New Beta Version - August 19th (8-19)

Status
Not open for further replies.

Gazebo

Lord of the Community Patch
Supporter
Joined
Sep 26, 2010
Messages
18,399
Location
Little Rock
Hey all,

New version inbound.

Changelog
  • Fix for CTD some users are seeing after loading a save
  • Assorted smaller bugfixes and typo fixes
  • AI performance improvements (Tactical, religious, building, etc)

Balance
  • Religion
    • Follower
    • Reduced caps on follower beliefs
      • Science (now +10)
      • Faith (now +8)
      • Culture (now +10)
      • Production (now +10)
    • Buildings
      • Order: now gives XP to all unit types, not just land
      • +2 Faith when you kill an enemy Unit, scaling with Era.
      • Cathedral: gains +10 Gold when borders expand, scaling with Era
      • Church: city gains 15 turns of WLTKD, GWs in the city generate +1 faith; removed missionary bonus
    • Pantheon
      • Dropped Expanse to 18 faith (was 20), fixed missing era scaler text
  • Civs
    • Korea
      • Seowon - unlocks at Philosophy (was education)
      • GWs in city (local) produce +1 science and production
    • Portugal
      • Dropped UA value to +4 (was +5)
  • Policies
    • Imperialism
      • Dropped yields on Fort/Citadel/Barracks/Armory/Military Academy to +2 (was +3)
    • Rationalism
      • New scaler:
      • Now a flat 5% science for opener, +2% science per policy
      • -5% yield need modifiers on opener, -2% on each policy
    • Enlightenment: Receive one free Technology. +10% Science, Growth, and Gold in Cities during ''We Love the King Day.'' +1 Happiness from Universities.
      • Removed GA stuff, as the tree is no longer benefitting or building off of GAs. WLTKD bonuses are better for rationalism as they directly effect city yield outputs
      • Also gives civs like China and Brazil more 3rd-branch options
    • Academics: +1 Gold from every Specialist. +2 Production and Culture from Villages.
      • Moved village stuff up here
  • Scientific Revolution: Allows for the construction of Observatories in all Cities. +3% Science in a City for every Great Work present (up to 20%).
    • Observatory: now +1s per mountain (was +2), but increased base science to +5 and added a scientist specialist
  • Empiricism: Foreign Spies are 34% less effective in all owned cities. Specialists consume 1 less Food than normal (minimum 1).
    • Bumped spy bonus to 34% (was 25%)
  • Free Thought: +25% Yields when you expend Great Scientists or Great Engineers for an instant yield boost. Halves Religious Unrest in all cities.
  • Moved GE/GS stuff here
  • Wonders
    • CN Tower - loses free broadcast tower all cities bonus. Now grants a free one in city where it is built, boosts tourism from wonders/improvements/ etc. by 50% for city, and all GWs gain +2g/+3 tourism
    • Bletchley - added: all Scientist specialists gain +2 science
    • Hagia Sophia - gained Church missionary booster - missionaries now 25% stronger globally (also removed 50 hard cap from DLL for modders)
    • Taj - +50 Culture and Golden Age Points when an owned unit is killed in battle, scaling with Era
    • Red Fort - gains +1 range for city attack, +50% power (so the city can top out at 4 range for attacks)
  • Units
    • Upgrades
      • Removed era scaler for upgrade cost- should flatten out costs a bit
    • Promotions
      • Charge I/II - now 20% v. wounded (was 15%)

Online as of 12:30am EST.

The CBO is not savegame compatible. The CP is. If you just want the CP hotfix, go here:

https://mega.nz/#!uA8jiBCD!i34xsR9oB-4sFKKNMSbeBKlFOL8wuES7FBoavvHi0Q0

Install in MODS folder, delete LUA folder. I cannot guarantee all save games will work properly, sorry.

Otherwise, here's the 8-19 installer:

https://mega.nz/#!6M8VTbZY!DbICpX0x5Diq6Iu-Fc7mlzyeWES03JlVBxPGDgADUz8

Cheers,
G
 
Last edited:
It amazes me that every new version there are AI performance improvements, great job! I was also waiting for this to start a new game and try Korea once more.
 
Here's a bug

Whenever I hover at buildings in the City Screen, it always says "Brief Description" with a Pink-and-white checkered square next to it.
Spoiler Mod List :

(1) Community Patch
(2) Community Balance Overhaul
(3) CSD for CBP
(4) Civ IV Diplomatic Features
(5) More Luxuries
(6c) 43 Civs CP
(7) Community Events (v 4)
Additional Ancient Ruin Rewards (v 1)
Archaeology Aesthetic Adjustments (v 1)
City States Evolved (v 3)
Community Patch Mod Compatibility (v 14)
Enlightenment Era (Vox Populi) (v 1)
Extra Victory Conditions (v 1)
Great Spy (Brave New World) (v 17)
Greatest Cities (v 11)
InfoAddict (v 22)
Ingame Editor (v 39)
JFD's Civilizations - Japan (Tojo) (v 4)
JFD's The Commonwealth of Poland-Lithuania (v 2)
JFD's The Empire of Afghanistan (v 1)
JFD's The Empire of Germany (Hitler) (v 9)
JFD's The Empire of Spain (Philip II) (v 1)
JFD's The Empire of Sweden (Karl XII) (v 2)
JFD's The Kingdom of Bhutan (v 1)
JFD's The Kingdom of Denmark-Norway (v 1)
JFD's The Kingdom of Egypt (Hatshepsut) (v 2)
JFD's The Kingdom of Italy (Mussolini) (v 4)
JFD's The Nri Kingdom (v 2)
JFD's The Papal States (v 10)
JFD's The Principality of Wallachia (v 1)
JFD's The Republic of Carthage (v 4)
JFD's The Republic of France (v 1)
JFD's The Soviet Union (Stalin) (v 13)
JFD's The United Kingdom of Great Britain and Northern Ireland (v 5)
JFD's The United States (Teddy Roosevelt) (v 3)
Kilwa Sultanate (v 4)
MC's Greek Civilisation Split (v 2)
MC's India Civilization Pack (v 4)
MC's Jerusalem (v 2)
MC's Polynesian Civilisation Pack (v 3)
MC's Serbia (v 3)
Mexican Civilization (v 3)
More City-Sates Luxuries (v 3)
Neolithic Wonders (v 1)
PiGreat's Dominion of Newfoundland (v 1)
Pontoon Bridge (Brave New World) (v 19)
R.E.D. Modpack (v 27)
R.E.D. Xtented (v 3)
R.E.D. Xtreme (v 27)
Sukritact's Khmer Civilization (v 1)
Sukritact's Phoenician Civilization (v 2)
Sukritact's Sami Civilization (v 3)
Sukritact's Zimbabwean Civilization (v 3)
Terrain - Pontoon Bridge (v 3)
Terrain - Poor Tiles Tweak (v 2)
Trading Posts Grow into Towns (v 6)
Unique City-States (v 2)


I tried disabling them all except for VP and the problem still occurs.
 

Attachments

  • Lua_log.txt
    52.2 KB · Views: 153
I am quite skeptical about a few of these changes, but shall play in earnest and try to approach with an open mind. Looking forward to trying the new Rationalism, though, that looks fun.
 
Last edited:
Here's a bug

Whenever I hover at buildings in the City Screen, it always says "Brief Description" with a Pink-and-white checkered square next to it.
Spoiler Mod List :

(1) Community Patch
(2) Community Balance Overhaul
(3) CSD for CBP
(4) Civ IV Diplomatic Features
(5) More Luxuries
(6c) 43 Civs CP
(7) Community Events (v 4)
Additional Ancient Ruin Rewards (v 1)
Archaeology Aesthetic Adjustments (v 1)
City States Evolved (v 3)
Community Patch Mod Compatibility (v 14)
Enlightenment Era (Vox Populi) (v 1)
Extra Victory Conditions (v 1)
Great Spy (Brave New World) (v 17)
Greatest Cities (v 11)
InfoAddict (v 22)
Ingame Editor (v 39)
JFD's Civilizations - Japan (Tojo) (v 4)
JFD's The Commonwealth of Poland-Lithuania (v 2)
JFD's The Empire of Afghanistan (v 1)
JFD's The Empire of Germany (Hitler) (v 9)
JFD's The Empire of Spain (Philip II) (v 1)
JFD's The Empire of Sweden (Karl XII) (v 2)
JFD's The Kingdom of Bhutan (v 1)
JFD's The Kingdom of Denmark-Norway (v 1)
JFD's The Kingdom of Egypt (Hatshepsut) (v 2)
JFD's The Kingdom of Italy (Mussolini) (v 4)
JFD's The Nri Kingdom (v 2)
JFD's The Papal States (v 10)
JFD's The Principality of Wallachia (v 1)
JFD's The Republic of Carthage (v 4)
JFD's The Republic of France (v 1)
JFD's The Soviet Union (Stalin) (v 13)
JFD's The United Kingdom of Great Britain and Northern Ireland (v 5)
JFD's The United States (Teddy Roosevelt) (v 3)
Kilwa Sultanate (v 4)
MC's Greek Civilisation Split (v 2)
MC's India Civilization Pack (v 4)
MC's Jerusalem (v 2)
MC's Polynesian Civilisation Pack (v 3)
MC's Serbia (v 3)
Mexican Civilization (v 3)
More City-Sates Luxuries (v 3)
Neolithic Wonders (v 1)
PiGreat's Dominion of Newfoundland (v 1)
Pontoon Bridge (Brave New World) (v 19)
R.E.D. Modpack (v 27)
R.E.D. Xtented (v 3)
R.E.D. Xtreme (v 27)
Sukritact's Khmer Civilization (v 1)
Sukritact's Phoenician Civilization (v 2)
Sukritact's Sami Civilization (v 3)
Sukritact's Zimbabwean Civilization (v 3)
Terrain - Pontoon Bridge (v 3)
Terrain - Poor Tiles Tweak (v 2)
Trading Posts Grow into Towns (v 6)
Unique City-States (v 2)


I tried disabling them all except for VP and the problem still occurs.

Even if you disable other mods, they can still load or corrupt your cache and cause issues.

I can’t debug that many mods.

G
 
Even if you disable other mods, they can still load or corrupt your cache and cause issues.

I can’t debug that many mods.

G
Hmm aight Ima try a game where VP and other custom civs are the only ones active. Ill report back to ya later.
 
Really minor detail, but sometimes artifacts have the name "Pottery Sherd". I'm guessing this is supposed to be "Pottery Shard"?
 
Status
Not open for further replies.
Top Bottom