Hi everyone,
new release inbound, fixing the game-breaking bugs of the previous version: The happiness calculation now works correctly again and the free buildings from Tradition policies are no longer given in every city. Also fixed some crashes and other bugs.
In this version, the city governor has been completely reworked. In particular, specialist assignment and happiness management should be better now. Please give feedback on it here on the forum or on discord. Several improvements have also been made to the worker AI.
Full changelog:
Link: https://github.com/LoneGazebo/Commu...download/Release-4.13.1/Vox.Populi.4.13.1.exe
Online as of 2:02 PM CDT, July 12. Not savegame compatible
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Version 4.13.1 has been released. Link above has been updated.
Changelog:
Online as of 2:39 PM CDT on July 13. Savegame compatible with 4.13.
new release inbound, fixing the game-breaking bugs of the previous version: The happiness calculation now works correctly again and the free buildings from Tradition policies are no longer given in every city. Also fixed some crashes and other bugs.
In this version, the city governor has been completely reworked. In particular, specialist assignment and happiness management should be better now. Please give feedback on it here on the forum or on discord. Several improvements have also been made to the worker AI.
Full changelog:
Code:
AI improvements:
- City governor rework
- The city governor has been completely rewritten
- In particular, it should now be better at choosing which specialists to work and at managing unhappiness
- Builder AI bugfixes and improvements:
- Fix some issues causing the AI to love removing some existing improvements
- Increase value of already owned resources a bit
- Improve planning of China's Siheyuans
- Fix AI (way) overvaluing yields for X worked features from buildings and beliefs
- Make workers less focused on local improvements
- AI will no longer buy aluminum if they don't need it yet
Observer mode:
- In observer mode with quick movement and quick combat, all animations are now turned off, making turn processing faster
- When switching to observer mode, the AI taking over will now make tech, policy and city production choices immediately and not one turn later
Modmods:
- Map generation modified to support the Aloe Vera resource modmod
Bugfixes:
- Fix buildings giving large amounts of negative happiness
- Fix capital-only free buildings being granted in every city
- Fix free buildings sometimes not being provided in 34uc
- Fix several crashes
- Fix units being conscripted whenever a new policy after the conscription policy is adopted
- Fix incorrect difficulty level after returning from observer mode
- Fix cities not expanding to all tiles within range
- Fix duplicate notifications when a deal is canceled
Link: https://github.com/LoneGazebo/Commu...download/Release-4.13.1/Vox.Populi.4.13.1.exe
Online as of 2:02 PM CDT, July 12. Not savegame compatible
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Version 4.13.1 has been released. Link above has been updated.
Changelog:
Code:
- Espionage AI is now more strategic about its usage of the "block buildings" mission
- Tactical AI improvements
- Performance improvements
For performance, the World Wonder quest will only be given out if no other civ has built at least 25% of that Wonder's *base* Production cost
Previously it was using the actual Production cost with all the extra penalties, which was expensive
- World Congress exclusive Wonders can't be chosen by the City-State quest anymore
- Fixed four crashes
- Fixed a bug in city building production AI (was using wrong city for buildings that granted free buildings)
- Fixed a bug in improvement AI
- Fixed a Diplo AI bug making the AI ignore religious differences in the approach calculation
- Code cleanup
Online as of 2:39 PM CDT on July 13. Savegame compatible with 4.13.
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