I rolled this little "gem" of a start and just had to share it with everyone. If you play the later save then there are 2 events you should be aware of.
A. The herbal remedy event occured when my city was pop1...so what the heck, nothing to lose. So now in addition to Mehmed being expansive I get an extra +2:healthy: on top of that.
B. All melee units get the cover promotion. And genghis is in striking distance to the SW. And we have TWO sources of copper very close.
Tech path was mining->BW and popped pottery from a hut. I stopped one turn into Masonry in case noone else is a great wall junkie like myself. The map is huge marathon so barbs are definately going to be an issue. i would prefer all my units headed SW towards Khanville rather than protecting my improvements. I will scoot them outside my borders to grab some exp from barb archers. I did mention the cover event .
Below is my dot map. I am going to grab the super gem city first to keep Imp Khan from grabbing it then the western copper city. The city to the north has no food specials but does have 3 floodplains. I am going to settle all the cities first THEN go after Khan. I may go towards the eastern dye/copper site after the gems if I reveal a close neighbor to the east.
The above is what i plan to do with the gem city. It is hammer poor but the two bananas will mean it is whipable. With guilds and caste I will probably need 2-3 workshops in order to get some of the more expensive buildings without having to whip away too many cottage working folks.
The settings for the map are Emp difficulty Marathon speed Huge size. with no vassals and tech brokering off. The vassal system is broken and since i am a Great Wall junkie, no tech brokering keeps me from abusing the espionage part of the game because you cannot ttrade stolen techs. I know it will be a fairly long game but with a start like this it should be a long FUN game. There are atleast 5 strong city spots in a nice ring around the capital and their BFC's mesh almost perfectly. I am hoping for some seafood to the NW for a good naval production city. AH and IW are next up. then maybe writing and math for the libraries and hamman. The only thing lacking is a good GP farm. I am hoping Gengis will have something nice in that capacity. His capital looks like it has a lot of plains forests. and it doesn't look like it is on a river for health and levees. i may raze it and move it 1 NW to grab a floodplain and the gold as well.
enjoy if you want to. I have attached the 2995BC save. unfortunately I was dinking about with another map in WB testing Boudica Guerilla3 gallics and thus lost the 4000B.C. save.
A. The herbal remedy event occured when my city was pop1...so what the heck, nothing to lose. So now in addition to Mehmed being expansive I get an extra +2:healthy: on top of that.
B. All melee units get the cover promotion. And genghis is in striking distance to the SW. And we have TWO sources of copper very close.
Tech path was mining->BW and popped pottery from a hut. I stopped one turn into Masonry in case noone else is a great wall junkie like myself. The map is huge marathon so barbs are definately going to be an issue. i would prefer all my units headed SW towards Khanville rather than protecting my improvements. I will scoot them outside my borders to grab some exp from barb archers. I did mention the cover event .
Below is my dot map. I am going to grab the super gem city first to keep Imp Khan from grabbing it then the western copper city. The city to the north has no food specials but does have 3 floodplains. I am going to settle all the cities first THEN go after Khan. I may go towards the eastern dye/copper site after the gems if I reveal a close neighbor to the east.
The above is what i plan to do with the gem city. It is hammer poor but the two bananas will mean it is whipable. With guilds and caste I will probably need 2-3 workshops in order to get some of the more expensive buildings without having to whip away too many cottage working folks.
The settings for the map are Emp difficulty Marathon speed Huge size. with no vassals and tech brokering off. The vassal system is broken and since i am a Great Wall junkie, no tech brokering keeps me from abusing the espionage part of the game because you cannot ttrade stolen techs. I know it will be a fairly long game but with a start like this it should be a long FUN game. There are atleast 5 strong city spots in a nice ring around the capital and their BFC's mesh almost perfectly. I am hoping for some seafood to the NW for a good naval production city. AH and IW are next up. then maybe writing and math for the libraries and hamman. The only thing lacking is a good GP farm. I am hoping Gengis will have something nice in that capacity. His capital looks like it has a lot of plains forests. and it doesn't look like it is on a river for health and levees. i may raze it and move it 1 NW to grab a floodplain and the gold as well.
enjoy if you want to. I have attached the 2995BC save. unfortunately I was dinking about with another map in WB testing Boudica Guerilla3 gallics and thus lost the 4000B.C. save.