dreadknought
timelord
I know some will disagree but I disable nukes in some of my games and heres why. As I see it in the real world they cannot be used because of the mass destruction they would cause. If we launch they all launch and so on down the line till we are all gone.That said they shouldnt be in the game in a useable way so that you must fight with conventional weapens only to win. Instead I use a non nuke Icbm with good damage but without the nasty sife effects but the same range. I also change my stats on Manhatten Project to add science to city built and add 10 percent to treasury sort of a payment for military tech from other nations. I also feel you should be able to sell units to allies and buy them on a open market for very inflated prices hehe... That way you could sell tanks missiles ect.. to help your allies survive and keep a better balance of power. Example sell a civ with 2 cities left (no threat to you) a ton of missiles they could use at a good price and then declare war on someone that you both have a protection pact with. Or simple sell missiles to someone at war with a civ that you plan to fight in the near future and let them weaken them down a bit while you group your unit.. your thoughts? THX
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