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New Beta Version - September 15th (9-15)

Discussion in 'Community Patch Project' started by Gazebo, Sep 16, 2017.

  1. CrazyG

    CrazyG Deity

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    I'll throw out an idea for Heritage. In the older artistry threads people discussed buffing universities, which seems thematic. You could give universities something like +2 :tourism: and +2:c5goldenage:. I like the idea of a wide source of tourism

    For humanism, I would rather all of the great works get the same buff. 1 :c5happy: per every 4 great works isn't very much. It eventually will scale late game after artifacts, but even for someone with tradition who is very aggressively creating great works, it takes a long time to get just 1 :c5happy: from it. The second point won't come for a long time either
     
    Gokudo01 likes this.
  2. Blue Ghost

    Blue Ghost King

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    The heuristic we settled on is that weapon-based promotions are lost on upgrade, and tactics-based ones are not. I don't think removing Pilum on upgrade is necessary for balance, but it's a win for logical consistency.
     
  3. Gazebo

    Gazebo Lord of the Community Patch Supporter

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    Could drop it to 1h per 2 GW. I do like the university change, makes some sense. I'll admit I was struggling for something to add to that policy to remove the wonky WW/NW buff.

    G
     
    Gokudo01, HalfEmptyMug and Jarula like this.
  4. Blue Ghost

    Blue Ghost King

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    If you're looking to buff wide Artistry, how about mitigating the Tourism (and maybe Culture) penalty for number of cities, like that Rationalism policy does with Science? Artistry would still be better for Tall overall, but it would give wider civs a nice bonus. I also never liked how much wide empires are crippled in the tourism game.
     
  5. cammcken

    cammcken Warlord

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    That's why I always play on Epic speed. I want to keep the possibility of lightning wars open.
     
  6. Jarula

    Jarula King

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    How about late late game like something versus xcom and something versus gdr?
     
  7. Ziad

    Ziad Emperor

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    The Heritage policy can promote cheesy gameplay that the AI wont have an answer for. Also given that Artistry already has additional tourism benefits from hidden sites and GA, I don't think adding another one is necessary. While tourism is useful for non culture wins, the point is not making the tree too much in favor of a culture victory.

    I would suggest scratching it altogether. The bonus to universities seems like a good idea.
     
  8. Argentino

    Argentino Chieftain

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    hey G, any way to play with the EUI betas? I can't get it to work.

    Cheers
     
  9. Moi Magnus

    Moi Magnus Emperor

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    The number does not change the problem.
    A caravan is 90 prod. That mean that you can easily build a caravan every 1-2 turn in every city (up to you maximum number of trade route, and if you disband it directly).
    And I'm not coutning the caravan that you buy with gold...
    (Moreover, this policy make buying great musician with faith far less interesting : just buy a bunch a missionary instead.)
    It feel like you could just give the possibility to cities to "convert hammer into tourism" (as for culture, science, gold, ...), and it would be more balanced.

    I would suggest to move the tourism bonus to the moment where you expand the unit, so something around that :
    100 (or 40) tourism everytime
    + You finish to dig an archeological site
    + You settle a city
    + You use a missionnary on a city that does not have its religion
    + You complete a trade route
     
  10. Ziad

    Ziad Emperor

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    Speaking of great works, any plans on mitigating Japan's weakness to early musician procs from the UA? It happens frequently enough with CS quests, and early enough that it hits your GPT hard. Unike GA and GW, does not have corresponding slots in anything til medieval (Unless tradition or take mandir/church). Can't even use their actives.

    I wouldn't suggest anything massive. Maybe just eliminate the upkeep cost. They can just hang in the capital. Stockpiling can't really be abused cause of how low yields are early on and in later stages of the game the upkeep is irrelevant.
     
    Last edited: Sep 16, 2017
  11. ElliotS

    ElliotS Warmonger

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    My thoughts:
    -Heritage should be: "Universities get +2 :c5goldenage: and :tourism:, wide tourism penalty halved."
    -I'm not a big fan of new Humanism. Was the old one OP? Writing and Music seem bad, but especially music.
    -Japan should probably spend early musicians on tours. The happiness from that is really good. Also religious beliefs can grant music slots if you really want them.
     
  12. LukaSlovenia29

    LukaSlovenia29 Emperor

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    I'd remove missionaries altogether, would change it to great prophets instead. Otherwise, I like MoiMagnus' ideas for the other three sources of tourism.
     
    bigcat88 likes this.
  13. Ziad

    Ziad Emperor

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    Not sure why I thought you needed open borders.
     
  14. doublex55

    doublex55 Prince

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    Fully agree with this heritage policy. Old Humanism should stay.

    Refinement shouldn't be per city it should be a global 1 hapiness per 3 or 4 great works.
     
    Last edited: Sep 16, 2017
  15. Gazebo

    Gazebo Lord of the Community Patch Supporter

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    Potentially.

    What does that have to do with anything?

    No, and I don't recommend the beta. Jumped the shark IMO.

    Japan is doing fine, concert tours are great.

    I agree that a buff to universiites would be nice.

    Old humanism didn't scale well and was samey.

    G
     
  16. doublex55

    doublex55 Prince

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    This new Humanism doesn't scale well either and ends up being more to keep track of for little gameplay benifit. It also looks worse aestheically as a policy.

    The flat science of current humanism fits well with the %science boost and is nice and tidy to look at. This policy is definitely fine as is and the more stuff we change the more problems and kinks there will be to work out afterwards.
     
    Blue Ghost likes this.
  17. doublex55

    doublex55 Prince

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    +1. Been waiting for this fix since introduction.
     
  18. Gazebo

    Gazebo Lord of the Community Patch Supporter

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    That much science too quickly was causing problems, so your 'it was fine' argument doesn't hold water.

    If people would report things like this to github instead of just waiting we wouldn't need passive-aggressive statements like this.

    G
     
    vyyt likes this.
  19. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    https://github.com/LoneGazebo/Community-Patch-DLL/issues/3473

    It never got the label of Fixed for upcoming version. Therefore it's my fault for assuming it was fixed.
     
  20. Gazebo

    Gazebo Lord of the Community Patch Supporter

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