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Multiplayer Great Person mod

Discussion in 'FfH2 Modmods, Scenarios, and Maps' started by kioras, May 24, 2008.

  1. kioras

    kioras Daemon Quellor

    Joined:
    Jan 4, 2007
    Messages:
    54
    I was just looking for the generic information so that multiplayer great persons don't make it harder to get them when a team mate makes them.

    I remember seeing something like that previously, but i don't see a mod or xml with that currently.
     
  2. Sureshot

    Sureshot Goddess

    Joined:
    Feb 2, 2006
    Messages:
    3,771
    anytime i make a mod i always include that but ive no current mods.. but all you need to do is edit the globaldefines.xml file in the xml folder and add the following:
     
  3. MagisterCultuum

    MagisterCultuum Great Sage

    Joined:
    Feb 14, 2007
    Messages:
    16,195
    Location:
    Kael's head
    I tend to incluse that, plus
    Code:
    	<Define>
    		<DefineName>MAX_NATIONAL_WONDERS_PER_CITY_FOR_OCC</DefineName>
    		<iDefineIntVal>-1</iDefineIntVal>
    	</Define>
    This doesn't have so much to do with teams or great people, but it does seem wrong that a mod that allows unlimited national wonders per city in a regular game (instead of only 2) would allow only 5 national wonders in a one city challenge game.
     
  4. kioras

    kioras Daemon Quellor

    Joined:
    Jan 4, 2007
    Messages:
    54
    thanks, thats what i was really looking for.

    Is their a wiki or list of global defines and what they do for normal civ 4 changes?
     

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