Need some modding help please

craminu

Chieftain
Joined
Mar 31, 2013
Messages
10
Hello Civ players.


i need some assistance in coding an mod file i do want for civ 5.

I have been reading modding tutorial and watch some mod videos on youtube.

However after making an "mod" that i liked, i cant seem to get it to work.

If anyone could pls point me to were i made some critical mistakes and assist me on making this mod i want correct, i would be very happy :)

Civ5G&K gold

Regards Craminu
 

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Moderator Action: thread moved to main Creation & Customization forum, only finished mods in the modpack section please :)
 
Can you be clearer on what you mean by "can't seem to get it to work"? Can you activate it in the mod browser?

If so, did you enable logging in your config.ini and check database.log? (Note that there are a number of errors in there that show up with the game unmodded)
 
Can you be clearer on what you mean by "can't seem to get it to work"? Can you activate it in the mod browser?

If so, did you enable logging in your config.ini and check database.log? (Note that there are a number of errors in there that show up with the game unmodded)


Hia Nutty.

Yes it will activate in mod browser.

however none of the changes i tried to make in the xml mod seem to work.
The policies still have the normal restrictions. I would like to have the all open togheter(the era restriction i would still like to have).

I have tried to mix around using modbuddy. But the changes i have tried to code into the mod file, will not activate in game.

no barbrbarian xp cap. and faster spawn.

I did try to make several xml files in same mod, to see if that was easier to get the mod to work. The first building text were i uppgraded happiness to colosseum also not only did effect only that building, but evry building got +5 happiness??.

Yes logging in enabled, and some errors did appear that i manage to get rid off. But mod still wont work, meaning nothing is changed ingame while it is activated.

Hope this made an bit more sense. I know i have made some critical coding mistakes, or something else. I just cant seem to find out were and what. Hoping someone here could help by viewing the txt file ive attached, and telling my what and were?

Regards Craminu
 
Can you post two screenshots: one of Database.log and one of your ModBuddy setup (specifically the screen where you added files to the Database?
 
added screenshots.


Only mod activated is the one i am trying to make ;)
 

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I did not spot any errors in the setup of the mod (make sure that "Import into VFS" is not set to true for any of your files). Nor are any errors showing up in the log and you said you had it enabled, so the XML is syntactically correct.

In your "Defines" try:

Code:
<Defines>
                <Update>
			<Where Name="BARBARIAN_MAX_XP_VALUE">
                        <Set Value="-1"/>
		</Update>
		 <Update>
			<Where Name="BARBARIAN_CAMP_ODDS_OF_NEW_CAMP_SPAWNING">
                        <Set Value="10"/>
		</Update>
</Defines>

And in your PolicyBranch_Disables:

Code:
<PolicyBranch_Disables>
       <Delete/>
</PolicyBranch_Disables>
 
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