Multi-threaded concurrent succession game -01 (MTCSG-01) Note that this game is a Vanilla (I don‘t have the expansion). Concurrent succession games are nothing new. There have been a few since I started lurking these boards: Ruff02- Concurrent Succession Game Spl01- Noobish Players Try the Concurrent Format P666-01 Fix the trash game I might thave missed one amongst these boards, but these are the ones I am familiar with. As far as I can tell, the format started with a joke by ruff hi, and inspired by Golf, developed into a civilization style. There were a few problems with this game. Firstly, it was difficult to accurately judge which was the ‘best’ game and secondly, there was some dissension regarding who’s game was going to be used as a basis for the new players’ turns. Seconly, it was difficult to develop a plan that lasted longer then a single player’s turn. Some players had some amazing ideas for long-term development but these were superseded by the immediate gains developed by other players. I would like to have the opportunity to investigate all these possibilities. So, partially to solve these problems, and partially because it would just be cool, I propose a multi-threaded concurrent succession game (name suggested by Frankcor). So, in the original concurrent succession game format players from the second team all had to agree (or vote) on which of the frist team’s saves they wanted to use and they all played from that save. Then once they were done, it would be up to the members of the first team to decide which of the second team members’ save they wanted to use and they all used that. The discussions were great (and sometimes animated), but the choices were a tiny bit limited. We will be doing something similar except that members of the second team will EACH choose which save they want to use from amongst the first team’s members. During their write-up, they will discuss why they choose that particular save and why they decided to build on that particular game. Once they have posted their saves and write-ups, members of the first team will then each, in turn, choose amongst the saves from the second team and play one of those games. It shouldn’t take too long, in this fashion, to develop up to four (assuming two teams of four) parallel games. Between each turn, its quite possible that any single one of those parallel threads (as aptly named by Frankcor) end to be replaced by another thread developed from one of the last save games. This format takes longer then most other succession game formats so get ready for a long game, but then, on the other hand, don’t worry too much about having too much on your plate (ie- “I’m in too many SGs right now”. Difficulty: Either Monarch or Emperor (to be discussed). Leader: I would like to play a spiritual leader because this will allow for the most creative degree of divergence between games as players make the most use of the appropriate civics. I would like to play Hatsheput, but whatever we choose is fine by me. Roster: Immaculate Frankcor Remconius Pholk (wants to be part of team two) Llamacat Pigswill Ozbenno Kanga DU Mutineer We will decide on the teams once the roster is a bit more full.