Dear Civfanatics, the NC 217 is supposed to be loaded with big synergies between Leader, Map type and extra Challenge. And once again, we want our game to reflect the real historical actions that made our leader so big. Most of you know Abraham Lincoln (1809-1865) only as a notorious wimp who is usually attacked in the early game by some horse-stable-smelling Ghengis or the conditioned Shaka-Bulldog (if not by the human player himself). But every little child knows that he was the driving force behind the emancipation movement (nothing to do with the parity of men/women but with the “liberation of men from someone else's hand”). He took a firm stand against slavery that represented at the time the most important economic pillar especially for the farmers. He did not believe, bye the way, in a successful integration of former black slaves into American society, so his solution after the liberation consisted in sending those men back to their countries of origin. There exist until today some wannabe-historians who consider him therefore a “racist” and “segregationist”. And we are going to do the same? YES. We wanna become Secretary-General of the UN and abolish slavery once and for all by official vote. And why not, in the same breath, winning a diplo game? As this is a long road to travel, we must begin already earlier to set a good example. That means: The first time you switch out of "Slavery" (to whatever civic is available at the moment), you can never go back. You are allowed to swing back ONCE to "Serfdom" (if you really want to), but that's all. Let's talk about synergies. There is no other leader and map that could be more adapted to this challenge. The CHA trait helps us to raise the happy cap in the cities, the PHI trait makes it much more appealing to let the citizens do a specialist job instead of whipping them away. The Arboria map does not only keep the cities healthy, it also provides enough chops in every new town. So the slavery tool, that is almost essential for the basic build-up in new settlements, can be more easily replaced by several guaranteed chops. Bye the way, the map has been regenerated once and is completely uncooked. I don't even know who else is there. I just know that there will be a lot of those sweet 31 Deer tiles you can also settle on! Our starting techs Agri/Fishing will be certainly of some use if you take a look at the starting position: However, the UU (Navy Seal = marine with "march" + 1-2 first strikes) follows a completely different techpath than Mass Media (= United Nations) while the UB (Mall = Supermarket +20% ) is only one tech away from Electricity and can come into play. And here comes the last part. To compensate a little bit for the loss of slavery, I have gifted Democracy to the human player (while Lincoln is patting on my back....) This last modification is written into the “challenge saves” that come w/o huts + events in order to prevent the game from becoming too imbalanced. "Emancipation" will help to grow cottages faster, especially when there is no way to enslave those poor countrymen. US, Security bureau and Statue of Lib. are certainly only for much later! ! Don't forget to give the barbs their appropriate starting techs, I am sure you know how that works ! Have fun and remember you don't have to play peacefully at all! No matter how much someone hates you, having become your vassal, he must vote for you!