Hunter Noventa
Overlord
Attatched is my file of my first attempt at the Noble difficulty. Things started off fairly well, no serious barb troubles and I was able to eliminate Saladin with Axes and Catas. Byt the time I would have been able to turn my attention to Asoka, she was a bit too big for me to chew on.
So I cranked up the research as I knew I was way behind, especially when Asoka circumnavigated the globe. I was able to catch up and even get ahead of everyone in the game, tech-wise.
I built the UN, knowing that backdoor domination had worked for me before...but sadly Napoleon got elected Secretary general and decided to ruin it for all of us by forcing us to use Environmentalism. The only benefit I got was being able to build factories without worrying about health.
So here's how it stands now, 47 turns left, quite a few votes short of a diplo win after eliminating Montezuma. A pile of units in awkward places outside france, and france being much to big to bring down to size for the diplo win. Asoka is in my corner enough to vote for me for the win, but not enough to go to war with Napoleon. I already tried warring once, the turn after this save, and got fairly decimated. I have a plan of what I need to do here-
1. Reinforce Defenses. All my cities over near france need at least twice as many if not three times as many defenders. I have enough gold to easily rush Infantry every other turn, barracks + pentagon means City Defense 2 right out of the gate.
2. Reposition Offense. My stack of tanks are trapped by the border of France that has expanded around Montezuma's last city, I need to get my transports up there and move them.
3. Reinforce Offense. I need mroe tanks and bombers, simple enough. My huge stack of infantry has enough artys in it to level a city's defenses quickly.
4. Choose the right targets. I need enough votes for a diplo win. I either need to take over or raze enough cities to get there.
And some game stats-
Civilization- Chinese, Mao (Random choice)
Map Style- Continents
Map Size- Standard
Game Speed- Marathon
Victory Conditions- All
So I cranked up the research as I knew I was way behind, especially when Asoka circumnavigated the globe. I was able to catch up and even get ahead of everyone in the game, tech-wise.
I built the UN, knowing that backdoor domination had worked for me before...but sadly Napoleon got elected Secretary general and decided to ruin it for all of us by forcing us to use Environmentalism. The only benefit I got was being able to build factories without worrying about health.
So here's how it stands now, 47 turns left, quite a few votes short of a diplo win after eliminating Montezuma. A pile of units in awkward places outside france, and france being much to big to bring down to size for the diplo win. Asoka is in my corner enough to vote for me for the win, but not enough to go to war with Napoleon. I already tried warring once, the turn after this save, and got fairly decimated. I have a plan of what I need to do here-
1. Reinforce Defenses. All my cities over near france need at least twice as many if not three times as many defenders. I have enough gold to easily rush Infantry every other turn, barracks + pentagon means City Defense 2 right out of the gate.
2. Reposition Offense. My stack of tanks are trapped by the border of France that has expanded around Montezuma's last city, I need to get my transports up there and move them.
3. Reinforce Offense. I need mroe tanks and bombers, simple enough. My huge stack of infantry has enough artys in it to level a city's defenses quickly.
4. Choose the right targets. I need enough votes for a diplo win. I either need to take over or raze enough cities to get there.
And some game stats-
Civilization- Chinese, Mao (Random choice)
Map Style- Continents
Map Size- Standard
Game Speed- Marathon
Victory Conditions- All