It's better than you might think. I mean, if you're into SEA food, you can get a tame variant of it everywhere nowadays. If you ever happen to be in Trier (which isn't at all a bad place to be for someone interested in history), there's a restaurant that cooks food according to Apicius and they also make their own garum.
I always thought it was weird they specified "Colonial America" in the soundtrack, so their maybe some traction for their being a 4th Age United States of America ; I doubt they would reference the Civil War "Union" or Esperanto and Frank Lloyd Wright's attempt of coining "Usonia"... I wonder what would you call a Post WW2 America...?
No, it's on the Hauptmarkt iirc, where there's no view of the roman remains. But Trier inner city isn't big, so it's just a few minutes walk to the Porta Nigra, the imperial baths or Constantine's Basilica. It's also almost in France and thus this conversation not quite as off-topic as you might think.
Why are their attributes Diplomatic and Militaristic? Just based off the abilities, there's hardly anything diplomatic here. It would be way more appropriate to be Cultural and Militaristic, no?
Why are their attributes Diplomatic and Militaristic? Just based off the abilities, there's hardly anything diplomatic here. It would be way more appropriate to be Cultural and Militaristic, no?
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I always thought it was weird they specified "Colonial America" in the soundtrack, so their maybe some traction for their being a 4th Age United States of America ; I doubt they would reference the Civil War "Union" or Esperanto and Frank Lloyd Wright's attempt of coining "Usonia"... I wonder what would you call a Post WW2 America...?
On the other hand, this is not a Colonial America design. If they decided to call it that, it wouldn’t be appropriate. They should name it Industrial America or something similar if they wanted to split America into two, with Contemporary America reserved for Age 4. However, I hope this was just a mistake.
Between the Culture (to get ideology faster), the Jacobins, and the Happiness (to offset war weariness and settlement cap penalties), the French Empire is a military machine
On the other hand, this is not a Colonial America design. If they decided to call it that, it wouldn’t be appropriate. They should name it Industrial America or something similar if they wanted to split America into two, with Contemporary America reserved for Age 4. However, I hope this was just a mistake.
Having a second look at the America guide it does feel like the America announced very much fits the 'Colonial America' title with its description and abilities very blatantly being nods to america's period of colonisation
Learn more about the America civilization in Sid Meier's Civilization VII!
civilization.2k.com
America was a new nation, one founded on Enlightenment ideals of progress and rationality, industry and progress, and ever-expanding horizons. The American Revolution ignited from this demand for expansion: to expand trade independently to the Caribbean, to extend the colonies’ borders westward (into land held by indigenous nations), and freedom from British tariffs and taxes.
Unique Ability
Frontier Expansion: Gain Gold every time you Improve a Resource.
The Shawnee Game Guide originally listed the civ as "Political," so perhaps it was once in consideration. Maybe they felt the term had too much baggage in contemporary conversation?
Why are their attributes Diplomatic and Militaristic? Just based off the abilities, there's hardly anything diplomatic here. It would be way more appropriate to be Cultural and Militaristic, no?
Between the Culture (to get ideology faster), the Jacobins, and the Happiness (to offset war weariness and settlement cap penalties), the French Empire is a military machine
Indeed, although I’ve got to say that aside from that France seems disappointingly similar to Mexico in its focuses (traditions/celebrations, commanders, happiness, culture, cities) and uniques (both have GP and UBs). Hopefully they feel significantly different when playing.
Indeed, although I’ve got to say that aside from that France seems disappointingly similar to Mexico in its focuses (traditions/celebrations, commanders, happiness, culture, cities) and uniques (both have GP and UBs)
Mexico feels more like a culture civ that can defend itself; France feels like a civ that weaponizes culture. I think they'll feel more different in practice than at first glance.
Indeed, although I’ve got to say that aside from that France seems disappointingly similar to Mexico in its focuses (traditions/celebrations, commanders, happiness, culture, cities) and uniques (both have GP and UBs). Hopefully they feel significantly different when playing.
French Empire and Mexico are also mechanically different. France is highly focused on quarters and urbanization. Mexico is a wildcard with a strong focus on Traditions. None of the Revolucionarios buff Quarters, while nearly all Jacobins do.
In a sense, they're both Lafayette civs as he compliments both (I wonder if that means he defaults to Spain so he can become Mexico while still remaining viable for the French Empire)
Yeah. I utterly fail to see how anyone can look at an America that's all about the Frontier (Wild West) expansion and mistake that for a Colonial (pre-Revolution) America design. It's very much an Industrial-Far West (ie, late 1800s, around and after the Civil War) America.
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