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Need a MOD that turns Civ5 into Civ6 (Governers, Envoys, etc)

Discussion in 'Civ5 - General Discussions' started by King Phaedron, Aug 21, 2020.

  1. King Phaedron

    King Phaedron Chieftain

    Joined:
    Oct 9, 2017
    Messages:
    93
    Gender:
    Male
    Civilization 6 is an unfixable mess. The terrible AI, Inconsistent Rules, inability to puppet or generate gold, faith, science without selecting a city project every turn, the constant timeline interruption everytime your bomber destroys an armada or army, it's downright atrocious, it really is.

    I want to go back to playing Civ5. The AI here is good, the Movement system is polished, the cities are easier to manage, but I like the Envoys, Governers, Districts, Housing, and in general all of the Civ6 ruleset. Except for the World Congress, that was much better in Civ 5.

    Is there like a MOD that changes a lot of the rules for Civ5 to that of Civ6?
    Civ5 Brave New World is a very stable and polished game.

    I suspect it would be easier to change the Civ5 systems, then to fix the problems in Civ6

    What are your thoughts?
     
  2. salty mud

    salty mud Deity

    Joined:
    Feb 21, 2006
    Messages:
    4,883
    Location:
    die Schweiz
    Try Vox Populi, which introduces a local city happiness system, with some submods, such as unique city states. I think districts are not possible. Civ VI was fully built and designed around their use whereas Civ V wasn't.

    What you're asking for is unfortunately an impossible mix of Civ V and VI; ultimately, you must decide which game you prefer.
     

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