(4-3) Sorry, but this one really doesn't matter if you don't get it with your capital or second city. Settle it later and it won't help you to one GP
Agreed. And unfortunately it's lasted by being judged as though it's in your first city, as compared to Causeway as though it's on the opposite end of the map to where you want to attack.
One last breakdown of the Merchant points: Even if it's a T1 settle, its contributions never change from 2 merchant points per turn. So, for the Classical Merchants, it takes 30 turns to recruit each so converting that into yields it's 3 faith per turn and a single amenity to your capital, then 6gpt and 3 tiles, then 30 turns for a trade route which you need to finish a commercial hub to activate. Yeah, no.
Duplicate upvote for Pio, as it deserves a top 5 spot.
Ik-Kil [23]
Mount Roraima [25]
Païtiti [30]
Pamukkale [7]
Piopiotahi [21]
Torres del Paine [24]
Tsingy de Bemaraha [1]
Yosemite [7]
Zhangye Danxia [1 - 3] ELIMINATED