natural wonders a bust?

Discussion in 'Civ5 - General Discussions' started by Mr_Wonka, Oct 25, 2010.

  1. Dark_Jedi06

    Dark_Jedi06 "Deus ex Machina."

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    Natural wonders add a bit of flair to the map. In my last game, Catherine had a city neatly placed in the shadow of the Barringer Crater just on the southern tip of the continent. It was a picturesque scene that I felt guilty shattering with my barrage of rockets and modern armor shells.

    They also add an incentive to exploration and another possibility for city-state quests. And who doesn't want aesthetically pleasing free happiness anyway?
     
  2. Mr_Wonka

    Mr_Wonka Chieftain

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    some cool ideas.
     
  3. GeBaLax

    GeBaLax Chieftain

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    I am not sure if this is a bug on my version/hardware or planned functionality in game, but my unit appeared to be unvisible when near Krakatoa (seemed like a ash cloud coverage), has anyone else have noticed this?

    Yeah, and hello to everyone, first post and already complaining :) about bugs, sorry. And it is not a complaint, this could be usefull if you need to keep your marines secret before invading.

    M
     
  4. GenericPlayer

    GenericPlayer Warlord

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    I am ok with the way Wonders are implemented from a bonus perspective, but I am disappointed with the choice in Wonders. I don't understand how Old Faithful, the Grand Mesa and the Barringer Crater are all there and Mt Everest/Victoria Falls/Niagra Falls, and other much more well known natural wonders did not make the cut. Is the Rock of Gibraltar really more wondrous than the sight of 'snow at the equator' on Mt Kilimanjaro?

    The wonders feel like they were selected by the Marketing department to appeal to people in markets they wanted the game to perform well in.
     
  5. Escalate

    Escalate Chieftain

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    Apart form additional hapiness, wonder's bonus tile yield is good enough...

    but what (the hell) happen with game mechanic that make wonder tile's cost ridiculous expensive to buy and cultural border growth avoid them like plague, I can't figure it out...
     
  6. Ahriman

    Ahriman Tyrant

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    I like the natural wonders. I think the main problem is that there are too few of them.
    Not too many per map, but too few in general, so we keep seeing the same handful game after game.

    Triple the number to choose from, and have several different names for the same graphic, then these would be more interesting.
    Also, consider giving an extra boost to the *first* discoverer. Like a one-shot culture boost or something.
     
  7. HorribleHarald

    HorribleHarald Warlord

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    It looks like Natural Wonder is somehow a mountain even if NW is not a mountain. Well, it gives production and gold from tile, but I can build observatory next to it.
    I expected that NW gives extra bonuses if I have it inside my border, but can I get more than what tile gives? More happiness or gold?
     
  8. Ahriman

    Ahriman Tyrant

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    The only advantage of having within your borders is tile yield. Same happiness whether inside or out, AFAIK, +1 per NW.
     

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