Gary Childress
Student for and of life
I have an idea for setting up naval warfare in my mod and I'm wondering if this sounds practical or if anyone can think of any major problems with it.
1. Give all surface ships an attack value of only 1.
2. Give all surface ships bombardment values.
3. Give all surface ships lethal sea bombardment.
4. Give submarines no bombardment, however, give them a higher attack value than surface ships and a higher defense value than surface ship attack values.
5. Give all surface ships moderate defense values below the attack values of submarines.
Result: Any surface ship stumbling accidentally upon a submarine will no doubt lose the confrontation. However, in company with a destroyer with "detect invisible", surface ships would be able to sink submarines using bombardment. Also all surface combat would consist only of bombardment. Submarines would have a good chance of sinking surface ships having a high attack value while surface ships have slightly lower defense value. No more battleships sinking submarines unless they are in company with a "detect invisible" escort. This of course makes destroyers utterly essential for naval combat. Early, Pre-Sonar destroyers could have attack values just above submarine defense values, however they would not have detect invisible and their attack values would still be below battleship and cruiser defense values.
Of course an additional concern would be whether the AI would utilize bombardment against other surface ship targets.
1. Give all surface ships an attack value of only 1.
2. Give all surface ships bombardment values.
3. Give all surface ships lethal sea bombardment.
4. Give submarines no bombardment, however, give them a higher attack value than surface ships and a higher defense value than surface ship attack values.
5. Give all surface ships moderate defense values below the attack values of submarines.
Result: Any surface ship stumbling accidentally upon a submarine will no doubt lose the confrontation. However, in company with a destroyer with "detect invisible", surface ships would be able to sink submarines using bombardment. Also all surface combat would consist only of bombardment. Submarines would have a good chance of sinking surface ships having a high attack value while surface ships have slightly lower defense value. No more battleships sinking submarines unless they are in company with a "detect invisible" escort. This of course makes destroyers utterly essential for naval combat. Early, Pre-Sonar destroyers could have attack values just above submarine defense values, however they would not have detect invisible and their attack values would still be below battleship and cruiser defense values.
Of course an additional concern would be whether the AI would utilize bombardment against other surface ship targets.


so time spent here isn't as great lately. but i'm still around