MeteorPunch
#WINNING
Ragnar was a young man placed at the helm of a brutish seafaring people, the Vikings. Young and innocent, he smiled sheepishly at his female admirers. As he grew older and drunker, he began to believe they only loved him for his power and position...then, he went mad.
Settings
Emperor
Standard
70% Water
Archipelago
Nordic Cool
4 Billion
Sedentary
The only land units we can have
Settler
Worker
Archer
Berserk
Leader
Army
The Ladies
Egypt
Russia
France
England
Spain
Byzantines
Relationships - this will be updated when the game progresses.
1. Theodora - Byzantines. The first we meet becomes our first "crush" (yes, even if it's Catherine). We are too shy to trade with her...ever.
2. Catherine - Russians. The second becomes our "girlfriend." We trade every tech as one for one deals as long as a trade is available until every civ is met.
3. Isabella - Spain. The third becomes our "lover." Must be the first civ attacked and conquered. Doesn't make any sense? Neither does love.
4. Joan - France. Fourth is Wife. Mutual partner, must attempt to ally in wars. Last to get the Axe.
5. Elizabeth - English. Fifth is the "Ex." Must declare war with no trading on the first turn met.
6. Cleopatra - Egypt. Lastly "mid-life crisis fling." Give every tech,luxury, and resource for 20 turns.
Going Mad
After a "relationship" ends, must do the following. Number corresponds to relation.
1. Crush. Revolt to Anarchy.
2. Girlfriend. Stop research for 10 turns...need gold for a new girlfriend.
3. Lover. Disbands the capital.
5. Ex. Give the "wife" all your gold. If amount is less than 200, must give 20 gpt.
6. Fling. Raise luxury slider to 50% for 10 turns...it's a party!
Variants
Going for conquest victory.
We are somewhat defiant. No giving into demands, but always give into demands by "crush" and "wife." (unless at war)
A turnlog is not necessary, but report any important events.
Pictures and storytelling encouraged...if you want.
Roster
1. MeteorPunch
2. SesnOfWthr
3. Grahamiam
4. Bede
5. Pentium
6. Barbslinger
The Start
Settings
Emperor
Standard
70% Water
Archipelago
Nordic Cool
4 Billion
Sedentary
The only land units we can have
Settler
Worker
Archer
Berserk
Leader
Army
The Ladies
Egypt
Russia
France
England
Spain
Byzantines
Relationships - this will be updated when the game progresses.
1. Theodora - Byzantines. The first we meet becomes our first "crush" (yes, even if it's Catherine). We are too shy to trade with her...ever.
2. Catherine - Russians. The second becomes our "girlfriend." We trade every tech as one for one deals as long as a trade is available until every civ is met.
3. Isabella - Spain. The third becomes our "lover." Must be the first civ attacked and conquered. Doesn't make any sense? Neither does love.
4. Joan - France. Fourth is Wife. Mutual partner, must attempt to ally in wars. Last to get the Axe.
5. Elizabeth - English. Fifth is the "Ex." Must declare war with no trading on the first turn met.
6. Cleopatra - Egypt. Lastly "mid-life crisis fling." Give every tech,luxury, and resource for 20 turns.
Going Mad
After a "relationship" ends, must do the following. Number corresponds to relation.
1. Crush. Revolt to Anarchy.
2. Girlfriend. Stop research for 10 turns...need gold for a new girlfriend.
3. Lover. Disbands the capital.
5. Ex. Give the "wife" all your gold. If amount is less than 200, must give 20 gpt.
6. Fling. Raise luxury slider to 50% for 10 turns...it's a party!
Variants
Going for conquest victory.
We are somewhat defiant. No giving into demands, but always give into demands by "crush" and "wife." (unless at war)
A turnlog is not necessary, but report any important events.
Pictures and storytelling encouraged...if you want.
Roster
1. MeteorPunch
2. SesnOfWthr
3. Grahamiam
4. Bede
5. Pentium
6. Barbslinger
The Start