Originally posted by Bjorn Bjornson
Looks good, and is a good idea!
Hmm. Maybe have it so the Pyramids can only be built if a brickmaker is there? And do stuff like that.... has anyone tried binding the Wonders to require a resource or building? I wonder how that works out...
I am play-testing such a mod right now, Bjorn. I added extra resources, so that I now have 64 in the game. I have 5 extra palaces buildable, but each of them require 2 resources (marble/stone, marble/silver, stone/lumber, silver/diamonds, and seashells/rubies for my Seaside Palace

) The only great wonders I set to require resources are stone for the Great Wall, and copper for the Internet.
I have bricks in the mod, and they are required for a few early buildings. Bricks appear only near rivers. So if I use this brickworks graphic, I would have to do something like set it to 'must be near river' and give the city a production boost. I made aqueducts require stone, maybe I should make them require bricks too, what do you think?