Can i somehow increase the number of players over the limit in multiplayer? I use this method without the Vox Populi (http://steamcommunity.com/sharedfiles/filedetails/?id=166662286), but if i use the mod it doesnt work.
thank you tu, your reply is usefull as always.Done with features. Not done with balance and quirks. If you feel Jelling Stones is overpowered, please go to the leaders balance folder and post in the Denmark thread. Certainly it's one of the strongest buildings, but you have to consider all three uniques together and compare it with every other civ. The way we do that is by making several AI fight themselves.
@matlaj: Me too see you speak weird. Rly tiring too! On the end, I catch 80 pctn fist try, 100 pcnt later, but it require read two times it. Maybe can try funy translator? (Easy, friend, I know it's difficult to write in a foreign language, just use a quick translator before posting and you'll improve drastically).
thank you tu, your reply is usefull as always.
Thanks. The AI forced me into using real military tactics like flanking the front line with fast mobile units to attack their ranged units to break the stalemate. So that's a sign success for your programming. It was the 10-12 version and in general all the AI's played much smarter in terms of what war's they got involved in. Some of the previous versions had some really bizarre war/peace behavior but some of that could have been due to me not deleting the contents of the cache folder.Great account of your game, and great first post!
Thats good to hear. I'll leave some comments there.Done with features. Not done with balance and quirks. If you feel Jelling Stones is overpowered, please go to the leaders balance folder and post in the Denmark thread. Certainly it's one of the strongest buildings, but you have to consider all three uniques together and compare it with every other civ. The way we do that is by making several AI fight themselves.
You should have post your question in the modpack thread instead of here.Can i somehow increase the number of players over the limit in multiplayer? I use this method without the Vox Populi (http://steamcommunity.com/sharedfiles/filedetails/?id=166662286), but if i use the mod it doesnt work.
Trying Vox Populi for the first time, got pissed off with the vanilla AI being utterly incompetent at wars.
I've already found a few typos, where can I report these?
Edit: fixed them locally by editing BuildingText.sql.
Alright, will post it on Github then, once I've collected a few more.
I think you mean pet peeve.Thanks for addressing the typos. They are my pet hate
I think you mean pet peeve.
Glad you are liking it! Sounds a little annoying having to open city view again and again. I had to disable auto-cycling because as soon as I queued a building, city view closed. Anyway, if you want to report a bug, there is a Github page. Please, check the sticky thread that reads 'Bug Reports'. And welcome!Hi
I have just discovered this amazing project and it brings so many improvements to the game i wish i had found out sooner.
Not sure if this is also the place for feature requests or 'bug' fixes, but i do have one request.
One of the things that bothers me is when investing in buildings it closes the menu each time you spend gold instead of leaving it open like it does when queuing multiple buildings. I'm not using the new UI that is optional with the mod (i don't like that too much).
Hopefully this can be addressed and if not at least i tried.
Thanks for this great project.
edit
Also, i just played a game as Indonesia last night and my god are those luxuries OP. Not even with Venice have i ever been that rich before.