brento1138
O' Mighty CivII Warrior
- Joined
- Apr 4, 2005
- Messages
- 104
So a buddy and I tried playing Civ 5. Wow, it sucked bigtime. Here's why:
- No animations when units kill other units, so things happen fast and sudden, and you can't even see the attack happen
- Simultaneous turns - Yes, this is the worst of all. My friend would attack with a chariot and I would target it with my city's targeting system. Then his unit would move out just in time! I'd target his unit with an archer, and suddenly his unit would move out of my targeting area. So annoying! I cannot play civ, and do other stuff while I wait for my friend's turn, or risk losing out militarily. So Civ 5 has turned into "who can click the fastest". While this works for certain games, IT DOES NOT WORK FOR CIV. Civ is supposed to be turn-based, and that is how good strategy forms
- No sound FX when my friend 'chats' to me, so he'll say something and I won't notice it unless I am constantly checking the text message area for his messages
- Cannot connect via IP: this is a minor annoyance, I liked the simplicity of just typing in an IP and connecting. Why remove this option? It doesn't make sense. Now we play over steam, which seems to go fine, but still, I just don't understand why we must play through steam.
- No saving games in options menu!? - do they seriously expect us to sit for 24 hours playing a game???? With Civ 4 we would save it after a good 2 or 3 hours, then play the rest out a day or two later, as we have lives, work, etc.
Overall, the multiplayer option has pretty much ruined the experience for me. Terribly disappointed.
On the positive side, I still like the "no stacking units" rule. But that is ALL I enjoy... pretty much nothing else.
- No animations when units kill other units, so things happen fast and sudden, and you can't even see the attack happen
- Simultaneous turns - Yes, this is the worst of all. My friend would attack with a chariot and I would target it with my city's targeting system. Then his unit would move out just in time! I'd target his unit with an archer, and suddenly his unit would move out of my targeting area. So annoying! I cannot play civ, and do other stuff while I wait for my friend's turn, or risk losing out militarily. So Civ 5 has turned into "who can click the fastest". While this works for certain games, IT DOES NOT WORK FOR CIV. Civ is supposed to be turn-based, and that is how good strategy forms
- No sound FX when my friend 'chats' to me, so he'll say something and I won't notice it unless I am constantly checking the text message area for his messages
- Cannot connect via IP: this is a minor annoyance, I liked the simplicity of just typing in an IP and connecting. Why remove this option? It doesn't make sense. Now we play over steam, which seems to go fine, but still, I just don't understand why we must play through steam.
- No saving games in options menu!? - do they seriously expect us to sit for 24 hours playing a game???? With Civ 4 we would save it after a good 2 or 3 hours, then play the rest out a day or two later, as we have lives, work, etc.
Overall, the multiplayer option has pretty much ruined the experience for me. Terribly disappointed.
On the positive side, I still like the "no stacking units" rule. But that is ALL I enjoy... pretty much nothing else.
