Naming units - city of origin and number

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Warlord
Joined
Oct 21, 2010
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275
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Oslo, Norway
I suggest naming units with city of origin and number of production of that type from that city.

For example fifth spearman of London.

It should be optional.

I am not sure it would be useful in Civ V and VI, since there there are fewer units (I believe).
 

man_in_finance

Chieftain
Joined
Jan 9, 2019
Messages
48
Great idea, very simple, potentially helpful, and in no way has a negative impact.
Might save you having to custom name a unit or two if you simply remember its default assignment.
 
Joined
Mar 11, 2012
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north of Steilacoom, WA
As an aspect of 'immersion', I'd like to be able to name any unit as soon as it is built or bought, and have a good long (25+ characters) field for unit names, to give maximum flexibility to the naming.
No format for the name, either: if I want to name them using all numbers, or letters, or a combination - my choice.

So, I could have a Renaissance Russian unit named the Preobrazhenskii Guards Infantry, or a British 2nd North British Dragoons cavalry unit.
Or, which I've managed to do by judicious promotions and naming in a single game, have a recreation of the British 'I' Class capital ships. Historically, they were WWI Battlecruisers with names like HMS Inflexible, HMS Indomitable, etc. Mine were the HMS Insipid, HMS Inconceivable and HMS Incontinent, which adds a note of whimsy when they are pounding Pedro's capital into finely-ground rubble.

AND we should be allowed to Change names: say, whenever a unit gets Promoted or Upgraded, or destroys an enemy unit in battle. That way, we could add 'battle honors' or descriptive titles to unit.
For instance (and I use a lot of Russian examples, because I've been studying the Russian/Soviet military for decades) after they take the enemy city of Orleans, I could rename the Preobrazhenskii Guards as the "1st Order of St George Orleanskii Guards Infantry"

Or I could give units 'nicknames' based on their performance: a unit that destroys several enemy unit attacking it should get the title: "Iron Brigade" (or Division) - every army should have an Iron something to designate a particularly tough unit: historically, the French Army had the 11th Iron Division, the US Army had the 1st Iron Brigade in the Civil War, and the Soviet Army had the 24th Zheleznaya (Iron) Division in WWII.
We need something like this in the game to 'tone down' the unrelieved mass of mathematics that governs all combat now . . .
 

Live trash can

Warlord
Joined
Oct 21, 2010
Messages
275
Location
Oslo, Norway
Or I could give units 'nicknames' based on their performance: a unit that destroys several enemy unit attacking it should get the title: "Iron Brigade" (or Division) - every army should have an Iron something to designate a particularly tough unit: historically, the French Army had the 11th Iron Division, the US Army had the 1st Iron Brigade in the Civil War, and the Soviet Army had the 24th Zheleznaya (Iron) Division in WWII.
We need something like this in the game to 'tone down' the unrelieved mass of mathematics that governs all combat now . . .

I love your ideas but I think units should be named by default after their city of origin and number and then you could change the name if you feel like it.
 
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Joined
Mar 11, 2012
Messages
4,800
Location
north of Steilacoom, WA
I love your ideas but I think units should be named by default after their city of origin and number and then you could change the name if you feel like it. . . .

Absolutely agree. Just because I like to come up with historical or whimsical unit names, doesn't mean everybody should be burdened by naming units, and a simple city origin indicator is a good default.
 
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