I've had some free time, so I decided to create a thread to post my wishlist of all the wonders I'd like to have in the game, and a bit of what they'd provide.
First of all, I'd like to see a new category of wonders, the Neolithic Era wonders, a lot has already been discussed here about this. I think they should work similar to natural wonders, they'd appear on the map from the very beggining, but with some differences:
About regular wonders, I'd like to see some changes for the future:
So, here are my list:
Neolithic Era (10)
Carnac stones (France)
Çatalhöyük (Turkey)
Göbekli Tepe (Turkey)
Goseck Circle (Germany)
Ħaġar Qim (Malta)
Knap of Howar (Scotland)
Mehrgarh (Pakistan)
Newgrange (Ireland)
Tell es-Sultan (Israel)
Stonehenge (England)
Ancient Era (12)
Abu Simbel (Egypt): stability and faith bonus. Minor bonus towards era points and golden age.
Apadana (Achaemenid Persia): political and government bonus.
Etemenanki (Babylon): bonus related to population.
Great Bath (Indus Valley/India): food and housing.
Great Sphinx of Giza (Egypt): faith and culture.
Hanging Gardens (Assyria or Babylon): food and growth. Minor tourism bonus.
Oracle (Greece): generation of Great People.
Palace of Knossos (Minoan): diplomatic bonus.
Pyramids (Egypt): production bonus. Free builders.
Statue of Zeus (Greece): get faith by killing military units.
Temple of Artemis (Greece): archers for free. Minor faith bonus.
Temple of Solomon (Israel): religion and a Great Prophet for free.
Classical Era (12)
Colosseum (Rome): happiness.
Colossus (Greece): gold on coast tiles and a trade route for free.
Great Library (Ptolemaic Egypt): science, culture and slots for Great Works of Writing.
Great Lighthouse (Ptolemaic Egypt): ships are built faster. A Great Admiral for free.
Great Wall (China): Walls for free in the city. Units receive extra defensive strength when they defend on the border.
Jebel Barkal (Nubia): extra gold and faith for trade routes that pass through the city. Minor faith bonus.
Mahabodhi Temple (Maurya/India): faith and diplomatic bonus.
Mausoleum at Halicarnassus (Achaemenid Persia): bonus for Great Engineers. Bonus towards golden age.
Petra (Nabataea): bonus for desert tiles.
Pyramid of the Sun (Teotihuacan): production and population bonus.
Royal Mausoleum of Mauretania (Numidia/Berbers): stability bonus.
Terracotta Army (China): promotions for land military units. A Great General for free.
Medieval Era (16)
Alhambra (Granada/Spain): range attack. It acts like a fort.
Angkor Wat (Khmer): bonus related to population and growth.
Borobudur (Shailendra/Indonesia): bonus towards luxury resources.
Brihadisvara Temple (Chola/India): massive faith bonus.
Etchmiadzin Cathedral (Armenia): bonus towards legacy, stability and faith.
Great Mosque of Djenne (Mali): bonus towards religious buildings. A Great Engineer for free.
Great Zimbabwe (Zimbabwe): bonus towards commercial hubs and land trade routes.
Hagia Sophia (Byzantium): bonus for religious units.
House of Wisdom (Abbasid Caliphate/Arabia): science by trade routes.
Hwangnyongsa (Silla/Korea): faith based on science of the city.
Kotoku-in (Japan): faith and diplomatic bonus. Warrior monks for free.
Leaning Tower of Pisa (Pisa/Italy): bonus for harbors. A Great Merchant for free.
Notre Dame (France): culture, tourism and faith.
Taq-i Kisra Palace (Sasanian Persia): political and government bonus.
Temple of Kukulcán (Maya): bonus towards golden age.
University of Oxford (England): science. A Great Scientist for free.
Renaissance Era (16)
Casa de Contratación (Spain): bonus related to colonization of cities on another continent.
Corvin Castle (Hungary/Romania): massive bonus for Great General. It acts like a fort and also has range attack.
Forbidden City (China): political and government bonus.
Himeji Castle (Japan): extra strength for land military units inside the territory. It acts like a fort.
Huey Teocalli (Aztec): happiness and bonus for lake tiles.
Machu Picchu (Inca): food, housing and trade routes.
Oost-Indisch Huis (Netherlands): massive bonus for Great Merchant and bonus towards maritime trade routes.
Porcelain Tower (China): massive bonus for Great Engineer. It gives porcelain luxury resources.
Rock-hewn Churches of Lalibela (Ethiopia): culture and extra strength for religious inside the territory. Faith for near cities.
Taj Mahal (Mughal/India): bonus towards golden age.
Topkapi Palace (Ottoman Turkey): bonus towards legacy and stability.
Torre de Belém (Portugal): massive Great Admiral bonus. Ships for free and they have free promotions. Extra movements for ships.
St. Basil's Cathedral (Russia): religious tourism and additional belief to the religion.
St. Peter's Basilica (Vatican/Italy): diplomatic bonus based on how many civs are converted to the religion.
Santa Maria del Fiore (Florence/Italy): massive bonus for Great Writer, Great Artist and Great Musician.
Uraniborg (Denmark/Sweden): massive bonus for Great Scientist. Massive science.
Industrial Era (10)
Big Ben (England): gold and trade routes.
Bolshoi Theatre (Russia): culture and slots for Great Works of Writing and Music. A Great Writer for free.
Brandenburg Gate (Germany): bonus for military units and stability.
Buckingham Palace (England): political and government bonus. Minor diplomatic bonus.
Eiffel Tower (France): production and appeal.
Louvre (France): culture and slots for Great Works of Art and Artifacts. A Great Artist for free.
Nasir-ol-Molk Mosque (Qajar/Iran): culture and faith.
Neuschwanstein Castle (Germany): happiness and bonus related to castles.
Statue of Liberty (USA): diplomatic and influence bonus.
Svenska Akademien (Sweden): science and Great People.
Modern Era (8)
Broadway (USA): culture and slots for Great Works of Writing and Music. A Great Musician for free.
Château Frontenac (Canada): bonus towards national parks.
Cristo Redentor (Brazil): culture and faith. Culture and tourism based on the happiness of cities.
Empire State Building (USA): bonus related to corporations and population.
Lubyanka (Russia): more spies. Greater chance of success in espionage actions.
Palace of Nations (Switzerland): diplomatic bonus.
Pentagon (USA): counter-espionage bonus. Bonus for military air units.
Santuario de Las Lajas (Colombia): culture and faith. Bonus towards religious tourism.
Information Era (8)
Burj Al Arab (United Arab Emirates): gold based on toursim. More powerful hotels.
California Academy of Sciences (USA): bonus related to environment. Minor science and diplomatic bonus.
Estádio do Maracanã (Brazil): happiness. More tourism during sporting events.
Golden Gate Bridge (USA): tourism, appeal and gold. Bonus towards seaside resorts.
Lotus Temple (India): culture and tourism based on the faith and population.
Marina Bay Sands Casino (Singapore): happiness and massive tourism.
Sydney Opera House (Australia): culture, more appeal to coastal tiles and slots for Great Works of Writing and Music.
Three Gorges Dam (China): production and electricity.
Feel free to post your own wishlist of wonders for the game.
First of all, I'd like to see a new category of wonders, the Neolithic Era wonders, a lot has already been discussed here about this. I think they should work similar to natural wonders, they'd appear on the map from the very beggining, but with some differences:
- Neolithic wonders should provide a bonus for everyone who explores them, but a special bonus for the first one.
- The region around a Neolithic wonder is very rich in acheological artifacts. So, after you discover Archeology, a lot of Antiquity Site can appear near to Neolithic wonders. Artifcats discovered near to a Neolithic wonder are more stronger than normal artifacts.
- Having a Neolithic wonder inside your territory doesn't provide any bonus, but it's still nice to have them due the later artifacts.
About regular wonders, I'd like to see some changes for the future:
- Now they have more flexible placements. Some of them can be build inside the city (Great Library, Eiffel Tower...). A few of them can be build outside the city and fill all a tile (Pyramids, Petra...). Great Wall would work the same in Civ5: it appears on the map without filling tiles.
- They are cheaper to build.
- City-states can compete to build them. Cultural city-states focus on building cultural, great people and happiness wonders. Trade city-states prefer to build trade, naval and diplomatic wonders. Industrial city-states build industrial and growth wonders. Scientific city-states like to build scientific and golden age wonders. Religious city-states focus on building religious, stability wonders. Military city-states build military, political and spy wonders.
- It would be nice to see some "quests" to build some wonders. For example, if you want to build Notre Dame, you'd need to have at least three cathedrals in your empire. If you want build Hwangnyongsa, you'd need to have three pagodas in your empire.
- Wonders now can be pillaged, and if they keep to be pillaged, they'll be destroyed.
- I cut Atomic and Future Eras out, I just think that is not necessary four eras for the boring late game. Two is enough. In this way, we can have more experience playing the earlier eras, which are more interesting.
So, here are my list:
Neolithic Era (10)
Carnac stones (France)
Çatalhöyük (Turkey)
Göbekli Tepe (Turkey)
Goseck Circle (Germany)
Ħaġar Qim (Malta)
Knap of Howar (Scotland)
Mehrgarh (Pakistan)
Newgrange (Ireland)
Tell es-Sultan (Israel)
Stonehenge (England)
Ancient Era (12)
Abu Simbel (Egypt): stability and faith bonus. Minor bonus towards era points and golden age.
Apadana (Achaemenid Persia): political and government bonus.
Etemenanki (Babylon): bonus related to population.
Great Bath (Indus Valley/India): food and housing.
Great Sphinx of Giza (Egypt): faith and culture.
Hanging Gardens (Assyria or Babylon): food and growth. Minor tourism bonus.
Oracle (Greece): generation of Great People.
Palace of Knossos (Minoan): diplomatic bonus.
Pyramids (Egypt): production bonus. Free builders.
Statue of Zeus (Greece): get faith by killing military units.
Temple of Artemis (Greece): archers for free. Minor faith bonus.
Temple of Solomon (Israel): religion and a Great Prophet for free.
Classical Era (12)
Colosseum (Rome): happiness.
Colossus (Greece): gold on coast tiles and a trade route for free.
Great Library (Ptolemaic Egypt): science, culture and slots for Great Works of Writing.
Great Lighthouse (Ptolemaic Egypt): ships are built faster. A Great Admiral for free.
Great Wall (China): Walls for free in the city. Units receive extra defensive strength when they defend on the border.
Jebel Barkal (Nubia): extra gold and faith for trade routes that pass through the city. Minor faith bonus.
Mahabodhi Temple (Maurya/India): faith and diplomatic bonus.
Mausoleum at Halicarnassus (Achaemenid Persia): bonus for Great Engineers. Bonus towards golden age.
Petra (Nabataea): bonus for desert tiles.
Pyramid of the Sun (Teotihuacan): production and population bonus.
Royal Mausoleum of Mauretania (Numidia/Berbers): stability bonus.
Terracotta Army (China): promotions for land military units. A Great General for free.
Medieval Era (16)
Alhambra (Granada/Spain): range attack. It acts like a fort.
Angkor Wat (Khmer): bonus related to population and growth.
Borobudur (Shailendra/Indonesia): bonus towards luxury resources.
Brihadisvara Temple (Chola/India): massive faith bonus.
Etchmiadzin Cathedral (Armenia): bonus towards legacy, stability and faith.
Great Mosque of Djenne (Mali): bonus towards religious buildings. A Great Engineer for free.
Great Zimbabwe (Zimbabwe): bonus towards commercial hubs and land trade routes.
Hagia Sophia (Byzantium): bonus for religious units.
House of Wisdom (Abbasid Caliphate/Arabia): science by trade routes.
Hwangnyongsa (Silla/Korea): faith based on science of the city.
Kotoku-in (Japan): faith and diplomatic bonus. Warrior monks for free.
Leaning Tower of Pisa (Pisa/Italy): bonus for harbors. A Great Merchant for free.
Notre Dame (France): culture, tourism and faith.
Taq-i Kisra Palace (Sasanian Persia): political and government bonus.
Temple of Kukulcán (Maya): bonus towards golden age.
University of Oxford (England): science. A Great Scientist for free.
Renaissance Era (16)
Casa de Contratación (Spain): bonus related to colonization of cities on another continent.
Corvin Castle (Hungary/Romania): massive bonus for Great General. It acts like a fort and also has range attack.
Forbidden City (China): political and government bonus.
Himeji Castle (Japan): extra strength for land military units inside the territory. It acts like a fort.
Huey Teocalli (Aztec): happiness and bonus for lake tiles.
Machu Picchu (Inca): food, housing and trade routes.
Oost-Indisch Huis (Netherlands): massive bonus for Great Merchant and bonus towards maritime trade routes.
Porcelain Tower (China): massive bonus for Great Engineer. It gives porcelain luxury resources.
Rock-hewn Churches of Lalibela (Ethiopia): culture and extra strength for religious inside the territory. Faith for near cities.
Taj Mahal (Mughal/India): bonus towards golden age.
Topkapi Palace (Ottoman Turkey): bonus towards legacy and stability.
Torre de Belém (Portugal): massive Great Admiral bonus. Ships for free and they have free promotions. Extra movements for ships.
St. Basil's Cathedral (Russia): religious tourism and additional belief to the religion.
St. Peter's Basilica (Vatican/Italy): diplomatic bonus based on how many civs are converted to the religion.
Santa Maria del Fiore (Florence/Italy): massive bonus for Great Writer, Great Artist and Great Musician.
Uraniborg (Denmark/Sweden): massive bonus for Great Scientist. Massive science.
Industrial Era (10)
Big Ben (England): gold and trade routes.
Bolshoi Theatre (Russia): culture and slots for Great Works of Writing and Music. A Great Writer for free.
Brandenburg Gate (Germany): bonus for military units and stability.
Buckingham Palace (England): political and government bonus. Minor diplomatic bonus.
Eiffel Tower (France): production and appeal.
Louvre (France): culture and slots for Great Works of Art and Artifacts. A Great Artist for free.
Nasir-ol-Molk Mosque (Qajar/Iran): culture and faith.
Neuschwanstein Castle (Germany): happiness and bonus related to castles.
Statue of Liberty (USA): diplomatic and influence bonus.
Svenska Akademien (Sweden): science and Great People.
Modern Era (8)
Broadway (USA): culture and slots for Great Works of Writing and Music. A Great Musician for free.
Château Frontenac (Canada): bonus towards national parks.
Cristo Redentor (Brazil): culture and faith. Culture and tourism based on the happiness of cities.
Empire State Building (USA): bonus related to corporations and population.
Lubyanka (Russia): more spies. Greater chance of success in espionage actions.
Palace of Nations (Switzerland): diplomatic bonus.
Pentagon (USA): counter-espionage bonus. Bonus for military air units.
Santuario de Las Lajas (Colombia): culture and faith. Bonus towards religious tourism.
Information Era (8)
Burj Al Arab (United Arab Emirates): gold based on toursim. More powerful hotels.
California Academy of Sciences (USA): bonus related to environment. Minor science and diplomatic bonus.
Estádio do Maracanã (Brazil): happiness. More tourism during sporting events.
Golden Gate Bridge (USA): tourism, appeal and gold. Bonus towards seaside resorts.
Lotus Temple (India): culture and tourism based on the faith and population.
Marina Bay Sands Casino (Singapore): happiness and massive tourism.
Sydney Opera House (Australia): culture, more appeal to coastal tiles and slots for Great Works of Writing and Music.
Three Gorges Dam (China): production and electricity.
Feel free to post your own wishlist of wonders for the game.
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