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Multiple worlds?

JarJarBInks

Oyle mui mui
Joined
Nov 15, 2014
Messages
50
Hey I am used to playing civ 2 test of time. It's the fantasy and scifi scenarios that I love the most. One of the main reasons I can't really get into the new civs is the lack of scifi and fantasy. Test of Time's multiple worlds made things so much more interesting. With whole civs underground underwater or in the clouds.
I was wondering if civ 3 has a mod for multiple worlds that I could build on. I would love to mod civ 3 for a fantasy mod or scifi mod but really only am interested if there is an option for teleporting to multiple worlds like in test of time.
 
Multiple maps in a game are a unique feature of Civ 2 ToT in the complete civ series, so you will not find something similar in Civ 3 nor in other versions of the Civ series. I made a big, at that time very advanced, Civ2 ToT SciFi mod about twenty years ago, using multiple maps for invasions from one galaxy to another. You can find some remnant descriptions of that mod here:

https://forums.civfanatics.com/threads/new-scifi-game-for-civ2-tot.421505/ (so you can see I know what I am writing about).

If you want to create a SciFi mod or scenario in Civ 3, you have to use one single map and to find different ways to divide single parts of the map into different planets, star systems, quadrants or galaxies. Teleporting in Civ 3 (Conquests expansion = C3C) is possible with the C3C Quintillus editor, or the editor created by Steph or the Polish hacked editor by Mendax, but is not as useful as it is in Civ 2 ToT.

But none of these settings comes close to the brutal combat feature by the multiple maps setting of Civ 2 ToT, adding a "third dimension" in playing a civ game and the Civ 2 diplomats and spies in my eyes are the perfect jedi knights with their additional attack option of using "The Force" to convert (bribe) other units. I still consider my Civ2Tot SciFi mod as my best modding work and have much fun by playing it from time to time.
 
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Multiple maps in a game are a unique feature of Civ 2 ToT in the complete civ series, so you will not find something similar in Civ 3 nor in other versions of the Civ series. I made a big, at that time very advanced, Civ2 ToT SciFi mod about twenty years ago, using multiple maps for invasions from one galaxy to another. You can find some remnant descriptions of that mod here:

https://forums.civfanatics.com/threads/new-scifi-game-for-civ2-tot.421505/ (so you can see I know what I am writing about).

If you want to create a SciFi mod or scenario in Civ 3, you have to use one single map and to find different ways to divide single parts of the map into different planets, star systems, quadrants or galaxies. Teleporting in Civ 3 (Conquests expansion = C3C) is possible with the C3C Quintillus editor, or the editor created by Steph or the Polish hacked editor by Mendax, but is not as useful as it is in Civ 2 ToT.

But none of these settings comes close to the brutal combat feature by the multiple maps setting of Civ 2 ToT, adding a "third dimension" in playing a civ game and the Civ 2 diplomats and spies in my eyes are the perfect jedi knights with their additional attack option of using "The Force" to convert (bribe) other units. I still consider my Civ2Tot SciFi mod as my best modding work and have much fun by playing it from time to time.
Ohk, well that's too bad, do you know if civ 4 mods have created that option?
 
Ohk, well that's too bad, do you know if civ 4 mods have created that option?
Multiple maps in a civ game are a unique feature of Civ 2 ToT in the complete civ series, so you will not find something similar in Civ 3 nor in other versions of the Civ series - and this means, that even in Civ 4 I am not aware of any mod, that includes a multiple maps feature as it is in Civ 2ToT.
 
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