Omega124
Challenging Fate
This is too Eurocentric. Aisa was quite stable in 600 AD. I demand Asian NPCs, or I'm boycotting.
Asia will be just as stable as Europe in game, just hey wont have any NPC's.
This actually gives Asia an advantage as rather then taking over a nation, you can create your own.
If you really want me to change it, I will add a china, but I don't see the point.
They may have more land, but they have lower stability, don't worry, the NPC's wont have an advantage, I will make sure of that. Anyway I am changing the map making the smaller.And, in fact, these NPCs have an advantage of starting with more land, especially the Byzantines.
I am not implying that they where overran. I am implying that it is a civil war during a dynatsy change. There was a civil war in 618 adYour implying that the rich Asian cultures were overran by barbarians.
If the map is of the world in 600, it is outrageously, horribly wrong. Since I want to avoid doing real work, I shall endeavor to create a replacement. I have zero intention of joining this "game", though.
No, it wouldn't. The Byzantines had serious internal problems and fissures which were exposed by the 602-628 war. As it is, Sasanian Iran on your map is vastly more powerful than the Byzantines and would steamroll them in a war, further making nonsense of your claim to be "balancing" things. China being totally lacking in any polities makes zero sense, because in OTL they were a powerful state that had finally reunited for the first time in centuries only fifteen years prior. The Sui would not fight their civil war for another 18 years, and were at arguably the height of their power in 600. India is somewhat disunited, but the precursor to the empire of Harshavardhana is amassing power in the north, and Chalukya dominates the south. Francia is an extremely powerful state that is definitely far more than some "barbarians in Europe" which "hadn't properly set [sic] empires yet", and the Visigoths were also a fairly strong, if not totally stable, state. Lombards I could conceivably see turning into Random Barbarians, but it's still a stretch. You're also missing the Avar Qaganate and the Gokturk Qaganate, two very powerful states covering large territories.Its an alternate history map. I know Byzantium was larger in RL, but it would make them over rigged. I was trying my best to keep it balanced and realistic. The barbarians in Europe hadn't properly set empires yet, the Chinese were in a rebellion(around that time), India wasn't united. This was the best year which had the least amount of real powers.
Added with that India would still be under the Gupta, during their so called Golden Age. I'm sure there's plently more, but I suggest a little more research into NPCs if yo do create them.
I'd say keep the current map, but adding...
Sui
The two Indian factions
Franks.
Not if I get there firstI would like to play as the Yamato Empire, soyou don't need to make an NPC.