tdellaringa
Chieftain
- Joined
- Apr 16, 2002
- Messages
- 3
Hey all,
Love the posts and info, been playing this for months, never played the earlier games.
I play on the second level up, and one thing I have not heard mentioned is how many civs you play against. I always play with 7 or 8. I've seen posts where it seems lots of folks play with only 2-3 to maximize their score. That's fine, but I prefer the challenge of dealing with lots of civs, so I wonder what you all do...anyway.
With that in mind, my problem is no matter how well I seem to do, even if I take out one civ early, you can only get *so* much land before it becomes a bit battle of wits and might.
So the question is - once the land grab is done - what is your NEXT strategy for continued expansion? Because that is the second stage in expansion, grabbing other civs lands. It seems to me unless you get ahead militarily at some point, you are screwed since you are not going to grab tons of land with culture, only the odd few cities.
What are the key techs/wonders for this? How do you handle the military at that point?
Quickly, my best game was this: I started at a choke point on the south, and overtook a civ in the north at another choke point. This gave me blocking cities and gave me a HUGE northwestern area to settle in. One or two civs got in a city here and there but I took them by culture. After this I was able to kill the civ below me and dominate the rest of the game by superior military. Halfway through the game I held 55% of the land or more...but my ending score was still only 1800.
Looking forward to answers...
P.S -- whats a good Civ to play where you want to expand quickly? I played US for awhile with few successes, better lately with Persions and Iroquios...
Tom
Love the posts and info, been playing this for months, never played the earlier games.
I play on the second level up, and one thing I have not heard mentioned is how many civs you play against. I always play with 7 or 8. I've seen posts where it seems lots of folks play with only 2-3 to maximize their score. That's fine, but I prefer the challenge of dealing with lots of civs, so I wonder what you all do...anyway.
With that in mind, my problem is no matter how well I seem to do, even if I take out one civ early, you can only get *so* much land before it becomes a bit battle of wits and might.
So the question is - once the land grab is done - what is your NEXT strategy for continued expansion? Because that is the second stage in expansion, grabbing other civs lands. It seems to me unless you get ahead militarily at some point, you are screwed since you are not going to grab tons of land with culture, only the odd few cities.
What are the key techs/wonders for this? How do you handle the military at that point?
Quickly, my best game was this: I started at a choke point on the south, and overtook a civ in the north at another choke point. This gave me blocking cities and gave me a HUGE northwestern area to settle in. One or two civs got in a city here and there but I took them by culture. After this I was able to kill the civ below me and dominate the rest of the game by superior military. Halfway through the game I held 55% of the land or more...but my ending score was still only 1800.
Looking forward to answers...
P.S -- whats a good Civ to play where you want to expand quickly? I played US for awhile with few successes, better lately with Persions and Iroquios...
Tom