shyuhe
Deity
I'm going to be going on a civ 4 hiatus pretty soon (yeah it's almost summer time!). I wanted to start up one last SG before I have to stop playing, and I needed to make sure it's an SG I can finish in a month. So here are the settings:
Version: 3.13, BUG is banned.
Map: Small pangaea with high seas
Speed: Marathon
Opponents: 18 random
Our civ: HC. I think you can guess where this is going now
Difficulty: Immortal (we need to give the AI some help here)
Variant rules: we are NEVER allowed to build a settler. We must win by domination (all VC enabled). Players must attempt to eliminate at least one civilization during their turn set. Accordingly, players must declare war at least once during their set. Each turn set will last until the targeted civilization is eliminated or vassalized (by anybody). If the player feels that the civ can't be eliminated, then the player may take peace with the targeted civ but must pass the turn set on to the next player.
Yeah, this is gonna be a blood bath But hopefully an amusing one We'll need to eliminate 9-12 civs in the game to win so we'll probably each play 2-3 turn sets (a short SG). I haven't tried a map with these settings before but I imagine alphabet and currency will both be very useful. Also, techs will be hard to trade for both because the AI will hate us and because not many civs will know the tech that we want to trade for (thereby triggering the "we don't want to start trading away this technology yet").
Here's our starting position (and our first victim as well!):
I'm thinking moving SW to found on the marble and rushing Stalin while trying to tech towards priesthood for the oracle. Unfortunately I think you need masonry to get the marble bonus (even if you found on it).
Roster:
shyuhe
open
open
open
open
As for what a huzzah is, I don't really know. It's a phrase my friend uses...
Version: 3.13, BUG is banned.
Map: Small pangaea with high seas
Speed: Marathon
Opponents: 18 random
Our civ: HC. I think you can guess where this is going now
Difficulty: Immortal (we need to give the AI some help here)
Variant rules: we are NEVER allowed to build a settler. We must win by domination (all VC enabled). Players must attempt to eliminate at least one civilization during their turn set. Accordingly, players must declare war at least once during their set. Each turn set will last until the targeted civilization is eliminated or vassalized (by anybody). If the player feels that the civ can't be eliminated, then the player may take peace with the targeted civ but must pass the turn set on to the next player.
Yeah, this is gonna be a blood bath But hopefully an amusing one We'll need to eliminate 9-12 civs in the game to win so we'll probably each play 2-3 turn sets (a short SG). I haven't tried a map with these settings before but I imagine alphabet and currency will both be very useful. Also, techs will be hard to trade for both because the AI will hate us and because not many civs will know the tech that we want to trade for (thereby triggering the "we don't want to start trading away this technology yet").
Here's our starting position (and our first victim as well!):
I'm thinking moving SW to found on the marble and rushing Stalin while trying to tech towards priesthood for the oracle. Unfortunately I think you need masonry to get the marble bonus (even if you found on it).
Roster:
shyuhe
open
open
open
open
As for what a huzzah is, I don't really know. It's a phrase my friend uses...