Hey all,
New version inbound.
Online as of 12:30am EST.
The CBO is not savegame compatible. The CP is. If you just want the CP hotfix, go here:
https://mega.nz/#!uA8jiBCD!i34xsR9oB-4sFKKNMSbeBKlFOL8wuES7FBoavvHi0Q0
Install in MODS folder, delete LUA folder. I cannot guarantee all save games will work properly, sorry.
Otherwise, here's the 8-19 installer:
https://mega.nz/#!6M8VTbZY!DbICpX0x5Diq6Iu-Fc7mlzyeWES03JlVBxPGDgADUz8
Cheers,
G
New version inbound.
Changelog
- Fix for CTD some users are seeing after loading a save
- Assorted smaller bugfixes and typo fixes
- AI performance improvements (Tactical, religious, building, etc)
Balance
- Religion
- Follower
- Reduced caps on follower beliefs
- Science (now +10)
- Faith (now +8)
- Culture (now +10)
- Production (now +10)
- Buildings
- Order: now gives XP to all unit types, not just land
- +2 Faith when you kill an enemy Unit, scaling with Era.
- Cathedral: gains +10 Gold when borders expand, scaling with Era
- Church: city gains 15 turns of WLTKD, GWs in the city generate +1 faith; removed missionary bonus
- Pantheon
- Dropped Expanse to 18 faith (was 20), fixed missing era scaler text
- Civs
- Korea
- Seowon - unlocks at Philosophy (was education)
- GWs in city (local) produce +1 science and production
- Portugal
- Dropped UA value to +4 (was +5)
- Policies
- Imperialism
- Dropped yields on Fort/Citadel/Barracks/Armory/Military Academy to +2 (was +3)
- Rationalism
- New scaler:
- Now a flat 5% science for opener, +2% science per policy
- -5% yield need modifiers on opener, -2% on each policy
- Enlightenment: Receive one free Technology. +10% Science, Growth, and Gold in Cities during ''We Love the King Day.'' +1 Happiness from Universities.
- Removed GA stuff, as the tree is no longer benefitting or building off of GAs. WLTKD bonuses are better for rationalism as they directly effect city yield outputs
- Also gives civs like China and Brazil more 3rd-branch options
- Academics: +1 Gold from every Specialist. +2 Production and Culture from Villages.
- Moved village stuff up here
- Scientific Revolution: Allows for the construction of Observatories in all Cities. +3% Science in a City for every Great Work present (up to 20%).
- Observatory: now +1s per mountain (was +2), but increased base science to +5 and added a scientist specialist
- Empiricism: Foreign Spies are 34% less effective in all owned cities. Specialists consume 1 less Food than normal (minimum 1).
- Bumped spy bonus to 34% (was 25%)
- Free Thought: +25% Yields when you expend Great Scientists or Great Engineers for an instant yield boost. Halves Religious Unrest in all cities.
- Moved GE/GS stuff here
- Wonders
- CN Tower - loses free broadcast tower all cities bonus. Now grants a free one in city where it is built, boosts tourism from wonders/improvements/ etc. by 50% for city, and all GWs gain +2g/+3 tourism
- Bletchley - added: all Scientist specialists gain +2 science
- Hagia Sophia - gained Church missionary booster - missionaries now 25% stronger globally (also removed 50 hard cap from DLL for modders)
- Taj - +50 Culture and Golden Age Points when an owned unit is killed in battle, scaling with Era
- Red Fort - gains +1 range for city attack, +50% power (so the city can top out at 4 range for attacks)
- Units
- Upgrades
- Removed era scaler for upgrade cost- should flatten out costs a bit
- Promotions
- Charge I/II - now 20% v. wounded (was 15%)
Online as of 12:30am EST.
The CBO is not savegame compatible. The CP is. If you just want the CP hotfix, go here:
https://mega.nz/#!uA8jiBCD!i34xsR9oB-4sFKKNMSbeBKlFOL8wuES7FBoavvHi0Q0
Install in MODS folder, delete LUA folder. I cannot guarantee all save games will work properly, sorry.
Otherwise, here's the 8-19 installer:
https://mega.nz/#!6M8VTbZY!DbICpX0x5Diq6Iu-Fc7mlzyeWES03JlVBxPGDgADUz8
Cheers,
G
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