cephalo
Deity
Hi,
I'm working on a new map script for FFH(heres the latest version), and I'm going to do some re-working of the placement of towers, barrows and unique improvements for the map. I would like each of the unique buildings to be in an appropriate, visually appealing area rather than just splattered randomly.(sometimes on the map edge, blegh)
That said, I would like to know some more lore regarding where these buildings would likely be found, and unfortunately the wiki has been knocked out of commission for some time. These are the buildings in question (from the Improvement xml file):
IMPROVEMENT_BROKEN_SEPULCHER
IMPROVEMENT_MIRROR_OF_HEAVEN
IMPROVEMENT_DRAGON_BONES
IMPROVEMENT_LETUM_FRIGUS
IMPROVEMENT_ODIOS_PRISON
IMPROVEMENT_POOL_OF_TEARS
IMPROVEMENT_PYRE_OF_THE_SERAPHIC
IMPROVEMENT_REMNANTS_OF_PATRIA
IMPROVEMENT_TOMB_OF_SUCELLUS
IMPROVEMENT_YGGDRASIL
I'm working on a new map script for FFH(heres the latest version), and I'm going to do some re-working of the placement of towers, barrows and unique improvements for the map. I would like each of the unique buildings to be in an appropriate, visually appealing area rather than just splattered randomly.(sometimes on the map edge, blegh)
That said, I would like to know some more lore regarding where these buildings would likely be found, and unfortunately the wiki has been knocked out of commission for some time. These are the buildings in question (from the Improvement xml file):
IMPROVEMENT_BROKEN_SEPULCHER
IMPROVEMENT_MIRROR_OF_HEAVEN
IMPROVEMENT_DRAGON_BONES
IMPROVEMENT_LETUM_FRIGUS
IMPROVEMENT_ODIOS_PRISON
IMPROVEMENT_POOL_OF_TEARS
IMPROVEMENT_PYRE_OF_THE_SERAPHIC
IMPROVEMENT_REMNANTS_OF_PATRIA
IMPROVEMENT_TOMB_OF_SUCELLUS
IMPROVEMENT_YGGDRASIL