need help editing Full of Resources terrain

[to_xp]Gekko

QCT junkie
Joined
Dec 16, 2005
Messages
7,950
Location
Seyda Neen, Vvardenfell
The Balanced mapscript tweaks TerrainGenerator a bit in order to remove some bad terrain ( snow/tundra, jungle and deserts ) . I'm trying to get the same behaviour from the Pangaea code bundled with Full of Resources, however the terrain generation code there is a bit different and I can't figure out how :/

Thanks in advance for any help! :)
 
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