My God can beat up your God!

DarkxL0rd

Warlord
Joined
Mar 26, 2008
Messages
264
Location
Houston
I had an idea! i know that the team is done adding new features and the such, but i just finished a game as the illians, and was very impressed with their end game. terra-forming the world, calling in their God and war all around. It makes other civs endgame pail in comparison. What if other civs could call in their God as well. each could be unique and different with super spells and the such. Kinda gives you something to look forward to for the whole game. I don't know how you guys end your games, but i find myself getting a huge lead, losing interest and starting a new game. of course bringing in your God has huge pros and cons, but it just livens things up all the more. tell me what you guys think.

P.S. not trying to take away from the illians, i know they are the main plot pieces in this game, just thought it would be fun.
 
I had an idea! i know that the team is done adding new features and the such, but i just finished a game as the illians, and was very impressed with their end game. terra-forming the world, calling in their God and war all around. It makes other civs endgame pail in comparison. What if other civs could call in their God as well. each could be unique and different with super spells and the such. Kinda gives you something to look forward to for the whole game. I don't know how you guys end your games, but i find myself getting a huge lead, losing interest and starting a new game. of course bringing in your God has huge pros and cons, but it just livens things up all the more. tell me what you guys think.

P.S. not trying to take away from the illians, i know they are the main plot pieces in this game, just thought it would be fun.

I would play as the Elohim forever.
 
Can Sirona really beat Ceridwen (fantasy stereotype: evil women dress skimpier than good women)?
 
... because the divine glow is so incredibly bright that their modesty is preserved. :p Where are my sunglasses?
 
Everyone summoning their own gods or the radiant nudity?
 
Can Sirona really beat Ceridwen (fantasy stereotype: evil women dress skimpier than good women)?

:lol: my sisters name is Ceridwen, and everytime i see a reference of ceridwen in FfH i think of her (shes not evil though) and i just had the disturbing image of her nude O_O
 
wow, so does anyone like the idea, you guys sound like a bunch of unsexed nerds. the summoning is not to see a naked woman, it's to bring more of an endgame to FFH.
 
so what are you doing talking to a bunch of unsexed nerds then?

but seriously i actually really like this idea, even though it is very against the Lore (breaking the compact etc) it would make a kickarse minimod.
 
Don't thing this is a good idea, the point is that each civ/religion needs to be unique; cloning an idea from one to others just diminishes the game as a whole.
 
I don't know how you guys end your games, but i find myself getting a huge lead, losing interest and starting a new game.
This is exactly the same thing I do. Thats been an issue I've had with Civ in general for a long time, but FFH2 definitely alleviates this to a certain extent by having a lot of interesting late game goals. Powerful units like immortals, dragons, resurrecting a god, crazy hell effects, there is a lot that can happen in the end game. Even still, there often seems to be a point when you reach a certain size and start to feel like running each turn is a bit of a chore with no immediate pay off, perhaps more in the mid game when your empire is getting large, but many of the fun end game stuff is a long ways off.

Adding more late game wonder to the game is definitely a good idea, especially for some of the civs that don't have anything remarkable going on in the end game, but I think what really needs work is the mid game, something to spice it up a bit. I think quests were something that sort of accomplished that a little in BtS, but that was mostly removed from FFH2. Tracking down treasure chests is the closest thing that comes to it in my mind. Perhaps we need some more interesting convoluted quest like events. Quests assigned by the gods? Take a certain city, steal a certain artifact, slay a certain beast, found a city near a special tile, collect a certain number of resources to gain a certain blessing... yadda yadda yadda. Perhaps more rituals in the game, some that require specific resources and offerings to complete that give strong, but not uber strong, or maybe short lived benefits.

FFH2 is by far one of the most replayable TBS games I've every played simply because of the diversity of playable civs and choices you can make during the evolution of your empire. I think there is room for improvement though.
 
I think it is a great idea for a modmod. Perhaps a ritual named "the breaking of the compact" or something like that, should be required to be taken by someone, and as soon as this is complete, all civs would get their differently named "ascension" rituals, and the world would be locked up in war until the end of the game. Vassals, unless capitulated, would break their vassalization and capitulated vassals shouldn't have the ascension ritual available.
 
I haven't really run into the boring endgame problem so far. Well, my first game with Hippus was rather like that, hunting down the small civs that were crippled by bad starting points, which were everyone else but me and the Ljosalfar who I had runover in the beginning. The games after that, I've managed to snatch a rather quick victory with culture, religion, domination or the altar. Sometimes they just creep up on you. Most of the times, I've been preparing for war for a while when the victory condition is just suddenly met.
 
I think it is a great idea for a modmod. Perhaps a ritual named "the breaking of the compact" or something like that, should be required to be taken by someone, and as soon as this is complete, all civs would get their differently named "ascension" rituals, and the world would be locked up in war until the end of the game. Vassals, unless capitulated, would break their vassalization and capitulated vassals shouldn't have the ascension ritual available.

this is a great idea.
 
What about the Godslayer? Whichever civ had it would have quite the advantage at that point, no?
 
Have some uber powerful barbarian Kylorin with godslayer hunt down all them 'gods'. Show them that they were not quite so mighty after all.
 
The early midgame in BtS is boooooooriiiiiiing...medieval and whatever the next period was. At least before that I may actually struggle a little bit for my survival. I don't want the umpteenth knight or maceman. I want tanks, gunships, stealth bombers, nukes. Yet another 200 turns before I get to the big guns...how boring...
 
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