Veera Anlai
Southern Belle
Schedule
Southern League: Kyoto Dragons vs. Pensacola Tens
February 22nd, 5 PM EST (Saturday)
Southern League: Huntington Monarchs vs. Penguin Emperors
February 23rd, 5 PM EST (Sunday)
Announcements
The league is *closed.* No more new teams will be accepted! I apologize for the inconvenience.
The league, for convenience, has been divided into two leagues, North and South. You can determine the league your team is in by looking at the team lists below. Each team will play three other teams within their league. At the end of this 'season,' the two winningest teams from each league will move on to the next round. During the next period, two more teams will be eliminated. The remaining two teams will compete against each other for the grandprize and the title of NFFL Champions.
To all team owners, note that winning a game in the first round of the season will net you 300 gold. This amount will increase during the second round of the season, and will heavily increase during the championships. More information on this will be available later!
The Hakodate Diamonds are an NPC team created to fill out the league. They will play games, but if they win, they will not receive any reward money.
Scoresheets
Valhalla Spirits vs. Bavaria Bakers | 31-29
Dacula Waterfall vs. Strider's Haven Tigers | 21-17
Gunningheim Gunners vs. Naerva Imperials | 20-7
Old News
This is the new Fanatikan Football Association, created
Naervods original idea generated large amounts of interest, but due to time constraints, he was unable to continue the league. Naervod will be a co-manager for this new league and will help me run some aspects of it. died before it left the ground. This new Football league will be similar to the original idea, but will have many added benefits, including the following:
In addition, I have spoken with FortyJ, the owner of the reputable Gold Bluff Casino and any citizen of the RPG (besides the announcer, obviously) will be allowed to bet money on the outcomes of these games.
Now here is the important part... Creating a team requires a fee of 500 gold, not counting extras. This fee will mostly go into a general pot for distribution of rewards and to cover league costs. This investiture comes with a money-back guarantee, so if the league folds, all team owners will receive their fee back.
The following is the information needed to create a team
Team Name:
Home City:
Team Colors:
You have 18 points to distribute into the following categories
Offense:
Defense:
Special Teams:
Offense affects passing, rushing, and helps your team to score overall. Defense helps to intercept passes, block passes, and helps to keep the other team from scoring overall. Special Teams increases the likelihood of making Extra Points and Field Goals, as well as increasing your kicking distance.
Your team will not do well if they have no Special Teams Points! With no points placed in Special Teams, it will be impossible for a team to kick a field goal at a distance greater than 30 yards.
In addition, your team gets to choose two special abilities. These are explained below.
Kicking: Provides a +2 Bonus to Special Teams when kicking
Receiving: Increases team's returning distance when receiving a kick
Passing: +2 bonus to Offense when passing
Running: +1 bonus to Offense when running
Intercepting: +2 bonus to Defense when blocking passes, increased chance of interception
Blocking: +1 bonus to Defense at all times (Except when blocking a pass)
Sportsmanship: 50% fewer penalties
If you wish to provide a boost for your team, you can invest extra gold into training. Although buying a couple extra points is pretty cheap, the price increases exponentially... Buying one extra point to put into Offense, Defense, or Special Teams costs only 25 gold, but further points begin to cost more, as per the chart below:
You can buy *one* extra feat for 150 gold.
All these extra points will carry over to the next season, but you can redistribute them anyway you choose. This reflects trading and the appreciation of value in trained players. You may buy these extra points or ability at any time during the season as you deem necessary.
Teams must be signed up by 12 AM this Saturday! Teams that register late will have to pay a 50 gold late fee. Thats it for now, and good luck to all players!
North League
[COLOR=royal blue]Bavaria Bakers[/COLOR] 0 wins, 1 loss
Owned by Octavian
Offense - 10. . . . . Passing
Defense - 2 . . . . . Blocking
Special - 6 . . . . . Sportsmanship
Gunningheim Gunners 1 win, 0 losses
Owned by Gunning
Offense - 10 . . . . . Kicking
Defense - 8 . . . . . Passing
Special - 8 . . . . . Intercepting
Hakodate Diamonds
-Unowned-
Offense - 5 . . . . . Kicking
Defense - 5 . . . . . Passing
Special - 8 . . . . . Intercepting
Morgana Panthers
Owned by Fionn
Offense - X . . . . . Kicking
Defense - X . . . . . Sportsmanship
Special - X . . . . . Running
Morgana Royals
Owned by Chieftess
Offense - 5 . . . . . Intercepting
Defense - 12. . . . . Receiving
Special - 8 . . . . . Sportsmanship
Southern League: Kyoto Dragons vs. Pensacola Tens
February 22nd, 5 PM EST (Saturday)
Southern League: Huntington Monarchs vs. Penguin Emperors
February 23rd, 5 PM EST (Sunday)
Announcements
The league is *closed.* No more new teams will be accepted! I apologize for the inconvenience.
The league, for convenience, has been divided into two leagues, North and South. You can determine the league your team is in by looking at the team lists below. Each team will play three other teams within their league. At the end of this 'season,' the two winningest teams from each league will move on to the next round. During the next period, two more teams will be eliminated. The remaining two teams will compete against each other for the grandprize and the title of NFFL Champions.
To all team owners, note that winning a game in the first round of the season will net you 300 gold. This amount will increase during the second round of the season, and will heavily increase during the championships. More information on this will be available later!
The Hakodate Diamonds are an NPC team created to fill out the league. They will play games, but if they win, they will not receive any reward money.
Scoresheets
Valhalla Spirits vs. Bavaria Bakers | 31-29
Dacula Waterfall vs. Strider's Haven Tigers | 21-17
Gunningheim Gunners vs. Naerva Imperials | 20-7
Old News
This is the new Fanatikan Football Association, created
Naervods original idea generated large amounts of interest, but due to time constraints, he was unable to continue the league. Naervod will be a co-manager for this new league and will help me run some aspects of it. died before it left the ground. This new Football league will be similar to the original idea, but will have many added benefits, including the following:
- Live Broadcast Games
- Rewards for Winning Teams
- Expanded Team Creation System
- Legal Sports Gambling (Sponsored by Gold Bluff Casino)
In addition, I have spoken with FortyJ, the owner of the reputable Gold Bluff Casino and any citizen of the RPG (besides the announcer, obviously) will be allowed to bet money on the outcomes of these games.
Now here is the important part... Creating a team requires a fee of 500 gold, not counting extras. This fee will mostly go into a general pot for distribution of rewards and to cover league costs. This investiture comes with a money-back guarantee, so if the league folds, all team owners will receive their fee back.
The following is the information needed to create a team
Team Name:
Home City:
Team Colors:
You have 18 points to distribute into the following categories
Offense:
Defense:
Special Teams:
Offense affects passing, rushing, and helps your team to score overall. Defense helps to intercept passes, block passes, and helps to keep the other team from scoring overall. Special Teams increases the likelihood of making Extra Points and Field Goals, as well as increasing your kicking distance.
Your team will not do well if they have no Special Teams Points! With no points placed in Special Teams, it will be impossible for a team to kick a field goal at a distance greater than 30 yards.
In addition, your team gets to choose two special abilities. These are explained below.
Kicking: Provides a +2 Bonus to Special Teams when kicking
Receiving: Increases team's returning distance when receiving a kick
Passing: +2 bonus to Offense when passing
Running: +1 bonus to Offense when running
Intercepting: +2 bonus to Defense when blocking passes, increased chance of interception
Blocking: +1 bonus to Defense at all times (Except when blocking a pass)
Sportsmanship: 50% fewer penalties
If you wish to provide a boost for your team, you can invest extra gold into training. Although buying a couple extra points is pretty cheap, the price increases exponentially... Buying one extra point to put into Offense, Defense, or Special Teams costs only 25 gold, but further points begin to cost more, as per the chart below:
Code:
1st point - 25 g
2nd point - 50 g
3rd point - 100 g
4th point - 200 g
5th point - 400 g
6th point - 800 g
7th point+ - 1000 g each
All these extra points will carry over to the next season, but you can redistribute them anyway you choose. This reflects trading and the appreciation of value in trained players. You may buy these extra points or ability at any time during the season as you deem necessary.
Teams must be signed up by 12 AM this Saturday! Teams that register late will have to pay a 50 gold late fee. Thats it for now, and good luck to all players!
North League
[COLOR=royal blue]Bavaria Bakers[/COLOR] 0 wins, 1 loss
Owned by Octavian
Offense - 10. . . . . Passing
Defense - 2 . . . . . Blocking
Special - 6 . . . . . Sportsmanship
Gunningheim Gunners 1 win, 0 losses
Owned by Gunning
Offense - 10 . . . . . Kicking
Defense - 8 . . . . . Passing
Special - 8 . . . . . Intercepting
Hakodate Diamonds
-Unowned-
Offense - 5 . . . . . Kicking
Defense - 5 . . . . . Passing
Special - 8 . . . . . Intercepting
Morgana Panthers
Owned by Fionn
Offense - X . . . . . Kicking
Defense - X . . . . . Sportsmanship
Special - X . . . . . Running
Morgana Royals
Owned by Chieftess
Offense - 5 . . . . . Intercepting
Defense - 12. . . . . Receiving
Special - 8 . . . . . Sportsmanship