Negative total resources

muhtesem insan

Amateur Revolutionary
Joined
Jun 14, 2010
Messages
563
Location
Istanbul
I have an interesting bug. My total uranium is negative.
 

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That's not a "traditional" bug.
I think that happens when you have lets say a City A with access to (for example)uranium. Now you build units, which require uranium. Now you have 0 of that resource of course. When your City A gets captured by another civ now you get a negative resource count.
 
That's not a "traditional" bug.
I think that happens when you have lets say a City A with access to (for example)uranium. Now you build units, which require uranium. Now you have 0 of that resource of course. When your City A gets captured by another civ now you get a negative resource count.
Nope, that's not it. If it were the case then it would be 0 Total, 4 used. I didn't have anything that uses uranium. But in my case it's -4 total, 0 used.
 
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