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New City-State Types 1.0

Provides the framework for new City-State types, like Maritime City-States!

  1. kantorr

    kantorr Chieftain

    Joined:
    Mar 1, 2017
    Messages:
    51
    kantorr submitted a new resource:

    New City-State Types - Provides the framework for new City-State types, like Maritime City-States!

    Read more about this resource...
     
  2. Socra

    Socra Chieftain

    Joined:
    Mar 9, 2015
    Messages:
    51
    Very nice. Seriously beat me to the punch lol. I'll see what I can reverse engineer to finish my new city-state type, with credits due when its done. Keep it up!
     
  3. KevSkegRed

    KevSkegRed Chieftain

    Joined:
    Jun 21, 2015
    Messages:
    56
    Location:
    Skegness, Lincolnshire, England
    South American City States work great, nice mod mate, but unfortunately when I tried this and the Caribbean City States it wouldn't start a new game, just crashed back to the main menu on loading.

    I've got all DLC and all patches and I use all JFD's Civilizations, All the various R.E.D., MOAR & Even MOAR Units packs, Eric's Improvements Patch, Quo's Combined Mods, AI+, Ethnic Units for City-States, Resourceful, all of pOkiehl's Better City Names packs, Legible Colours for Scythia, Forts with Borders, Improved Fog of War, Unique District Icons, YnAMP - Resources Placement Tweak, Tundra Farms, KinetiKam, Gold Resource, Alternative City State Colours, CQUI-Master, Detailed & Larger Worlds, GDG's Wonder boost and Roads to Capital mods and Player Spawn.
     
  4. pariahdise

    pariahdise Chieftain

    Joined:
    Jul 26, 2011
    Messages:
    10
    Really wish this could get an update, miss using these city states!
     

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