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Nature In Revolt Issue

Discussion in 'Rise from Erebus Modmod' started by Camper Joe, Apr 8, 2010.

  1. Camper Joe

    Camper Joe Chieftain

    Joined:
    Apr 8, 2010
    Messages:
    34
    Location:
    Michigan, USA
    Hey folks.. I am currently in a somewhat uneventful and boring game playing as the Illians. I have been largely unable to expand because of these blasted sabertooth packs and sword spiders. So, of course, I beeline for Nature In Revolt.. Bad idea. I am allied with Cerunnos (Spelling?) but the spiders are still hostile towards me. Now, this would be all good and dandy, but my new cities have spider lairs within their borders, which I cannot destroy due to my being allied with Cerunnos. So, I find myself under constant spider siege, and no way to end it.

    Is there a way to declare war on Cerunnos again? And if not.. I figured I'd bring this to someone's attention.. Haha, hopefully I can save someone else from a silky death at the fangs of these malevolent beasts. Thanks for reading, cheers.

    -Joe
     
  2. Valkrionn

    Valkrionn The Hamster King

    Joined:
    May 23, 2008
    Messages:
    14,450
    Location:
    Crestview FL
    There's currently no way to declare war with Cernunnos, but the spiders you mention will no longer be HN next version. Just Archos versions. ;)
     
  3. Lprsti99

    Lprsti99 Chieftain

    Joined:
    Apr 24, 2010
    Messages:
    4
    Actually, there is. I was playing one game (as Scions, I believe, though I could be wrong), and had built Nature's Revolt. Quite a few turns later, a smaller civ asked to become my vassal state, which I accepted. Immediately, and irrevocably (save a reload, which I did), my civ declared war on Cernunnos (I assume because the protecting civ immediately declares war on any nation the smaller civ is currently at war with when accepting vassalage). Which, now that I think about it, is probably a bug :p.

    EDIT: Also reported in the bug thread.
     
  4. BiffQJ

    BiffQJ Warlord

    Joined:
    Apr 14, 2005
    Messages:
    119
    I've had the exact opposite happen. When I force a civ to become my vassal after a war, they take on my peace trait. So maybe when it's an optional vassalage, you take on their war, when it's forced, they take on your peace?
     
  5. Lprsti99

    Lprsti99 Chieftain

    Joined:
    Apr 24, 2010
    Messages:
    4
    If all else fails, go into the world builder and delete the lairs :p

    I'd guess it's based on who initiates the vassalage agreement.
     

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