New civ unlocks via ingame decisions

RockTheCazbah87

Pacal's pal
Joined
May 28, 2007
Messages
678
Location
London
@Evolena lots of gameplay unlocks revealed here in JumboPixel's preview, if you didn't yet see!

Screenshot 2025-01-16 213442.png
 
Thank you, I've got a lot of bookmarks on videos and tabs opened on posts from here, working my way slowly (tracking the sources from each info takes time, even if I soon will be able to drop it entirely, but I believe in the tracability of information until I have all the updated ingame ones :crazyeye:)
In the meantime, Antiquity civs unlocks are in!

The good thing is, I will spend less time note-taking and more time playing on the 6/7th!
 
José Rizal also unlocks Hawaii for free.
 
Marbozir's video says (and shows) that you get unlocks very easily.
 
This may be a stupid question but what you haven't done anything to unlock any of these Exploration age civs? Are you then just relying on your leader's unlock?
 
This may be a stupid question but what you haven't done anything to unlock any of these Exploration age civs? Are you then just relying on your leader's unlock?
Some combination of your leader's and your civ's unlocks
 
All these unlocks can mean only one thing: improve three wine resources to unlock France.
Not to mention all the French leaders.
This may be a stupid question but what you haven't done anything to unlock any of these Exploration age civs? Are you then just relying on your leader's unlock?
Considering this game they are playing Rome, they automatically unlock Spain and the Normans. All the other civs I assume will need gameplay locks because they are playing with a European leader and European civ.
 
Ok so you mean like if you're Han China, even if you don't have Silk you can still get to Ming China. Ok that makes sense.
 
Ok so you mean like if you're Han China, even if you don't have Silk you can still get to Ming China. Ok that makes sense.
Yes. I think Han can automatically unlock Ming and Mongolia. :)
 
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