would have been successful w/o the pyramids fail gold, though... Churchill was tech leader, and, as I mentioned, finished machinery shortly after I declared.
4. I hate peacevassals. I would have finished off Churchill myself, but my army was costing me 25 GPT, and no, I wasn't in pacifism. I losing 35 gold/turn at 0% research (4 turns to striking!) and desperately needed Churchill's extortion techs. Wang Kon gifted him every tech he had, and he managed to trade democracy for Rifling. Cossacks don't do too well against Chruchill's redcoats...
5. I joined the Pericles / Wang Kon war at Pericles's request. I quickly captured In'chon, expecting Wang Kon to have moved his SOD to deal with Pericles, leaving a bunch of undefended cities my Cossacks could quickly steal. He had. He promptly moved it back. Wang bribed Churchill to declare on me, causing outrageous 'motherland' unhappiness in more than half of my cities (added to +3 'we demand emancipation', and +3 drafting unhappiness, and that Wang's culture canceled most of my happiness resource trades, and London had 12 citizens refusing to work, Moscow, 7). I had been 4 turns away from steel, but then, it became 12 turns after I adjusted the culture slider. Then, I decided I needed democracy desperately, and well... I still don't have cannons. Without cannons, I couldn't clear away protective muskets/grens fortified in a 60% culture city, and so Wang and I were locked in a stalemate. With Wang's army having moved to defend against me, Pericles swooped in and caputred Pusan. Wang IMMEDIATELY capitulated. Not that I had any techs with which to bribe Pericles into peace anyway, having finally managed to trade Military Tradition + gold for Democracy to him the preceeding turn. The war didn't even last long enough to generate 'Mutual military struggle' modifiers with Perigawa. (I did get to open borders with Tokugawa, though!)
6. Failure to scout after the death of my scout/warrior was probably my most blatant mistake this game. Seriously. I didn't meet Pericles. Gilgamesh, or Toku until after Pericles circumnavigated the globe! I thought this was a continents map! I missed out on a lot of tech trading options as a result. I also could have planned out my diplomacy a little better...
7. I don't care about his traits. Not even FIN / ORG can explain Darius' tech rate in this game. I only got liberalism because Darius decided to tech astronomy after paper.
8A. Yeah, my current civic choices are a little funny, but I knee-jerk revolted into Emancipation the turn I got Democracy, which, as you can see, was recently. Besides, the game was over the second Wang capitualted.
8B. Yeah, I probably should have also planned out my great people a little better. It's probably not a good idea to have 2 GS sitting around like that.
Save spoilers # 6, and 8b (not that 8b is that game changing) and some bad luck, I don't really see where I went wrong this game . Commentary appreciated.