The Napoleonic Wars were a series of wars fought during Napoleon Bonaparte's rule over France. They were partly an extension of conflicts sparked by the French Revolution, and continued during the regime of the First French Empire. These wars revolutionized European army and artillery, as well as military systems, and were of a scale never before seen, mainly due to the application of modern mass conscription. French power rose quickly, conquering most of Europe; the fall was also rapid, beginning with the disastrous invasion of Russia, and Napoleon's empire ultimately suffered complete military defeat, resulting in the restoration of the Bourbon monarchy in France. For Warlords Expansion Pack only Yes folks, it's finally done! And best of all, it works There are no crashes, or no huge mega-bugs. Spoiler Technical Stuff : Tech Tree Unit Tree Code: Peasants > Militia Line Inf > Line Inf II (+50% vs Lights) Light Inf > Light Inf II (+50% vs Grenadiers) Grenadier > Grenadier II (+50% vs Lines) Guard Inf > Guard Inf II Horse Militia Lancer > Lancer II (+50% vs Inf) Hussar > Hussar II Dragoon (+50% vs Cav) Guard Cav > Guard Cav II 6-Pounder > 9-Pounder 12-Pounder New Buildings Elite Barracks - Required for Grenadiers & Lights Elite Stables - Required for Hussars, Lancers & Dragoons Public School - +50% research Civics Government: - Republic (France) - Constitutional Monarchy (Britain) - Absolute Monarchy (Everyone else) - Federal Monarchy (Ottomans) - Empire (less maintanace, more units) Tactics: - Strength (+4 exp) - Mass (extra free units) Training: - Thorough (+4 exp) - Fast (+25% unit production) Economy: - Serfdom (faster workers) - State Controlled (faster building production) - Free Market (+1 trade routes) Religion: - Theocracy (+2 happy with state religion, -4 happy with non-SR) - State Religion (+1 with SR, -2 happy for non-SR) - Free Religion (no + or - from religions, no state religion) Spoiler Screenshots : Spoiler Version History : v1.0 - First Public Version Still to do: Some religion arts, Leaderheads & their art, unitflags & some unitgraphics. v1.01 Quick bugfix Added Open Borders for Austria+Bavaria and Austria+Russia. v1.1 First working release Updated to v1.1. Fixed Formations (which were causing crashes if you didn't have single-unit graphics) and also fixed the Great Wall & UN bugs. v1.15 First working release Updated to v1.1. Makes the AI much more likely to make deals, build infantry & wage more realistic wars. v1.2 New Graphics Adds leaders, their graphics, and new formations! Also, the AI has been tweaked a bit, and a new unit has been created: Recruit. It's trainable before 18th Century Tactics, so the small nations can train something else than militia. It does require barracks though. Also, Spain now gets the Starting Tech to start with. Spoiler Installation & Tips : !!!!! If you have a previous version, please delete it before continuing !!!!! Extract the NapEuro folder into C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Warlords\Mods To play, open Warlords, then click Advanced, then Load a Mod, then load NapEuro You can also edit the shortcut to Warlords by adding mod= NapEuro into the target field. The mod currently shows texts only if you play in english. I've included 2 maps: One goes forward one week per turn, while the other goes by one month per turn. I don't suggest you start as one of the big nations, unless you want to. Good starting civs might be Sweden, Prussia or Spain. Also, the Ottomans completely differ from the other nations. Spoiler Credits : Me AlazkanAssassin for, well, all of the unit graphics A huge mega-thanks for letting me use his formations. *reserved for testers & other helpers* Download: http://forums.civfanatics.com/downloads.php?do=file&id=3771 If the new formations cause lag on your PC, get the Performance Pack: http://www.civfanatics.net/paasky/files/NapEuro_v1.2PP.rar *** Note: Post still under construction *** Have fun and please post all suggestions/bugs/comments/strategies you might have.