AgedOne
Emperor
Hi all. I said I would probably start a new thread so I could ask for help and ideas - and report progress - on my attempts with the Classical Civs. So here we go....
The first one is going to be Greece.
We have already had a bit of discussion at the end of my earlier threads (I've omitted the posts about auto hut-popping, barb units flipping and the chances of an early dead Babylon):
Right. So where do we begin?
I have played a few starts, just to get an idea of what goes on in the early game, and what I'm thinking (as just one strategy) goes like this:
The biggest problems I can foresee are:
The first one is going to be Greece.
We have already had a bit of discussion at the end of my earlier threads (I've omitted the posts about auto hut-popping, barb units flipping and the chances of an early dead Babylon):
...
One thing to keep in mind if you do Greece next is that you no longer start with metal casting, so you can't get machinery with the Oracle. I usually use the Oracle for metal casting now while researching aesthetics (metal casting's more expensive).
I'm really looking forward for your Greece challange, I've played it so many times and it still doesn't bore me. Thi's my favourite Classical Civ
Babylon destroyed before you reach it? That's strange, never happend to me. Charriot flipping to you at the start is rather a rarity I'd say. A goodie hut glitch also happend to me, so I'm not surprised.
I won Greece's UHC three times so I'm willing to discuss any strategy with you
Playing Greece I have had great success settling on the marble and spending first turn to switch to slavery. The one turn is more than made up for by access to one extra seafood and saving the worker turns to build the quarry.
You'll be swimming in GP so teching is a non-issue, bulb whatever is beneficial, save "useless" people for golden ages and settle the rest. Get stone from either Babylon or the Egyptians, either will do really and both make great cottage centres, Egypt is easier if Bab has those infernal bowmen.
Marble city with Moai Statues = automatic win
Right. So where do we begin?
I have played a few starts, just to get an idea of what goes on in the early game, and what I'm thinking (as just one strategy) goes like this:
- Settle Athenai and Byzantion
- Load phalanxes on galley and take out Babylon and Hierousalem
- Meantime, lie in wait with 3rd phalanx on galley and attack Egypt
- Settle our copper city (what's the best location?)
- Aim for 5 good productive cities before it all starts getting messy
- Build Oracle and take Metal Casting
- Research the Aesthetics - Literature branch of the tech tree
- Build wonders!
- Defend against all comers!
- Research to Optics
- Circumnavigate
The biggest problems I can foresee are:
- Losing too many units to complete my initial city captures
- Failing to set up copper city in time to strengthen my army
- Attacks from Rome, Persia and barbarians (European and Arabian)
- Plague