Need some Civ II help/advice

LeeCiv12

Chieftain
Joined
Mar 2, 2010
Messages
1
Hi chaps,

I have recently started playing civilization II for the Playstation (I have a Playstation 2) and I am struggling to crack it...I have picked up rough ideas, but I always get to the same point...early on, where I am literally stuck.

When I start the game, I build a city (prefrebly near some water)then a settler and an Irrigation...then build another city, repeat 3 or 4 times...then connect them with roads...I than hammer through Wonders (hanging gardens, pyramids etc), I try and beat the computer at this...though sooner or later I get to the point where no matter what I do, I loose money and cant make any, or I get raped by these damn civil disorders...

I am just wondering, can anyone give me some tips, hints...general advice on how to go about the game?

Thanks.
 
Try this thread:

http://forums.civfanatics.com/showthread.php?t=298489

Build more cites. 3-4 cities is not nearly enough to support large wonderbuilding efforts. You shouldn't be building all the wonders anyway; build the ones you think will be most valuable to you and let the computers get the others while you build up your civilization.

Think about what you want your cities to do, and remember this: the game advice is probably wrong. Move your citizens to the squares that provide the most resources (or those that you need the most). Increase your city trade by building roads on "flat" squares (plains, grassland, desert) that your citizens are working. If you build buildings, make sure that they will be useful. For example, before building a marketplace, check the tax production of the city. A marketplace increases that number by 50% (rounded down). If your city is only producing 1 coin, the marketplace will do you no good, but will cost you 1 gold per turn maintenance, plus the shields it took to build.
 
I haven’t played Civ II on the PS2, but if the game is substantially similar to the PC version, then the first change to make in your early game strategy is to use your settlers to build new cities, not to make roads. Making new cities should be an ongoing process. Populate your entire land mass and if you’re on an island, populate it quickly and migrate to another island.

For the early game, here’s a sample build order (assuming Deity level):

Settler 1 build City A
Settler 2 explore, build City B
City A make warrior, make settler 3
City B make warrior, make settler 4
Settler 3 builds City C
Settler 4 builds City D
Cities A and B make 2nd warrior (or horseman).
City C make warrior, then settler 5
City D makes warrior, then settler 6
Settler 5 builds City E
Settler 6 builds City F
Cities A and B build temple
Cities C and D make 2nd warrior (or horseman)
Cities E and F make warrior, then settlers 7/8
City A and B start building wonder
Etc.
 
I used to play a lot on the ps version. The main difference I found is the terrain was always a lot worse than the PC version chucks up. They're other differences too: Trade (using vans/freights) is simplified and not as effective as the pc version - this makes democracy not as effective, I used to stay in communism after it was discovered until the end of the game. Another thing is the max no of cities is 128 in total for all civs, if you play a large game you soon eat them up and have to capture AI's cities.
 
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