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New Colonization clone (original graphic) (v0.15)

Discussion in 'Other Sid Meier Games' started by institution, Oct 7, 2014.

  1. institution

    institution Chieftain

    Joined:
    May 7, 2014
    Messages:
    7
    Hello,

    Here is my free-software Colonization clone. It uses (but does not contain) the original Colonization graphics files.

    Screenshots:
    https://github.com/institution/cc94/tree/master/screenshot

    How to download & install (on modern Debian-like systems):
    https://github.com/institution/cc94/blob/master/README.md


    I tested on Debian sid(unstable) and Ubuntu 14.04;
    For C++ programmers: Windows version is possible with minimal (hopefully) modifications (src/osdep.h)

    It's in early version of 0.15 and I have some other things to attend so it will probably stay that way (for some time at least). I may fix the most irritating bugs if you report them in this thread (with enough information to reproduce).

    Anyway you can:
    * move ships and units
    * build colony
    * improve terrain: roads, fields, clearing forest
    * produce items in colonies
    * construct new buildings (but not ships, artillery)
    * equip pioneers, soldiers
    * edit map

    Missing:
    * europe
    * specialists
    * ship construction
    * indians, foreign powers, AI
    * map size is 15x12 :)
    * fog of war
    * combat

    That's it. Have fun ;)

    edit: updated links
     
  2. kylecs

    kylecs Chieftain

    Joined:
    Aug 3, 2015
    Messages:
    8
    Hello, any progress on this? your links dont seem to be active any longer, but i would love to see a colonization clone with the art style of the original
     
  3. institution

    institution Chieftain

    Joined:
    May 7, 2014
    Messages:
    7
    No progress but links are active again :)
     
  4. kylecs

    kylecs Chieftain

    Joined:
    Aug 3, 2015
    Messages:
    8
    ok Great, to answer your question from the other thread, I am looking to make adjustments to Colonization and getting into the game files to see what can be changes.

    Best case scenario, I would love to create a clone that has similar graphics and gameplay, but a few more options (such as continued play after independence). I have explored freecol some, but i really like the style of the original.
     
  5. institution

    institution Chieftain

    Joined:
    May 7, 2014
    Messages:
    7
    Since you are on Mac, if you have some programming knowledge you could try to run cc94 on OSX and work from there. PM me if you are interested.

    FreeCol is horribly slow, to the point of being unplayable even on modern hardware.
     
  6. institution

    institution Chieftain

    Joined:
    May 7, 2014
    Messages:
    7
  7. AyCe

    AyCe Chieftain

    Joined:
    Mar 3, 2019
    Messages:
    8
    Extremely cute. Sadly another project that is abandoned. Understandable, since it's a big undertaking. I always loved the original Colonization graphics. Don't like the Freecol graphics/isometric view at all.
     

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