Na-vuh-gah-bull rivers

Hey, now there's an idea! Let's see if we can get that to catch on!
 
Nah that'll never work. Maybe we'll figure something out for Civilization 8
 
In the most recent PolyCast, I jokingly suggested calling them "Navi"s, but i suspect that might not fly :)
I don't want blue cat people in Civ. :shifty:
 
Large/Wide and Small/Minor has my vote

And Wooded instead of “Vegetated”
 
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"Civilization" itself, I will note, is a five-syllable word.

Someone should try to come up with a snappy one-syllable alternative, for as often as we need to use the word in discussing the game and its mechanics.
Peeps
 
Wait vegetated is a real term??? I mean that they use in the game? Did I miss that

Yep, it's appeared in a bunch of tooltips. It seems to be a category of tiles or tiles+resources.
It's also in ability descriptions, like Maya's Skies of Itzamna (The Palace gains Science for adjacent Vegetated tiles.)

From what I've seen and what JNR and others have put together, it seems like "Vegetated" is the catch-all for "dry" features.

The ones that I can name so far are:

Rainforest (vegetated Plains; maybe Tropical too?)
Woods (vegetated Grass; maybe Tundra too?)
Sagebrush (vegetated Desert)

There is also a "Wet" feature category. I do not believe "Rivers" belong to this category. Rivers seem to always be called out as their own thing. The "Wet" features spotted so far are:

Watering Hole (Plains)
Marsh (Grass)
Swamp (Tropical)
Oasis (Desert)

I'm not sure where coastal features fit in. (We've spotted reefs, or something that looks like them at least)

Overall, my take on this categorization is that it's a great reflection of the streamlining philosophy of Civ 7. It will make it easier to apply and figure out feature-based bonuses, like in Maya's ability.
 
I'm not sure where coastal features fit in. (We've spotted reefs, or something that looks like them at least)
Also Kelp Forests, I believe.
 
It's also in ability descriptions, like Maya's Skies of Itzamna (The Palace gains Science for adjacent Vegetated tiles.)

From what I've seen and what JNR and others have put together, it seems like "Vegetated" is the catch-all for "dry" features.

The ones that I can name so far are:

Rainforest (vegetated Plains; maybe Tropical too?)
Woods (vegetated Grass; maybe Tundra too?)
Sagebrush (vegetated Desert)

There is also a "Wet" feature category. I do not believe "Rivers" belong to this category. Rivers seem to always be called out as their own thing. The "Wet" features spotted so far are:

Watering Hole (Plains)
Marsh (Grass)
Swamp (Tropical)
Oasis (Desert)

I'm not sure where coastal features fit in. (We've spotted reefs, or something that looks like them at least)

Overall, my take on this categorization is that it's a great reflection of the streamlining philosophy of Civ 7. It will make it easier to apply and figure out feature-based bonuses, like in Maya's ability.
Yeah….change it to “Wooded” and change the Grassland Wooded type to ”Forest”.
 
Yeah….change it to “Wooded” and change the Grassland Wooded type to ”Forest”.
That doesn’t work for Sagebrush or other potential features they might add. Also “wooded” connotes general forests to most people; they wouldn’t associate with jungle.
 
Yes but grassland and plains and tundra are all Vegetated.
I mean, yes, but I also understand what they mean: a tile with a specific vegetated feature.

And scrublands can have some woody shrubs (not trees)
Yes, but we don't call that a "wood" in English.
 
Anyway "vegetated" is four syllables, so it's right out.

What is it with these Civ designers and their hypertrisyllabism?

If a river is navigable up to a vegetated tile, does that make exporting its vegetation easier? Oh, and if so, what market is there for sagebrush?

Spoiler :
You all have to forgive me. I find the OP for this thread so amusing that I can't stop making it the basis of new raillery.
 
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