TenaciousHugo
Chieftain
- Joined
- Oct 8, 2016
- Messages
- 4
Game settings:
Difficulty = Noble
Size = Huge
Map = Giant Earth Map (Ancient Resources)
Speed = Marathon
Nation = England (Techs are Fishing and Mining)
Any tips for this start?
I've got one Wheat NE (London will be the reference point unless otherwise specified), another 2 N and one more SW, as well as Cows 2 W and Sheep NW and fish 1 NE 1 N. All techs are gonna take more than 50 turns, so there's no point in making a worker (21 turns) and slowing my growth. Should I go for Mysticism (40) to fight a culture war with the Dutch and French? Go for sailing (70) to colonise Ireland and explore the mainland? Or get my whip on early and just rush Bronze Working (84)? Or something else entirely? I'm not at all experienced at playing an island nation whether on this map or on randomly generated civ maps, so any tips regarding that are welcome as well. Please explain the reasoning behind your suggestion, so I can apply it to other starts. General plans of action would also be great, (eg: research sailing so you can take Ireland and make sure to get the Hebrides Islands within your borders).
Any links to AARs for island nations would be awesome.
I'll drop a poll for the techs if you don't want to make a post but still want to suggest something.
Difficulty = Noble
Size = Huge
Map = Giant Earth Map (Ancient Resources)
Speed = Marathon
Nation = England (Techs are Fishing and Mining)
Any tips for this start?
Spoiler :
I've got one Wheat NE (London will be the reference point unless otherwise specified), another 2 N and one more SW, as well as Cows 2 W and Sheep NW and fish 1 NE 1 N. All techs are gonna take more than 50 turns, so there's no point in making a worker (21 turns) and slowing my growth. Should I go for Mysticism (40) to fight a culture war with the Dutch and French? Go for sailing (70) to colonise Ireland and explore the mainland? Or get my whip on early and just rush Bronze Working (84)? Or something else entirely? I'm not at all experienced at playing an island nation whether on this map or on randomly generated civ maps, so any tips regarding that are welcome as well. Please explain the reasoning behind your suggestion, so I can apply it to other starts. General plans of action would also be great, (eg: research sailing so you can take Ireland and make sure to get the Hebrides Islands within your borders).
Any links to AARs for island nations would be awesome.
I'll drop a poll for the techs if you don't want to make a post but still want to suggest something.
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