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Nes2 I

Discussion in 'Never Ending Stories' started by das, May 10, 2004.

  1. das

    das Regeneration In Process

    Joined:
    Apr 8, 2001
    Messages:
    19,309
    Location:
    Ekaterinburg (Sverdlovsk), Russia
    NES2 I

    Yup, I decided to start a new NES at last.

    DO NOT POST UNTIL I SAY YOU CAN!

    Setting

    This is set in a completely different world, differing from the middle ages. Same as most of my NESes.

    This is 1901. One year passed since the nations of the world passed into the 20th Century. Despite the technological breakthroughs in the latter half of the last century and now, some countries did not notice this to be a new era – apart from their politicians who DID notice that the old world order has crumbled everywhere else. Other countries, having just undergone rebellions, coups, secessions and civil wars (as the long-term results of the 1889-1897 World War One), are now reigned by new governments. Old alliances crumbled. Entire countries ceased to exist. Now is truly a new age, not just a new century. A new era, and it is up to you what will happen in it.

    For your usage, each nation has a national background.

    Introduction

    Some of you (those of the new wave of NESers especially) may be confused by me calling this NES NES2 I. Well, you see, “NES” was kinda the name of my first NES series, the other people started adding in their names, the “st” and a catchy title.

    Now I plan to start a new NES, for the first time in over a year. Since I lost count of how much exactly NESes I had, I decided that this should be my second series, thus “NES2”. The Roman number is easily understood.

    Now that we are settled on that matter, let’s begin with the rules. Some of them are my old ones (okay, most of them aren’t). Others – are new, well, for my NES series.
     
  2. das

    das Regeneration In Process

    Joined:
    Apr 8, 2001
    Messages:
    19,309
    Location:
    Ekaterinburg (Sverdlovsk), Russia
    Players, stories, orders, countries, NPCs, updates, map.

    Okay, now this is perhaps “what’s new”. You see, back in my times (I know how this sounds), people didn’t have updates, decided outcomes for battles by themselves, mods played countries, and instead of orders we had everything inside the story. Naturally, that wasn’t very comfortable for everyone back then, especially since I kept to the proud and now-forgotten tradition of actually keeping a timeline. Here is what we will have:

    Players – no limit, for now. I will not play.

    Stories – not necessary, but very encouraged. Good story-writers would get, time to time, bonuses based on their stories.

    Orders – orders in a list. Please, not only stat-based and military orders – I encourage innovative solutions of various problems, like attaching AT mines to dogs, removing swamps and rainforests in massive programs, making government reforms and many other such. There will also be projects – the local analog of wonders, but more about that later.

    Countries – pick a NPC, create your own (tell me where and tell me some details – ruler, brief history, culture - and I will give you the stats) or start a rebellion or demand for independence. Note that these are not bound to succeed. If your country is in dire straits, you can switch country or flee and establish a “government in exile” and lead the resistance movement. If there is a civil war, you should probably pick a side or both sides could storm at the government forces – unless “government forces” is one of the sides in the civil war.

    NPCs – lol, considering they’re NPC, I will play them, kinda. Same as the NPCs in all other NESes of late.

    Updates – these should be when it is convenient for both me and the players. I will try to update every two days, but if more then just one player is against, then it will be postponed until the third day. Updates will feature world news, random events and a special “spotlight” report – looking in-close at either a world event, either a random event. One turn will equal a year.

    Map – I will use Jason’s, though the lack of: Gibraltar, Dnepr, Aral Sea, several African lakes, Lake Balkhash, and Lake Baikal – especially the later – seem to me rather... strange. I will put in cities (black circles), fortifications (line of black squares) and dissent areas (white areas). Some countries will have province/state borders within them, these will be thin black borders as opposed to usual black borders.

    Government

    Government – is your form of government. Please note that while you can get any (reasonable) government, government change can increased OR decrease cultural strength, according to the sentiment of your people.

    Technology Level

    Will use the age system. It is the same as in other NESes of other people, ofcourse the ages are not identical. As ages go, I might add some new stats – some of the stats – just from top of my head - being nuclear power, space forces and such. This starts in Early Modern Age.

    Early Modern Age: infantry, tanks, planes, submarines, battleships
    Middle Modern Age: mechanized infantry, better tanks, planes, carriers, nuclear weapons
    Late Modern Age: space satellites, stealth planes, laser-guided weapons, biological weapons, advanced fuels
    More to come...

    Military

    That will, as of now, consist of army, navy, air force. These will be number-based as it gives more versatility. These will be represented in divisions, task forces, air wings.

    What will you have in it? Anything that is allowed by your tech. level! Infantry, tanks, cavalry – you name it. Each “stat-growth” will increase any part of military by 5.

    Using advanced tactics and strategy is advised. If you just order “attack enemy on the border with 10 divisions”, I will think that you order me to launch a mere charge at the enemy. That might work, but rarely.

    Economy

    This is the most original part, I think. It will be in word-levels. Unlike in the other NESes, you don’t have to pay economy levels to do anything (my reasoning is that no matter what some people say, national economy is not as unstable and absurd as to rise and drop in turns as the years go). You can increase two stats once or one stat twice per turn – apart from economy, which you can increase only once per turn, and only if you don’t increase any other stats.

    If you want to hurry up a project by two turns, you can sacrifice an economy level, please note that you can do it only once during a project. Otherwise you can sacrifice an economy level to be able to increase all six “increasable” stats once during one turn, or three stats twice. You cannot increase a stat more then twice within a turn, apart from military stats, which you can, in case of a “sacrifice”, grow thrice (meaning two military stats thrice). Never more then thrice though.

    Economy can, just like any other stat, grow or decrease due to random events. However it is even more influenced by random events then other stats as this is the crucial one.

    Depression-Bankrupt-Recession-Very Poor-Poor-Normal-Good Enough-Rich-Very Rich-Richest- Economic Powerhouse-Monopoly

    Education

    This is just how your people are... educated, I guess. Obvious enough. With a good education, you have better chances of receiving a good random event, as educated people can often come up with miscellaneous not-crucial but still helpful discoveries. It also affects just how advanced are your weapons, and thus the success of your army in a battlefield.

    Once someone reaches Enlightenment education, he becomes able to randomly to get the next age at any following turn. When he does, he loses two education levels.

    None-Dumb-Illiterate-Tolerable-Literate-Educated-Well Educated-Academic-Enlightenment

    Culture

    This is how culturally strong your nation is. A nation with a strong culture is less likely to fall into a civil war, and it’s people would resist most invaders and otherwise help their government. This also influences army morale. A weak culture is unlikely to be as resistant to outside threats, there are often rebellions and defections.

    None-Divided-Untrusting-Average-Strongly Cultured-Patriotic-Hyperpatriotic-Jingoist-Uberpatriotic


    Projects


    Local equivalent of wonders (that name is inappropriate in most NESes, as these are often modernization programs, national revival and other PROJECTS, not just huge and magnificent buildings). You tell me what it does, I tell you how long do you build it. You don’t have to mention it is being worked on every turn. You can sacrifice an econ. level once for a project to speed it up by two turns. Only three per age for one country.

    Nation Background

    Some may think I stole this from EQ, but I got that an idea once, long, long ago. I know noone is likely to believe that, lol...

    To better fit in as the ruler of your country, you will have a brief history of each country. It will change as the NES goes, TIME TO TIME – after the end of a major era, such as the beginning/end of a world war, rise/fall of an empire, and other such.
     
  3. das

    das Regeneration In Process

    Joined:
    Apr 8, 2001
    Messages:
    19,309
    Location:
    Ekaterinburg (Sverdlovsk), Russia
    TEMPLATE
    Nation Name
    Capital:
    Ruler:
    Government:
    Tech. Level:
    Army:
    Navy:
    Air Force:
    Economy:
    Education:
    Culture:
    Projects:
    Nation Background:

    PCs:

    Dominion of the Colonies (DC)
    Capital: Boston (oops...)
    Ruler: President Jonathan Strong/erez87
    Government: Democracy
    Tech. Level: Middle Modern Age
    Army: 46 divisions
    Navy: 26 task forces
    Air Force: 39 air wings
    Economy: Recession
    Education: Enlightenment
    Culture: Hyperpatriotic
    Projects: Nuclear Project (Done!), Space Program (1/9)
    Nation Background: the Dominion of the Colonies, a former British colony, is on the rise with territorial expansion and increased diplomatic activity. In this new war, it took Madagascar’s side against the Comintern and Russia.

    Aztec People’s Republic
    Capital: Tenochtitlan
    Ruler: Comrade Panchezuma/Cuivienen
    Government: Communism
    Tech. Level: Late Modern Age
    Army: 69 divisions
    Navy: 34 task forces
    Air Force: 28 air wings
    Economy: Economic Powerhouse
    Education: Well Educated
    Culture: Jingoist
    Projects: Rebuilding Program (+4 Economy, +1 Culture) (Done!), Nuclear Project (Done!), Project Summer (secret) (Done!)
    Nation Background: Azteca some say to be the second most powerful Comintern nation, with good leadership and numerous oil sources. It does not dare challenge Germany, though, and is fighting against the DU.

    British Commonwealth
    Capital: London
    Ruler: ?/Sgt.Hellfish
    Government: Social Democracy
    Tech. Level: Late Modern Age
    Army: 124 divisions
    Navy: 75 task forces
    Air Force: 34 air wings
    Economy: Very Rich
    Education: Well Educated
    Culture: Average
    Projects: The Royal Aviation (+2 air force, +1 navy) (Done!), The Royal Navy Expansion (+8 navy) (Done!), The Cheshire Project (nuclear project) (Done!)
    Nation Background: British Commonwealth (England, Wales, Scotland, West Africa) is in the crossroads. Albeit the British Empire was crushed in WWII by Russia and Germany, it is now allied to the two nations in their attack on Scandinavia... and in WWIII.

    Iberian Republic
    Capital: Lisbon (oops...)
    Ruler: President Juan Lopez/thebignastyone
    Government: Democracy
    Tech. Level: Early Modern Age
    Army: 71 divisions
    Navy: 46 task forces
    Air Force: 24 air wings
    Economy: Normal
    Education: Well Educated
    Culture: Hyperpatriotic
    Projects: STD (+2 Culture, +2 Army) (Done!)
    Nation Background: Iberia, despite fighting on the “wrong” side of WWII, did not lose anything in it. It is - or was - the most democratic “democracy” in Europe, but the new leadership is taking some rather peculiar steps.

    Burgundy
    Capital: none
    Ruler: General Alexander Petrбn/IceEye
    Government: Fascism
    Tech. Level: Middle Modern Age
    Army: 39 divisions
    Navy: 7 task forces
    Air Force: 3 air wings
    Nuclear Arsenal: 0 A-Bombs
    Economy: Bankrupt
    Education: Tolerable
    Culture: Patriotic
    Projects: Petrбn Plan(+2 culture, +1 economy) (Done!), Statue of Freedom (+2 army, +1 economy) (Done!), Project Werewolf (partisan activities in Burgundy) (Done!)
    Nation Background: Burgundian Liberation Army continues to fight on against communist Germany and France, despite all odds hoping to reclaim their homeland, recently declaring themselves a nation once again. But what can it really do against the Comintern?

    People’s Republic of Germany
    Capital: Germannia
    Ruler: Josef von Dunkelheit/stalin006
    Government: Communism
    Tech. Level: Late Modern Age
    Army: 23 divisions
    Navy: 12 task force
    Air Force: 84 air wings
    Nuclear Arsenal: 0 A-Bombs
    Ehre Korps: 41 divisions, 25 air wings
    Economy: Monopoly
    Education: Academic
    Culture: Uberpatriotic
    Projects: First Five Year Plan (+2 Education, +1 Economy) (Done!), Germannia (capital moved to Germannia, +1 culture, +2 economy, +1 education) (Done!), Nuclear Project (Done!), Project Aurora (space program, propaganda effect, +1 Education, +2 Economy) (Done!)
    Nation Background: PRG is continuously on the rise, one of the first tier powers and the leader of the Comintern. The new WWIII, started over Scandinavia, will either ensure German domination, either undo it.

    Finland
    Capital: Helsinki (oops...)
    Ruler: Lysenko/Sheep2
    Government: Democracy
    Tech. Level: Middle Modern Age
    Army: 60 divisions
    Navy: 3 task forces
    Air Force: 24 air wings
    Nuclear Arsenal: 0 A-Bombs
    Economy: Rich
    Education: Beyond Enlightenment
    Culture: Strongly Cultured
    Projects: National Unification Project (+1 Economy, +2 Culture) (Done!), Nuclear Project (Done!), FSP (space program) (7/15)
    Nation Background: Finland, throughout early 20th century had a pro-Russian and pro-German policy, de facto being the first social democracy (albeit not as much as Russia and Britain today). Frol Lysenko's presidency brought radical changes that were not accepted by the general public. Having suddenly encouraged Scandinavism, Finland "provoked" WWIII.

    Federal Republic of Russia
    Capital: Moscow
    Ruler: President Alexander Smirnov/tossi
    Government: Social Democracy
    Tech. Level: Late Modern Age
    Army: 175 divisions
    Navy: 62 task forces
    Air Force: 97 air wings
    Nuclear Arsenal: 5 A-Bombs
    Economy: Rich
    Education: Enlightenment
    Culture: Jingoist
    Projects: OFPD (+2 air force, +2 economy) (Done!), Petrograd Aviation Production Association (+3 air force, +2 economy) (Done!) Nuclear Project (Done!), Codename: Petrograd (classified) (Done!), Space Program (6/9), Codename: Nadezhda (secret) (1/20)
    Nation Background: Russia is a great power once again, despite Finland's nuclear strike in the beginning of WWIII. Allied with Germany and Britain, it begun to reclaim it's "last colony" (apart from Madagascar).

    Liberian Empire
    Capital: Freetown (oops...)
    Ruler: Prime Minister Mosi Ndukama/Daniel Khan
    Government: Constitutional Monarchy
    Tech. Level: Middle Modern Age
    Army: 79 divisions
    Navy: 28 task forces
    Air Force: 38 air wings
    Economy: Good Enough
    Education: Academic
    Culture: Hyperpatriotic
    Projects: Nuclear Project (Done!)
    Nation Background: Liberian Empire is one of Madagascar's main allies in WWIII. A fellow African power, it's expansion was often blocked by Britain and now, Congo. That, in Liberian opinion, should go no farther. However, early in WWIII, it did not act well.

    Madagascar
    Capital: Sarinosko (oops...)
    Ruler: President Alec Lenin/Jason The King
    Government: Democracy
    Tech. Level: Middle Modern Age
    Army: 73 divisions
    Navy: 59 task forces
    Air Force: 54 air wings
    Nuclear arsenal: 2 A-Bombs
    White Helmets: 18 divisions
    Economy: Good Enough
    Education: Academic
    Culture: Strongly Cultured
    Projects: Professional Armed Services (+1 army, +1 nave, +2 air force, improve military training to European standard) (Done!), Project Green (creates an elite peace keeping division) (Done!), Project Gun (better, faster, stronger tanks) (Done!), Nuclear Project (Done!), Project Propel (strategic missiles) (Done!), Toliera Project (classified) (Done!), Project Lenin (space program) (2/7)
    Nation Background: Madagascar, Germany's main opponent, is the leader of DU - although recently, it's grip was slipping. It now reunified what's left of DU in a crusade against communism - in WWIII.

    Republic of Turkey
    Capital: Uskudar
    Ruler: President Mustafa Kemal/North King
    Government: Republic
    Tech. Level: Late Modern Age
    Army: 98 divisions
    Navy: 40 task forces
    Air Force: 24 air wings
    Nuclear Arsenal: 3 A-Bombs
    Economy: Good Enough
    Education: Enlightenment +2
    Culture: Untrusting
    Projects: Codename: SAFFRON (nuclear project) (Done!), Six-Years Project (+2 Education, +2 Economy) (2/6)
    Nation Background: Turkey, formally reestablished after WWII, is a prospering neutral power.

    Arabian Caliphate
    Capital: Baghdad
    Ruler: Ali Mohammad/conehead234
    Government: Theocracy
    Tech. Level: Late Modern Age
    Army: 106 divisions
    Navy: 68 task forces
    Air Force: 60 air wings
    Economy: Monopoly +1
    Education: Enlightenment +2
    Culture: Jingoist
    Projects: Operation Jihad (+2 army, +1 culture) (Done!), Secret Project (effects classified) (Done!), Arabian Reconstruction (+3 economy) (Done!), Suez Reconstruction (rebuilds Suez Canal) (Done!), Operation ECAPS (classified) (Done!)
    Nation Background: Arabia is still alive and prospering thanks to oil and the Suez Canal, and seems to be fairly neutral in the new WWIII. However, calls for democracy are increasing...

    Indian Regenthood
    Capital: Bombay
    Ruler: ?/Erik Mesoy
    Government: Parliamentary Regency
    Tech. Level: Late Modern Age
    Army: 131 divisions
    Navy: 67 task forces
    Air Force: 83 air wings
    Economy: Economic Powerhouse
    Education: Beyond Enlightenment
    Culture: Uberpatriotic +1
    Projects: New India Program (+1 education, +2 air force, +2 culture) (Done!), Counter-Culture Militarization (+3 army) (Done!), Capital Centralization (+3 Economy) (Done!), Project GREEN (classified) (Done!), FENS (+2 Economy) (Done!), Minor Nuclear Weapons (+50 divisions, nuclear-powered rifles) (3/12)
    Nation Background: India is in a peculiar situation. It has recovered from the Black Army invasion, but it is becoming unstable with the Nasi Party, and nationalists call for conquest of Pakistan. And the Regency is divided between people supporting DU and the Comintern...

    United Korean Republic
    Capital: Seoul
    Ruler: President Lee Yun-taek/Capulet
    Government: Democracy
    Tech. Level: Middle Modern Age
    Army: 119 divisions
    Navy: 61 task forces
    Air Force: 61 air wings
    Nuclear Arsenal: 5 A-Bombs
    Economy: Economic Powerhouse
    Education: Enlightenment
    Culture: Jingoist
    Projects: Naval Aviation (+2 air force, +2 navy) (Done!), Rise of the Tiger (+4 Army) (Done!), Asian Rising Sun (Modernizes all branches of the military) (Done!), Nuclear Project (done!), Korean Military Academy (+3 Army, +3 Navy, +3 Air Wings) (1/9)
    Nation Background: Korea, the sucessor to Asian Confederation, has been switching around between different governments. Having finally stabilized, and having dealt with some of the rampant corruption in their current government, it suddenly joined Madagascar in WWIII, attacking Russia.

    Chinese Republic
    Capital: Shanghai
    Ruler: President Zhou Enlai/alex994
    Government: Republic
    Tech. Level: Late Modern Age
    Army: 129 divisions
    Navy: 80 task forces
    Air Force: 85 air wings
    Nuclear Arsenal: 1 A-Bombs
    Economy: Rich
    Education: Enlightenment +2
    Culture: Hyperpatriotic
    Projects: Chinese Reconstruction (+5 Economy, +3 Education) (Done!), Chinese Naval Rebirth (+6 Navy) (Done!), Nuclear Project (Done!), Green Wonder (solar energy) (Done!), Electric Revolution (cheap power for everyone) (Done!), Chinese Patriotism (increases patriotism and productivity) (1/4)
    Nation Background: Albeit generally a democratic republic, China was recently leaning towards social democracy. It's foreign policy has recently led to it leaving the DU, and now, it is allied with the Comintern.

    Shogunate of Japan
    Capital: Nagasaki
    Ruler: Shogun Mori Tarasoki/naervod
    Government: Shogunate
    Tech. Level: Middle Modern Age
    Army: 54 divisions
    Navy: 35 task forces
    Air Force: 13 air wings
    Economy: Good Enough
    Education: Enlightenment
    Culture: Hyperpatriotic
    Projects: Meiji Project (+1 Education, missile research, rocket artillery) (Done!)
    Nation Background: Having left isolation once again, Japan is nevertheless neutral, not willing to involve itself in the petty wars of the rest of the world.
     
  4. das

    das Regeneration In Process

    Joined:
    Apr 8, 2001
    Messages:
    19,309
    Location:
    Ekaterinburg (Sverdlovsk), Russia
    NPCs:

    Sioux Republic
    Capital: People’s City
    Ruler: Khawipi
    Government: Communism
    Tech. Level: Late Modern Age
    Army: 58 divisions
    Navy: 47 task forces
    Air Force: 32 air wings
    Economy: Very Rich
    Education: Educated
    Culture: Hyperpatriotic
    Projects: Red People’s Army (+5 army) (Done!), Rebuilding Program (+3 Economy, +1 Culture) (Done!), Nuclear Project (Done!)
    Nation Background: Sioux Republic, the first "communist" state in the world, is currently subservient to Germany and Azteca. Nevertheless, it is not without promise...

    Cuban Republic
    Capital: Havana
    Ruler: President Orvello Castro
    Government: Communism
    Tech. Level: Late Modern Age
    Army: 71 divisions
    Navy: 41 task forces
    Air Force: 35 air wings
    Economy: Richest
    Education: Well Educated
    Culture: Patriotic
    Projects: Nuclear Project (Done!)
    Nation Background: The first nuclear power in the world, Cuba is the second nation where communism came to power via elections.

    Panamese Republic
    Capital: none
    Ruler: none
    Government: none
    Tech. Level: Late Modern Age
    Army: 0 divisions
    Navy: 0 task forces
    Air Force: 0 air wings
    Nuclear Arsenal: 0 A-Bomb
    Economy: Normal
    Education: Tolerable
    Culture: Patriotic
    Projects: Nuclear Project (Done!)
    Nation Background: After the brutal Panamese War/Brazilian War, PLA managed to liberated Panama area, and joined the Comintern. It may be small, but it controls an important strategic region. This caused it to be occupied by the Incans now.

    Incan Empire
    Capital: Cuzco
    Ruler: Sapa-Inca Etehualpa
    Government: Constitutional Monarchy
    Tech. Level: Middle Modern Age
    Army: 62 divisions
    Navy: 70 task forces
    Air Force: 14 air wings
    Nuclear arsenal: 9 A-Bombs
    Economy: Monopoly +7
    Education: Well Educated
    Culture: Patriotic
    Projects: Nuclear Project (Done!)
    Nation Background: Etehualpa's reign in the Incan Empire is now stabilized, and he cares not much for his former German allies, as the Incan forces joined the DU in WWIII.

    Empire of Brazil
    Capital: Rio de Janeiro
    Ruler: President Getulio Abardas
    Government: Democracy
    Tech. Level: Middle Modern Age
    Army: 20 divisions
    Navy: 0 task forces
    Air Force: 0 air wings
    Nuclear arsenal: 0 A-bombs
    Economy: Monopoly
    Education: Enlightenment
    Culture: Patriotic
    Projects: Nuclear Project (Done!)
    Nation Background: Totally devastated by the Brazilian War, Brazil is now being rebuilt by Madagascar, to become one of DU's allies. But it is too unstable to be helpful.

    Irish Republic
    Capital: Dublin
    Ruler: An Tobar O’Connail
    Government: Democracy
    Tech. Level: Early Modern Age
    Army: 53 divisions
    Navy: 20 task forces
    Air Force: 20 air wings
    Economy: Rich
    Education: Educated
    Culture: Hyperpatriotic
    Projects:
    Nation Background: Ever since WWII, free Ireland had to deal with separatism. After the Great Ulster Rebellion a few years ago, separatism has been decreased slightly, but that was just blowing the top off the iceberg....

    French Worker State
    Capital: Paris
    Ruler: Napoleon Bonaparte
    Government: Communism
    Tech. Level: Late Modern Age
    Army: 65 divisions
    Navy: 25 task forces
    Air Force: 25 air wings
    Economy: Rich
    Education: Well Educated
    Culture: Hyperpatriotic
    Projects: Nuclear Project (Done!)
    Nation Background: France is, perhaps, the most devoted of Germany's allies - not surprising, as in part they owe their very existance to Germany. It is about to crush the BLA in Brussels.

    Communist Nation of Occitania
    Capital: Marseilles
    Ruler: Chairman Charlum Bourderus
    Government: Communism
    Tech. Level: Late Modern Age
    Army: 48 divisions
    Navy: 15 task forces
    Air Force: 9 air wings
    Economy: Good Enough
    Education: Well Educated
    Culture: Strongly Cultured
    Projects: Nuclear Project (Done!)
    Nation Background: Occitania was ravaged by a civil war not too long ago, but now, it is swiftly returning to be a cultural capital of the new Europe. Whether or not it will survive now that the DU forces attacked Italy...

    Catalonian Republic
    Capital: Barcelona
    Ruler: Consul Juan de Barcelona
    Government: Republic
    Tech. Level: Early Modern Age
    Army: 24 divisions
    Navy: 25 task forces
    Air Force: 25 air wings
    Economy: Richest
    Education: Academic
    Culture: Strongly Cultured
    Projects:
    Nation Background: Catalonia has entered neutrality (if not isolation), not wanting to fight in the WWIII. Not all seem to be happy with this situation, and Catalonia is ready if that is the case.

    Italy
    Capital: Rome
    Ruler: Chairman Benito Mussolini
    Government: Communism
    Tech. Level: Late Modern Age
    Army: 33 divisions
    Navy: 23 task forces
    Air Force: 10 air wings
    Nuclear arsenal: 0 A-Bombs
    Economy: Richest
    Education: Educated
    Culture: Strongly Cultured
    Projects: Communist Destiny (+1 Economy, +2 Culture) (Done!), Nuclear Project (Done!)
    Nation Background: One of the founding members of the Comintern, Italy rarely got lucky for the last two centuries. Now, it has to face a DU invasion, and albeit the spirits for resistance are high, its military is not likely to recover soon.

    Norway
    Capital:
    Ruler:
    Government:
    Tech. Level: Middle Modern Age
    Army: 0 divisions
    Navy: 0 task forces
    Air Force: 0 air forces
    Economy: Normal
    Education: Enlightenment
    Culture: Jingoist
    Projects: Scandinavian Cooperation Program (improves relations with the rest of Scandinavia, +2 culture) (Done!)
    Nation Background: Scandinavist Norway has often attempted to reunite Scandinavia. Finland's SDA policy seemed to be the best choice, but now it led to Norway's doom. It is occupied by the British forces.

    Sweden
    Capital: Stockholm
    Ruler: none
    Government: none
    Tech. Level: Early Modern Age
    Army: 0 divisions
    Navy: 0 task forces
    Air Force: 0 air wings
    Economy: Good Enough
    Education: Well Educated
    Culture: Untrusting
    Projects: The Grand Aviation Academy (+3 air force) (Done!)
    Nation Background: Sweden didn't really even try to resist when invaded by the German troops.

    People’s Republic of Scania
    Capital: Kalmar
    Ruler: Comrade Ragnar Petrikssen
    Government: Communism
    Tech. Level: Late Modern Age
    Army: 30 divisions
    Navy: 15 task forces
    Air Force: 19 air forces
    Economy: Very Rich
    Education: Well Educated
    Culture: Strongly Cultured
    Projects: Nuclear Project (Done!)
    Nation Background: After German troops were removed from the Scandinavian Front, Scania took it upon itself to head the war in Sweden.

    Balkamonov
    Capital: Constantinople
    Ruler: Amon Savar
    Government: Fascism
    Tech. Level: Early Modern Age
    Army: 147 divisions
    Navy: 47 task forces
    Air Force: 80 air wings
    Economy: Monopoly
    Education: Educated
    Culture: Hyperpatriotic
    Projects: Diamond Sheath (+2 Army) (Done!), Balkamonov Air Ports (+4 air force per turn) (3/5)
    Nation Background: With several government changes, Balkan Empire ("Balkamonov") is now a stable, if slightly opressive Amonist regime.

    Cypriote Republic
    Capital: Nicosia (not on the map)
    Ruler: none
    Government: none
    Tech. Level: Middle Modern Age
    Army: 0 divisions
    Navy: 0 task forces
    Air Force: 0 air wings
    Economy: Very Rich
    Education: Well Educated
    Culture: Average
    Projects:
    Nation Background: Cyprus, long a nest of Greek mafia - something barely tolerated by the British colonial authorities - is an independant nation now. Though there were elections, they are always rigged, and those elected always corrupt and it is the mafia that really ruled the island until now, when Israeli forces occupied Cyprus.

    Libyan Islamic Republic
    Capital: Tunis
    Ruler: Amir Sayidd
    Government: Islamic Republic
    Tech. Level: Middle Modern Age
    Army: 39 divisions
    Navy: 40 task forces
    Air Force: 15 air wings
    Economy: Economic Powerhouse
    Education: Literate
    Culture: Hyperpatriotic
    Projects:
    Nation Background: Libya, a union of former Occitanian North African colonies, is an Arab ally in most cases. Now, however, despite Arab neutrality, it agreed to let DU forces use it's territory as a base.

    (North) Sudanese Republic
    Capital: Khartoum
    Ruler: President Omar Hashaddin
    Government: Democracy
    Tech. Level: Early Modern Age
    Army: 51 divisions
    Navy: 10 task forces
    Air Force: 10 air wings
    Economy: Normal
    Education: Literate
    Culture: Uberpatriotic
    Projects:
    Nation Background: North Sudan was often Russia's enemy lately, mostly over South Sudan. Now, it's leadership has a chance to reclaim South Sudan and drive Russians out of Africa.

    East African Federation
    Capital: Djibouti
    Ruler: Kasa Selayssie
    Government: Communism
    Tech. Level: Late Modern Age
    Army: 62 divisions
    Navy: 35 task forces
    Air Force: 48 air wings
    Economy: Richest
    Education: Well Educated
    Culture: Patriotic
    Projects:
    Nation Background: East African Federation, former South Sudan (what's left of it, anyway) and FES, is a firm Russian ally, although different in government.

    Worker Republic of Congo
    Capital: Boma
    Ruler: Comrade Olaf Mwabuktassen
    Government: Communism
    Tech. Level: Late Modern Age
    Army: 30 divisions
    Navy: 22 task forces
    Air Force: 12 air wings
    Nuclear arsenal: 1 A-Bomb
    Economy: Good Enough
    Education: Well Educated
    Culture: Patriotic
    Projects: Nuclear Project (Done!)
    Nation Background: Congo has much improved itself since the colonial days, and its military learned the lessons of the Brazilian War where nearly the entire Congolese military was wiped out. One would wonder whether or not Liberia stand a chance against Congo.

    Malawi Republic
    Capital: Lilongwe
    Ruler: Juus Mbeya
    Government: Democracy
    Tech. Level: Middle Modern Age
    Army: 10 divisions
    Navy: 10 task forces
    Air Force: 15 air wings
    Economy: Normal
    Education: Literate
    Culture: Average
    Projects:
    Nation Background: Malawi Republic at first wanted to ally with Madagascar, but seemed to have decided against it. But Germany's nuclear strikes might as well persuade it to do otherwise...

    Angolan Republic
    Capital: Luanda
    Ruler: Kwami Kenyatta
    Government: Democracy
    Tech. Level: Middle Modern Age
    Army: 20 divisions
    Navy: 0 task forces
    Air Force: 5 air wings
    Economy: Normal
    Education: Educated
    Culture: Strongly Cultured
    Projects:
    Nation Background: Angolan Republic at first wanted to ally with Madagascar, but seemed to have decided against it. But Germany's nuclear strike might as well persuade it to do otherwise...

    Zululand
    Capital: Zimbabwe
    Ruler: President Shaka Amirsan
    Government: Democracy
    Tech. Level: Middle Modern Age
    Army: 53 divisions
    Navy: 40 task forces
    Air Force: 20 air wings
    Economy: Rich
    Education: Well Educated
    Culture: Hyperpatriotic
    Projects:
    Nation Background: Zululand, firmly a Madagascaran ally, was left out of the Italian landings. Its leadership is divided on where to send troops to.

    Socialist Republic of Israel
    Capital: Haifa
    Ruler: Lev Davidovich Trotsky
    Government: Communism
    Tech. Level: Middle Modern Age
    Army: 44 divisions
    Navy: 25 task forces
    Air Force: 20 air wings
    Nuclear Arsenal: 2 A-Bombs
    Economy: Very Rich
    Education: Well Educated
    Culture: Patriotic
    Projects: Nuclear Project (Done!)
    Nation Background: Israel, one of the most liberal communist nations, is nevertheless a German ally despite all odds. Its existance or non-existance is to be decided by Arabia's foreign policy, though.

    Pakistani Islamic Republic
    Capital: Karachi
    Ruler: Abdil al-Dagi
    Government: Islamic Republic
    Tech. Level: Middle Modern Age
    Army: 49 divisions
    Navy: 15 task forces
    Air Force: 15 air wings
    Economy: Rich
    Education: Well Educated
    Culture: Strongly Cultured
    Projects:
    Nation Background: Pakistan now lives in fear of its Indian neighbor. With no "Black Army" myth to support it, Pakistan is unlikely to keep its independance for too long.

    Indochinese People's Federation
    Capital: Bangkok
    Ruler: Premier Ho Tu Wang
    Government: Communism
    Tech. Level: Middle Modern Age
    Army: 50 divisions
    Navy: 15 task forces
    Air Force: 25 air wings
    Economy: Rich
    Education: Literate
    Culture: Hyperpatriotic
    Projects:
    Nation Background: Indochina, the first Oceanian "colony" to become free, is a Comintern ally.

    Java-Sumatra
    Capital: Jakarta
    Ruler: Imam Abu-Shalid
    Government: Theocracy
    Tech. Level: Middle Modern Age
    Army: 5 divisions
    Navy: 5 task forces
    Air Force: 5 air wings
    Economy: Normal
    Education: Literate
    Culture: Patriotic
    Projects:
    Nation Background: Formed by Arabia in 1926, Java-Sumatra is still to be recognized by any non-Islamic states.

    People's Federation of Oceania
    Capital: Sydney
    Ruler: Winston Woolsmith
    Government: Communism
    Tech. Level: Middle Modern Age
    Army: 52 divisions
    Navy: 7 task forces
    Air Force: 13 air wings
    Economy: Rich
    Education: Good Enough
    Culture: Hyperpatriotic
    Projects:
    Nation Background: NZPA and USO have signed peace, and Oceania is united again - under the communist banner, ofcourse. Now that WWIII is on, Oceanian forces are on Germany's side.
     
  5. das

    das Regeneration In Process

    Joined:
    Apr 8, 2001
    Messages:
    19,309
    Location:
    Ekaterinburg (Sverdlovsk), Russia
    Map as of 1901 AD
     

    Attached Files:

  6. das

    das Regeneration In Process

    Joined:
    Apr 8, 2001
    Messages:
    19,309
    Location:
    Ekaterinburg (Sverdlovsk), Russia
    Wars:

    Burgundian Resistance: Burgundian Resistance vs. PRG, France, Occitania
    World War Three: Comintern, Russia, China, Oceania vs. DU, Incan Empire, Libyan Republic, DC, Korea

    Alliances:

    Triple Alliance: British Commonwealth, Iberia.
    Islamic League: Arabian Caliphate, Turkish Republic, Libyan Republic, Pakistani Republic, Java-Sumatra.
    Quadruple Emperiste: Brazilian Empire, Oceania
    World Comitern: People’s Republic of Germany, Italian Republic, Sioux Republic, People’s Republic of Azteca, British Commonwealth
    People’s Republic of Scania, Communist Nation of Occitania, Worker State of Congo, Socialist Republic of Israel, French Worker State, Cuban Republic, Indochinese People's Republic
    Scandinavian Democratic Alliance: Finland, Norway, Sweden

    Diplomatic Agreements:

    Madagascar Air Bases: Madagascar with Russia, Occitania, Oceania
    Arab-Russia NAP
    EPAN: Madagascar, Russia, Finland, Oceania,
    German-DE NAP
    Russo-Indian NAP
    Germany-Italy-Balkans NAP
    Democratic Union: Madagascar, Iberia, Finland, DC, Catalonia, North Sudan, Zululand, Norway
    Jerusalem Open City: Israel, Arabia, Russia
    Korea-DC NAP
    Treaty of Brisbane: Oceania, Madagascar, China, Cuba, Liberia, Russia and Arabia
    African NAP: Egypt, North Sudan, Libya
    AFTA: Madagascar, North Sudan, Liberia, Libya, Zululand
    Panama City Treaty: Panama Canal profits shared by Incan Empire, Central America and Cuba, plus free passage for all Comintern ships.
    Japan-China NAP
    FTA: Arabia, India, Libya, Turkeн
     
  7. das

    das Regeneration In Process

    Joined:
    Apr 8, 2001
    Messages:
    19,309
    Location:
    Ekaterinburg (Sverdlovsk), Russia
    Update will be tomorrow if I have all orders and nobody protests.
     
  8. tossi

    tossi Der kleine Prinz

    Joined:
    Nov 30, 2003
    Messages:
    2,636
    Location:
    Deutschland/Norge
    I would like to take the Russian Republic.
     
  9. Heine

    Heine The Norwegian Viking

    Joined:
    Oct 16, 2002
    Messages:
    1,854
    Location:
    VikingLand
    plz change colour Japan/Russia

    Thanks
     
  10. IceEye

    IceEye Emperor

    Joined:
    May 17, 2002
    Messages:
    1,647
    Location:
    Stockholm, Sweden
    Burgundy
    Capital: Dijon
    Ruler: IceEye
    Government: Fascism
    Tech. Level: Early Modern Age
    Army: 15 divisions
    Navy: 10 task forces
    Air Force: 10 air wings
    Economy: Normal
    Education: Tolerable
    Culture: Untrusting
    Projects:
    Nation Background: After five centuries of on-off independence, Burgundy is independent once more, this time from Germany. In 1900, fearful of the “Rising Red Eagle” of Germany, Burgundian military overthrew the democratic government and installed one of them whom they saw as easy to manipulate. But they were wrong in their choice...

    -orders:
    *increase army x1
    *increase culture x1
     
  11. stalin006

    stalin006 Deity

    Joined:
    Jul 23, 2002
    Messages:
    8,641
    Location:
    Osaka



    sounds familiar :lol:
     
  12. Amenhotep7

    Amenhotep7 Spartiate

    Joined:
    Sep 3, 2003
    Messages:
    6,597
    Location:
    Preparing for the Persians...
    :wavey: I'm here.
    +Economy
    +Military
     
  13. Jason The King

    Jason The King Deity

    Joined:
    Mar 3, 2002
    Messages:
    12,050
    Location:
    Bay Area, California
    I called madagascar on the other thread
     
  14. stalin006

    stalin006 Deity

    Joined:
    Jul 23, 2002
    Messages:
    8,641
    Location:
    Osaka
    PEOPLES REPUBLIC OF GERMANY
    PEOPLES REPUBLIC OF GERMANY
    PEOPLES REPUBLIC OF GERMANY

    ON THE HISTORY BOOK....
    Despite being one of the “winners” in WWI, German Empire did not last long after that. In 1898, Hapsburgs were overthrown, and military oligarchy took over. A month later, a year-long bloody civil war begun, leading to Burgundy and Baltic Federation seceding, while the colonies were occupied by the British, and a communist government coming to power. After numerous purges, especially of Italian and Polish nationalists, country is out of anarchy, and prepares to take back what it think to be it’s.

    ON THE HANDS OF FATE...
    Germany was re-born, the great nation had come out of a bloody civil war stronger than ever, the people, the masses, the workers fought for a better future.
    Germany is perhaps the only representative of the great marxist ideology, but yet it is not, Despite being communist, Germany continues to enjoy the great cultural and militaristic ties it once held.

    ORDERS:
    Eduction+
    Army+
    Begin Project:
    First 5 years plan
    The fisrt five years plan will be dedicated at increasing education, and industrial infrastructure (you decide its actual effects).
    (1 out of 5 turns)

    FLAG OF THE PEOPLES REPUBLIC OF GERMANY
     
  15. conehead234

    conehead234 Braves on the Warpath

    Joined:
    Jan 24, 2003
    Messages:
    4,384
    Location:
    maryland
    Hey I would like to join but I never played a NES before. I choose to be the Arabs. Can someone please tell me what I am suppose to do?
     
  16. stalin006

    stalin006 Deity

    Joined:
    Jul 23, 2002
    Messages:
    8,641
    Location:
    Osaka
    welcome,
    well first of all, read the rules.
    Then write if you wish a small story to further introduce your nation.
    and post your nations orders (read rules for details)
     
  17. human-slaughter

    human-slaughter brand new year

    Joined:
    Sep 15, 2003
    Messages:
    2,379
    Location:
    Cowboys Stadium
    what is the country on us west coast that has a capitl of san diago or something
     
  18. stalin006

    stalin006 Deity

    Joined:
    Jul 23, 2002
    Messages:
    8,641
    Location:
    Osaka
    probably sioux?
     
  19. Jason The King

    Jason The King Deity

    Joined:
    Mar 3, 2002
    Messages:
    12,050
    Location:
    Bay Area, California
    Its the Sioux, capital San Francisco, right? It's definitly not in the right position for San Diego. It looks a bit south of where San Francisco should be.
     
  20. human-slaughter

    human-slaughter brand new year

    Joined:
    Sep 15, 2003
    Messages:
    2,379
    Location:
    Cowboys Stadium
    way to south on stats it says Free Peoples town
     

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