Craig_Sutter
Deity
I've added a new Civ into the game.
When I start my mod, it does not show up as a leader that I can select. However, if I don't load my scenario, and just play on an random map, I can select my civilization and the game will play as normal... the pedia entries and names all work out.
My civ name is Hladir and the leader is Haakon. My map has this civilization saved as one of the scenario civilizations. The map is Viking Age Huge Map.
My log files are enabled, but show nothing unusual.
I've seen other people on this forum with the same problem, but haven't seen a solution outlined... perhaps they solved the problem and might let me know how they did it.
Here is the zipped mod:
View attachment 322975
here are the logs:
database:
XML
I used an old Civ 4 map and wonder if that might be causing problems. As I've said, though, I've seen other posts on this forum dealing with this issue as well, so likely that is not it.
Appreciate any advice.
Thank-you
When I start my mod, it does not show up as a leader that I can select. However, if I don't load my scenario, and just play on an random map, I can select my civilization and the game will play as normal... the pedia entries and names all work out.
My civ name is Hladir and the leader is Haakon. My map has this civilization saved as one of the scenario civilizations. The map is Viking Age Huge Map.
My log files are enabled, but show nothing unusual.
I've seen other people on this forum with the same problem, but haven't seen a solution outlined... perhaps they solved the problem and might let me know how they did it.
Here is the zipped mod:
View attachment 322975
here are the logs:
database:
Code:
[11495.074] constraint failed
[11495.074] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[11498.974] Validating Foreign Key Constraints...
[11498.974] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[11498.974] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[11498.974] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[11499.738] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_PRIVATEER" does not exist in Units
[11499.738] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_SPANISH_GALLEON" does not exist in Units
[11499.738] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_SPANISH_TREASURE CART" does not exist in Units
[11499.738] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_DANISH_LONGBOAT" does not exist in Units
[11499.738] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_SAXON_HUSCARL" does not exist in Units
[11499.738] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_POLYNESIAN_WAR_CANOE" does not exist in Units
[11499.738] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_HITTITE_WARCHARIOT" does not exist in Units
[11499.738] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_SUMERIAN_PHALANX" does not exist in Units
[11499.738] Failed Validation.
[11500.034]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 286712 2405056
PageCache: 3207 3664
LookAside: 45 1878
Scratch: 0 1
Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 0 0
Scratch: 0 0
Largest Allocations:
Malloc: 65280
PageCache: 1160
Scratch: 5128
Prepared Statements:
Current: 5
------------------------------
[11608.096] Validating Foreign Key Constraints...
[11608.112] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[11608.112] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[11608.112] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[11608.830] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_PRIVATEER" does not exist in Units
[11608.830] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_SPANISH_GALLEON" does not exist in Units
[11608.830] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_SPANISH_TREASURE CART" does not exist in Units
[11608.830] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_DANISH_LONGBOAT" does not exist in Units
[11608.830] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_SAXON_HUSCARL" does not exist in Units
[11608.830] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_POLYNESIAN_WAR_CANOE" does not exist in Units
[11608.830] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_HITTITE_WARCHARIOT" does not exist in Units
[11608.830] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_SUMERIAN_PHALANX" does not exist in Units
[11608.830] Failed Validation.
[11609.095]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 377848 2405056
PageCache: 3266 4982
LookAside: 1336 3169
Scratch: 0 1
Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 0 186760
Scratch: 0 0
Largest Allocations:
Malloc: 65280
PageCache: 1160
Scratch: 5128
Prepared Statements:
Current: 22
------------------------------
XML
Code:
[11498.974] **** Validating Game Database *****
[11499.738] Performing Localization Checks
[11499.738] Checking Tag Format...
[11499.738] Note: Tags must only use [A-Z_] characters, start with 'TXT_KEY_', and be under 128 characters long.
[11499.754] Validating UnitGameplay
[11499.754] Number of selection sounds doesn't match number of units.
[11499.754] Validating Notifications
[11499.754] **** VALIDATION FAILED *****
[11499.754] Validation Took 0.780789 seconds
[11500.034] **** Validating Prefetch Process *****
[11500.034] **** Validation Success *****
[11500.034] SetGlobalActionInfo
[11500.034]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 286712 2405056
PageCache: 3207 3664
LookAside: 45 1878
Scratch: 0 1
Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 0 0
Scratch: 0 0
Largest Allocations:
Malloc: 65280
PageCache: 1160
Scratch: 5128
Prepared Statements:
Current: 5
------------------------------
[11608.096] **** Validating Game Database *****
[11608.830] Performing Localization Checks
[11608.830] Checking Tag Format...
[11608.830] Note: Tags must only use [A-Z_] characters, start with 'TXT_KEY_', and be under 128 characters long.
[11608.830] Validating UnitGameplay
[11608.830] Number of selection sounds doesn't match number of units.
[11608.830] Validating Notifications
[11608.830] **** VALIDATION FAILED *****
[11608.830] Validation Took 0.741092 seconds
[11609.095] **** Validating Prefetch Process *****
[11609.095] **** Validation Success *****
[11609.095] SetGlobalActionInfo
[11609.095]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 377848 2405056
PageCache: 3266 4982
LookAside: 1336 3169
Scratch: 0 1
Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 0 186760
Scratch: 0 0
Largest Allocations:
Malloc: 65280
PageCache: 1160
Scratch: 5128
Prepared Statements:
Current: 22
------------------------------
I used an old Civ 4 map and wonder if that might be causing problems. As I've said, though, I've seen other posts on this forum dealing with this issue as well, so likely that is not it.
Appreciate any advice.
Thank-you