So I was playing as the Germans in a Marathon game on a large continent map. After years of being picked at by the Persians, Russians and Romans I had built up a Renaissance era military before which the world would tremble. It was massive in scope and state of the art. Just... huge. The Persians were first, and I marched over them, razing their Empire to the ground. After steamrolling them I reached the final two Persian cities and realized that taking them was a strategic nightmare from the point of my approach because of the placement of two lakes, lots of hills, and the over all lay out of the land. I decided the Persians had been dealt with, being reduced to two meager and rather unattractive cities and a completely crushed military. Darius offered me a sizable amount of gold and so I pressed on, declaring war on the Romans out of sheer revenge while also going to take on the Russians who declared on me. Anyway, the Russians and Romans were stretched across a vast frontier with a ton of cities. To speed along my stories, I crushed much of the Russians and dug deep into Roman territory, right up to the city of Rome, when alas, my military had been shreded to the point where many of my units were either in the red or the yellow. More over, what was left of the Russians were harrassing me from the south and somehow the Romans had pulled together a threatening military force out of the rubble of what I had reduced them to. I felt like the the Wehrmacht with the Kremlin in sight but just beyond reach. I had a very Napoleon/Hitler like decision to make. Hold my ground or begin a long and desperate retreat back across the vast frontier until reaching the point that I can heal my still sizeable but badly damaged military. Victory was within reach, but if I lost this military I was in a situation where I knew I would not be able to rebuild it. I chose the path of Napoleon... and I suffered his same fate. I made a run for it. Now this continent was HUGE, and Germany was now a long, long way away. As I was retreating my formation for my attack west became a jumbled mess as I fled east. The further I retreated, the more scattered and disorganized my military became, all the while with a reformed and refreshed (albeit smaller) Roman military hot on my tail. Meanwhile, the Russians were hitting me with ranged from the south. When I was nearing my own territory I found to my dismay that the Persians who I had dismissed as thoroughly defeated had rebuilt themselves up and declared war on me as I approached. My once massive and unstoppable military machine was now caught between three armies and in just a few turns I was completely encircled and completely smashed. They all refused peace and shortly after I was conquered. This was probably the the funnest war I have ever fought in Civilization V. The way it played out leaves me wishing I had taken screenshots. It reminded me so much of Napoleon and Operation Barbarossa that a light bulb went off above my head and I thought: Wow! How cool would it be if Civilization had changing seasons!?... or even natural disasters? Imagine the tides of war in Civilization being changed when an invasion is stopped by a freak winter cold? Or the greatest of ancient era city's being obliterated by a Tsunami like is believed with strong evidence to have been the fate of Atlantis in southern Spain? It would add so much to the game. I'm no game designed and don't know what kind of coding this would entail but I think the addition of seasonal effects and/or natural disasters would really add a lot to the tale of the rise and fall of nations.