New Civ Guide: French Empire

FXS_Sar

Firaxian
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Introducing Modern Age civ, the French Empire!​


From the long shadow of the guillotine, to the bright streamers of the revolutionary cockade, to the thunder of Napoleon’s cannon, to the Belle Epoque’s "City of Light" and the iron needle of the Eiffel Tower – France emerges. In the wake of the Revolution, the nation rocked from monarchy to republic and back again. But the Third French Republic brought a moment of respite, of avenues, industry, and salons… a breath before the coming storms.

Attributes:
Militaristic
Diplomatic

Civic Trees

Belle Époque
  • Tier 1: Unlocks the Salon Unique Building and the 'Style Empire' Tradition.
  • Tradition - Style Empire: Constructing a Building grants Culture equal to a percentage of its Production cost.
  • Tier 2: Increased Culture on Happiness Buildings and Wonders.
Voie Triomphale
  • Tier 1: Unlocks the Jardin à la Française Unique Building and the 'Cocorico' Tradition.
  • Tradition - Cocorico: When you defeat an enemy Unit, gain Culture equal to a percentage of its Combat Strength.
  • Tier 2: Increased Happiness on Military buildings and Wonders. Increased Settlement Limit.
Grande Armée
  • Tier 1: Commander Units immediately gain a Promotion. New Commander Units start with a Promotion.
  • Tier 2: Units gain increased Combat Strength for each adjacent friendly military Unit. Unlocks the 'Bataillon-Carré' Tradition.
  • Tradition - Bataillon-Carré: Infantry Units gain the Swift keyword, allowing them to ignore Zone of Control for enemy Units.
Code Civil des Français
  • Tier 1: Increased Culture for every Policy slotted into the Government. Unlocks the Eiffel Tower Wonder.

Unique Ability:
Liberté, Egalité, Fraternité: You can select the Golden Age effects of any Government in the Modern Age.

Unique Infrastructure:
Avenue: Unique Quarter. Increased Happiness on Urban Districts in this City.
Jardin à la Française: Unique Building. Culture base. Happiness adjacency with Culture buildings.
Salon: Unique Building. Happiness base. Culture adjacency with Happiness buildings.

Unique Civilian Unit:
Jacobin: Unique Great Person Unit. Can only be built in a City with an Avenue Unique Quarter, and the specific Jacobin received is random. Each Jacobin can only be received once. Cost increases per Jacobin built.

Possible Jacobin Units:

  • Paul Barras: Activated on a Palace to increase Relationship Gains by a set percentage per Diplomatic Action.
  • Jacques Nicolas Billaud-Varenne: Activated on a Palace to grant all Land Units increased Combat Strength in Districts.
  • Jacques Pierre Brissot: Activated on a Palace to grant all your Units increased Combat Strength.
  • Etta Palm D'Aelders: Activated on a Palace or a City Hall to add a large amount of Happiness to it.
  • Georges Danton: Activated on a Palace to immediately trigger a Celebration.
  • Camille Desmoulins: Activated on any City's District to add Happiness on Quarters in that City.
  • Olympe de Gouges: Activated on a Palace to add Science on Quarters in that City.
  • Jean-Paul Marat: Activated on a Palace to add Culture on Quarters in that City.
  • Maximilien Robespierre: Activated on a Palace to unlock a Unique Tradition, 'Reign of Terror,' which grants increased Culture on Districts, but reduces Growth Rate by a set percentage in Cities.
  • Louis Antoine de Saint-Just: Activated on a Commander Unit to change its name to "Archangel of the Terror." Units

Unique Military Unit:
Garde Impériale: Unique Infantry Unit. Has increased Combat Strength when within a friendly Command Radius.

Associated Wonder:
Eiffel Tower: Culture Base. Increased Culture and Happiness on Districts in this City. Must be built adjacent to a District.

Starting Biases:
Wine

Check out the full game guide for more info & civic trees: https://civilization.2k.com/civ-vii/game-guide/civilizations/french-empire/

Civ7_French Empire.png



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Last edited by a moderator:
Robespierre confirmed, let’s goooo


Edit:

“Increased Culture for every Policy slotted into the Government. Unlocks the Eiffel Tower Wonder”

I wonder if that includes Traditions. Could make the Lafayette synergy pretty crazy.
 
I expected a Militarist edge to France based on Napoleon, but it's actually less Militarist than I expected. It's not the most exciting civ we've seen, but I could see myself playing it a few times.
 
So, Ancien Régime Unique Buildings, First Republic Civilian UU, First Empire Military UU, Second Empire Unique Quarter, and Third Republic Wonder.

Really it does seem calling this civ "France" would have been simpler than stappling a confusing "Empire" in there.
 
So, Ancien Régime Unique Buildings, First Republic Civilian UU, First Empire Military UU, Second Empire Unique Quarter, and Third Republic Wonder.

Really it does seem calling this civ "France" would have been simpler than stappling a confusing "Empire" in there.
Still think that implies they’re saving a “France”’for a DLC 4th age
 
Honestly I think there's far more ground to include the French as an Exploration civ than the English (the Normans are basically English with a handful of extra cities in Normandy).

But my preference for an Exploration "france" has always leaned toward other great duchies of France, rather than France itself - Burgundy, Brittany, etc.
 
The 4th age idea make no sense to me because they would have done something about saving America for the fourth age long before worrying about saving France for the fourth age, if that was the plan.

And they didn't. America is in the Third Age.
 
But my preference for an Exploration "france" has always leaned toward other great duchies of France, rather than France itself - Burgundy, Brittany, etc.
I've been suggesting that a Brittany civ would be interesting since Civ6, and ironically it now seems within the realm of possibility. On the other hand, my proposed Brittany design kind of looked like our Normans but with a culture spin.

Re:fourth age, I remain skeptical, and if we did get a fourth age I think it would be an absolute waste of development hours to include new civs in a putative fourth age.
 
Cultural, sophisticated, and aggressive when needed. :p

I must admit I was getting tired of the Châteaus after having them twice in a row. However, I still love them and hope at least one of them makes a return as a wonder in the future.
 
I do like this more than I expected to if I'm honest... France doesn't really normally grab me, but the mechanics look like a fun mix. Probably my favourite modern civ thus far.
I'm the only person in the world who liked Civ6 France. :( Châteaux were fun, but they were overshadowed by the much-better Pairidaeza.
 
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