FXS_Sar
Firaxian
- Joined
- Jul 22, 2024
- Messages
- 173
Introducing Mississippian! The Mississippians - named for the river near where their earthen mounds stand - leave no writing behind, but archaeology tells of a complex society, a political system where cities waxed and waned in influence, maize farming, and trade in copper, shells, and hides. But by 1400 CE, whether through natural or political means, the Mississippians had already faded into memory.
Attributes:
Economic
Expansionist
Unique Ability:
Goose Societies: All Buildings receive a Food Adjacency for Resources.
Unique Infrastructure:
Potkop: Unique Improvement. Adds Gold. Adds Food for each adjacent Resource. Must be built on a flat tile.
Unique Civilian Unit:
Watonathi: Unique Merchant Unit. Gain Gold per Resource acquired when creating a Trade Route.
Unique Military Unit:
Burning Arrow: Unique Ranged Unit. Has increased Combat Strength against Fortified Districts and Siege Units. Applies the Burning status to tiles for a set number of turns; Burning deals damage to Units that end their turn on the Burning tile.
Associated Wonder:
Monks Mound: Adds Food. Increased Resource Capacity in this City. Must be placed adjacent to a River tile.
Starting Biases:
Flat
Rivers
Check out the full game guide for more info & civic trees: https://civilization.2k.com/civ-vii/game-guide/civilizations/mississippian/
Moderator Action: Video:
The_J
Attributes:
Economic
Expansionist
Unique Ability:
Goose Societies: All Buildings receive a Food Adjacency for Resources.
Unique Infrastructure:
Potkop: Unique Improvement. Adds Gold. Adds Food for each adjacent Resource. Must be built on a flat tile.
Unique Civilian Unit:
Watonathi: Unique Merchant Unit. Gain Gold per Resource acquired when creating a Trade Route.
Unique Military Unit:
Burning Arrow: Unique Ranged Unit. Has increased Combat Strength against Fortified Districts and Siege Units. Applies the Burning status to tiles for a set number of turns; Burning deals damage to Units that end their turn on the Burning tile.
Associated Wonder:
Monks Mound: Adds Food. Increased Resource Capacity in this City. Must be placed adjacent to a River tile.
Starting Biases:
Flat
Rivers
Check out the full game guide for more info & civic trees: https://civilization.2k.com/civ-vii/game-guide/civilizations/mississippian/
Moderator Action: Video:
The_J
Last edited by a moderator: