petey
Prince
After reading a lot of the posts here, I tried a game as the Babylonians and went for the cultural victory. Although effective, and I thank all the people who've posted about it for the tips, I found that method of game play to be very slow for my taste. I prefer alot of military action with constant bloodshed and massive battles.
For my money, having the Mounted Warrior gives you a leg up over everyone in that department. I was playing the Canadians (militaristic, religious - UU 'Mountie' - Iroquois Mounted Warrior). I was lucky in that three horses popped up in my capital and then just started churning out the troops.
The Americans were just to the west of me and I immediately set upon them. Washington got me the Pyramids and with the Forbidden Palace added via a Leader (Gretzky - they're all named after hockey players), I had two productive empires working side by side.
Now when they've been smashed, tech-whoring had gotten me a ton of cash and I was able to instantly upgrade to a huge army of knights to roll over the Germans to my east. Now that they're through with, I have a large army of Calvalry about to go and say hello to the Aztecs up north.
With the speed and offence, the Mounted Warrior is the best ancient unit out there and gets you the early lead militarily. The other early UU's are good as well, but when the Romans are done with the early fights, they're left with a buch of soon-to-be-useless Legionnairies, while the Mounted Warriors are good all the way up to Calvalry, so you'll still have the large modern military while spending production points on city improvements and wonders and not producing the next generation of offence.
You really do have to go into the editor and change the crappy Expansionist trait the Iroquois are stuck with, though. Making it Militaristic gives you the leader production to jump ahead with the Wonders - I've had five so far and haven't even built the Heroic Epic - Get your Elite Units to attack , attack, attack)
BTW - I'm playing Monarch, Large Map, 7Civs
Petey
For my money, having the Mounted Warrior gives you a leg up over everyone in that department. I was playing the Canadians (militaristic, religious - UU 'Mountie' - Iroquois Mounted Warrior). I was lucky in that three horses popped up in my capital and then just started churning out the troops.
The Americans were just to the west of me and I immediately set upon them. Washington got me the Pyramids and with the Forbidden Palace added via a Leader (Gretzky - they're all named after hockey players), I had two productive empires working side by side.

Now when they've been smashed, tech-whoring had gotten me a ton of cash and I was able to instantly upgrade to a huge army of knights to roll over the Germans to my east. Now that they're through with, I have a large army of Calvalry about to go and say hello to the Aztecs up north.
With the speed and offence, the Mounted Warrior is the best ancient unit out there and gets you the early lead militarily. The other early UU's are good as well, but when the Romans are done with the early fights, they're left with a buch of soon-to-be-useless Legionnairies, while the Mounted Warriors are good all the way up to Calvalry, so you'll still have the large modern military while spending production points on city improvements and wonders and not producing the next generation of offence.
You really do have to go into the editor and change the crappy Expansionist trait the Iroquois are stuck with, though. Making it Militaristic gives you the leader production to jump ahead with the Wonders - I've had five so far and haven't even built the Heroic Epic - Get your Elite Units to attack , attack, attack)
BTW - I'm playing Monarch, Large Map, 7Civs
Petey