Emperor_Gog
Chieftain
- Joined
- Dec 25, 2005
- Messages
- 10
When hosting Gamespy multiplayer custom scenarios, I can only launch successfully with 4 players or less, no more than 4.
More players can join in once the game has begun.
But before the game is launched, When I have more than 4 and I press launch, it will transmit the file briefly and then it will act sluggish and eventually lock up completely before the download is complete.
If it's 4 or less players then the file transmits perfectly, everytime.
I don't know if this is a wireless router issue, gamespy issue, ISP issue, or game programming issue.
I'm just not sure.......
More players can join in once the game has begun.
But before the game is launched, When I have more than 4 and I press launch, it will transmit the file briefly and then it will act sluggish and eventually lock up completely before the download is complete.
If it's 4 or less players then the file transmits perfectly, everytime.
I don't know if this is a wireless router issue, gamespy issue, ISP issue, or game programming issue.
I'm just not sure.......