Mutual Protection Pact War Weariness Exploit?

axehaxe

Prince
Joined
Jul 27, 2005
Messages
473
Ok, I've come up with something that works too well in crippling AI research rate. I was playing a game (I am about to win) where I was neck and neck with the French in overall power until I booted the Japanese and became more powerful. Anyway, It is the modern age and I had to find a way to mess up the French research and production rate before they had a chance to become a runaway AI. So here's what I did. I checked my military advisor and found to my surprise that France was a Republic! They had recently signed a MPP with Zulus who were adjacent to the Japanese. It was the perfect chance to declare war on the Japanese and get the Zulus (much weaker and would accept something pretty cheap) for a military alliance versus Japan. Then I would get France into the war for ZERO gold! So the first part of this was done. Then I knew from experience that a civ at war stays at war much longer when it loses a city to the enemy so I kept giving France cities that I took from the Japanese which would be empty and the Japanese would retake the next turn! This would accumulate France's war weariness and caused them to lag way behind me in research and production! It is perfect but I admit, it is almost too effective to be a good game strategy.
 
You don't say what level this was for, but for many levels this will probably backfire. The reason is the strong civ, in your case France, will probably just roll over Japan in a hurry and end up with more land.

You have to be careful about bringing in a top dog into any pile on war as they could end up gaining.
 
Well I forgot to specify but this is an emperor Vikings Archipelago game on a huge 60% water map with 7 civs turned up to "more agressive" and roaming barbs. You absolutely have a good point and I forgot to specify that France was on another continent very far from Japan. So I think it is very important that you mentioned that as I believe too that geographic strategy is crucial.
 
Yes the AI is very poor at invasions, so Japan can probably hold its own Vs France at Emperor. Of course the Zulu could end up with some of those towns.
 
I've already finished Japan and during that time the Zulus had only abou 20 or so cities with a couple of infantry so they couldn't do much except get 1 city back to culture flip from the Japanese.
 
Top Bottom