This is a Scenario covering the events in the late 18th and early 19th century. I have created a small detailed map of Europe and Northern Afrika with 9 Civs and some city states. Science is turned off and time limit is 200 turns (which I think must be balanced later). An ordinary domination victory is the aim of this scenario.
France: Pretty well developed but surrounded by mighty enemies. Nevertheless, probably one of the easier civs.
Great Britain: Only civ that can build factories with a well developed country, not many cities though. The placement on an island pretty much guarantees for naval supremacy.
Prussia: Only 3 cities and relatively little land. At the start of the game the Prussian army is the one that fights most efficiently though.
Austria (Rome): Not very well developed and lacks one or two important technologies but has 5 cities and is allied with the city state of Budapest.
Russia: Faces severe problems in the beginning. The land is wide and undeveloped, there is a high amount of unhappiness and the army is pretty old-fashioned. The riches of the country, once worked, and the number of cities may turn the fate in favour of Russia in the long term.
Ottomans: As Russia the land is wide, undeveloped and unhappy. They have no rifles but Janissaries.
Sweden: A minor civ in the north. Did not play a major role historically so their power is relatively limited. There is no reason why sweden shouldnt be a surprise.
Egypt/Barbary states of northern Africa (Songhai): Not intented to be played but if you want to have a REAL competition, feel free to try. These nations lack some of the really handy techs like rifling and navigation.
It was important to me that you dont start with a vast empire with dozens of units but that you have to develop your empire and plan a little strategically. Secondly, I think its enough having to conquer 15 cities instead of 50.
No nation has more than 6 cities with 4 average. I think this way you can identify a little with your nation. Of course I have tried to face every civ with its historical circumstances.
I thank everyone for trying this scenario (it was a hell lot work) and would be really happy for some constructive critique.
France: Pretty well developed but surrounded by mighty enemies. Nevertheless, probably one of the easier civs.
Great Britain: Only civ that can build factories with a well developed country, not many cities though. The placement on an island pretty much guarantees for naval supremacy.
Prussia: Only 3 cities and relatively little land. At the start of the game the Prussian army is the one that fights most efficiently though.
Austria (Rome): Not very well developed and lacks one or two important technologies but has 5 cities and is allied with the city state of Budapest.
Russia: Faces severe problems in the beginning. The land is wide and undeveloped, there is a high amount of unhappiness and the army is pretty old-fashioned. The riches of the country, once worked, and the number of cities may turn the fate in favour of Russia in the long term.
Ottomans: As Russia the land is wide, undeveloped and unhappy. They have no rifles but Janissaries.
Sweden: A minor civ in the north. Did not play a major role historically so their power is relatively limited. There is no reason why sweden shouldnt be a surprise.
Egypt/Barbary states of northern Africa (Songhai): Not intented to be played but if you want to have a REAL competition, feel free to try. These nations lack some of the really handy techs like rifling and navigation.
It was important to me that you dont start with a vast empire with dozens of units but that you have to develop your empire and plan a little strategically. Secondly, I think its enough having to conquer 15 cities instead of 50.
No nation has more than 6 cities with 4 average. I think this way you can identify a little with your nation. Of course I have tried to face every civ with its historical circumstances.
I thank everyone for trying this scenario (it was a hell lot work) and would be really happy for some constructive critique.